Player Matchup

Scylla
Scylla
K9 ti BakeQc
Scylla
Level 22
God Stats
4W - 5L
1,708 SR
Queue Stats
6W - 9L
1,654 Elo+
Party 1
Set
Set
ROLOSTICK
Set
Level 24
God Stats
14W - 12L
1,521 SR
Queue Stats
26W - 27L
1,294 Elo+
Party 1
Merlin
Merlin
Ti jacst360
Merlin
Level 39
God Stats
1W - 1L
1,490 SR
Queue Stats
111W - 106L
1,325 Elo+
Party 1
Team Averages
Level 28
1,573 SR
1,424 Elo+

VS

Team Averages
Level 12
1,415 SR
1,466 Elo+
Baron Samedi
Baron Samedi
AppliedCobra995
Baron Samedi
Level 7
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Honey Grahms
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
ettybittybread
Bakasura
Level 23
God Stats
87W - 54L
1,591 SR
Queue Stats
135W - 112L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 4 / 16
8,548
712
6,965
6,489
1,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
18 / 1 / 10
11,132
928
14,404
8,112
3,223
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
11 / 0 / 17
10,218
852
13,745
7,311
2,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AppliedCobra995
Baron Samedi
8
0 / 11 / 1
6,433
536
4,058
10,941
5,804
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
Honey Grahms
Cthulhu
8
0 / 14 / 3
7,102
592
3,202
18,137
13,298
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
11
4 / 6 / 0
8,184
682
6,594
12,777
3,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
31
Kills
4
5
Deaths
31
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AppliedCobra995
Baron Samedi
0
11
1
0.05
L
Cthulhu
Honey Grahms
Cthulhu
0
14
3
0.11
W
Scylla
2
4
16
2.5
W
18
1
10
23
W
Merlin
11
0
17
19.5
L
Bakasura
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,114
Damage
13,854
21,912
Taken
41,855
7,274
Mitigated
22,714
4,076
Healing
2,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AppliedCobra995
Baron Samedi
4,058
929
0
74
10,941
5,804
0
6,178
4,763
10,702
0
L
Cthulhu
Honey Grahms
Cthulhu
3,202
754
0
350
18,137
13,298
40
10,382
7,755
5,972
0
W
Scylla
6,965
662
1,037
819
6,489
1,592
832
810
4,686
21,121
0
W
14,404
6,626
0
1,087
8,112
3,223
1,035
3,190
4,517
0
41,046
W
Merlin
13,745
2,023
0
1,133
7,311
2,459
468
2,946
4,140
42,726
0
L
Bakasura
6,594
4,771
0
2,366
12,777
3,612
0
4,284
8,493
0
23,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,898
Gold Earned
21,719
139
Minions Killed
66
0
Camps Cleared
0
639,763
Distance Traveled
504,300
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,433
536
5
0
0
171,161
0
L
Cthulhu
7,102
592
11
1
0
137,329
2
W
Scylla
8,548
712
34
3
0
177,922
3
W
Set
11,132
928
55
5
0
234,434
0
W
Merlin
10,218
852
50
4
0
227,407
1
L
Bakasura
8,184
682
50
4
0
195,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role