Player Matchup

Ra
Ra
Anchampú
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SkintPath905841
Hercules
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 19L
1,500 Elo+
Solo
Bastet
Bastet
astonV8V-_
Bastet
Level 27
God Stats
7W - 9L
1,780 SR
Queue Stats
134W - 179L
1,233 Elo+
Party 1
Kali
Kali
claydon2
Kali
Level 27
God Stats
4W - 4L
1,588 SR
Queue Stats
143W - 188L
1,266 Elo+
Party 1
Tyr
Tyr
spacespitter-TTV
Tyr
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 45L
1,355 Elo+
Solo
Team Averages
Level 16
1,574 SR
1,371 Elo+

VS

Team Averages
Level 27
1,572 SR
1,239 Elo+
Hun Batz
Hun Batz
EHD_DelTa
Hun Batz
Level 28
God Stats
1W - 1L
1,627 SR
Queue Stats
16W - 21L
1,181 Elo+
Solo
Baron Samedi
Baron Samedi
Jagu123
Baron Samedi
Level 28
God Stats
14W - 4L
1,755 SR
Queue Stats
77W - 88L
1,271 Elo+
Solo
Anhur
Anhur
Oohmen
Anhur
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
118W - 174L
1,309 Elo+
Solo
Tsukuyomi
Tsukuyomi
nahiyan461
Tsukuyomi
Level 27
God Stats
12W - 12L
1,516 SR
Queue Stats
33W - 44L
1,191 Elo+
Solo
Ra
Ra
slackerdream29
Ra
Level 27
God Stats
14W - 19L
1,460 SR
Queue Stats
76W - 94L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 5
7,268
404
1,214
9,106
2,783
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
16
14 / 3 / 2
11,020
612
16,551
16,194
11,616
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
astonV8V-_
Bastet
14
5 / 5 / 5
9,207
512
6,684
9,786
3,164
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
15
4 / 4 / 12
10,865
604
8,214
11,232
6,125
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 4
8,756
486
5,591
12,236
5,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EHD_DelTa
Hun Batz
14
6 / 4 / 3
9,747
542
9,160
14,995
5,304
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Jagu123
Baron Samedi
14
10 / 8 / 6
10,474
582
15,159
13,719
5,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Oohmen
Anhur
16
3 / 5 / 1
9,561
531
6,956
9,467
2,912
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
nahiyan461
Tsukuyomi
4
0 / 3 / 0
5,671
315
959
2,690
545
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

13
5 / 7 / 6
8,873
493
4,657
9,660
2,808
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
27
Kills
24
25
Deaths
27
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
11
5
0.23
L
Hun Batz
EHD_DelTa
Hun Batz
6
4
3
1.88
L
Baron Samedi
Jagu123
Baron Samedi
10
8
6
1.63
L
Anhur
Oohmen
Anhur
3
5
1
0.7
W
Hercules
14
3
2
5
W
Bastet
astonV8V-_
Bastet
5
5
5
1.5
W
Kali
4
4
12
2.5
L
Tsukuyomi
nahiyan461
Tsukuyomi
0
3
0
0
L
5
7
6
1.14
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,254
Damage
36,891
58,554
Taken
50,531
29,134
Mitigated
16,794
15,450
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,214
568
0
462
9,106
2,783
94
4,101
5,005
17,537
0
L
Hun Batz
EHD_DelTa
Hun Batz
9,160
4,152
0
4,829
14,995
5,304
0
156
14,714
0
64,602
L
Baron Samedi
Jagu123
Baron Samedi
15,159
1,500
465
2,991
13,719
5,225
1,658
695
12,824
37,343
0
L
Anhur
Oohmen
Anhur
6,956
3,360
0
1,008
9,467
2,912
1,550
0
9,317
0
44,928
W
Hercules
16,551
5,769
0
6,437
16,194
11,616
914
5,417
10,777
0
56,814
W
Bastet
astonV8V-_
Bastet
6,684
3,012
0
1,449
9,786
3,164
2,350
3,271
6,515
0
33,726
W
Kali
8,214
5,169
0
4,083
11,232
6,125
3,398
4,327
6,905
0
51,299
L
Tsukuyomi
nahiyan461
Tsukuyomi
959
334
0
4
2,690
545
42
70
2,595
0
3,040
L
4,657
453
306
1,962
9,660
2,808
632
293
9,267
26,688
0
W
5,591
1,475
0
3,019
12,236
5,446
564
2,700
9,536
0
30,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,116
Gold Earned
44,326
310
Minions Killed
285
0
Camps Cleared
0
1,561,220
Distance Traveled
1,207,362
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,268
404
22
1
0
277,685
0
L
Hun Batz
9,747
542
94
5
0
343,883
1
L
Baron Samedi
10,474
582
54
3
0
276,254
0
L
Anhur
9,561
531
77
4
0
292,461
2
W
Hercules
11,020
612
86
5
0
367,774
1
W
Bastet
9,207
512
59
3
0
284,550
2
W
Kali
10,865
604
90
5
0
322,048
5
L
Tsukuyomi
5,671
315
8
0
0
92,519
0
L
Ra
8,873
493
52
3
0
202,245
0
W
Tyr
8,756
486
53
3
0
309,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role