Player Matchup

Nemesis
Nemesis
BroodingChimp31
Nemesis
Level 124
God Stats
0W - 2L
1,607 SR
Queue Stats
40W - 22L
1,606 Elo+
Solo
Sobek
Sobek
ESP spidey
Sobek
Level 15
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
Jestak
Bakasura
Level 20
God Stats
0W - 1L
1,610 SR
Queue Stats
23W - 30L
1,412 Elo+
Solo
Nike
Nike
Tyreekwante
Nike
Level 69
God Stats
4W - 5L
1,707 SR
Queue Stats
176W - 155L
1,505 Elo+
Solo
Ymir
Ymir
sbbhkk127
Ymir
Level 27
God Stats
0W - 1L
1,188 SR
Queue Stats
19W - 35L
1,338 Elo+
Solo
Team Averages
Level 51
1,477 SR
1,472 Elo+

VS

Team Averages
Level 81
1,625 SR
1,465 Elo+
Merlin
Merlin
BEOWULFF342
Merlin
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,305 Elo+
Solo
Zhong Kui
Zhong Kui
Cxdiene
Zhong Kui
Level 62
God Stats
6W - 1L
1,796 SR
Queue Stats
127W - 135L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Guardaholic
Cthulhu
Level 117
God Stats
5W - 3L
1,510 SR
Queue Stats
162W - 155L
1,327 Elo+
Solo
Hun Batz
Hun Batz
Stoooooj
Hun Batz
Level 16
God Stats
7W - 3L
1,820 SR
Queue Stats
331W - 127L
1,678 Elo+
Party 1
Ah Puch
Ah Puch
x704lunaticx
Ah Puch
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
433W - 303L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 10
9,058
906
9,074
12,712
7,520
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
11
0 / 3 / 6
6,777
678
627
5,748
2,385
Bakasura
Jestak
Bakasura
16
7 / 5 / 4
9,781
978
9,236
11,930
5,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 5 / 3
8,452
845
7,644
17,164
11,387
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
13
0 / 7 / 7
7,300
730
3,897
13,011
10,018
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 2 / 12
9,649
965
8,093
3,878
1,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Cxdiene
Zhong Kui
13
3 / 4 / 12
8,305
831
3,824
7,665
4,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Guardaholic
Cthulhu
16
3 / 2 / 18
9,390
939
9,399
13,609
6,638
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Stoooooj
Hun Batz
15
11 / 5 / 9
9,472
947
16,749
7,972
3,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
x704lunaticx
Ah Puch
16
4 / 2 / 19
9,301
930
14,441
7,558
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
15
Kills
27
27
Deaths
15
30
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
12
6
L
3
7
10
1.14
W
Zhong Kui
Cxdiene
Zhong Kui
3
4
12
2.25
L
Sobek
0
3
6
1
W
Cthulhu
Guardaholic
Cthulhu
3
2
18
6
L
Bakasura
Jestak
Bakasura
7
5
4
1.8
W
Hun Batz
Stoooooj
Hun Batz
11
5
9
3.1
L
5
5
3
1.3
L
Ymir
0
7
7
0.5
W
Ah Puch
x704lunaticx
Ah Puch
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
52,506
60,565
Taken
40,682
36,676
Mitigated
18,816
16,190
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,093
695
929
76
3,878
1,661
1,138
406
3,117
22,410
0
L
9,074
2,599
1,619
2,469
12,712
7,520
224
5,817
6,895
124
14,942
W
Zhong Kui
Cxdiene
Zhong Kui
3,824
72
0
1,079
7,665
4,499
1,461
1,020
5,854
8,525
0
L
Sobek
627
33
405
318
5,748
2,385
0
2,787
2,961
1,253
0
W
Cthulhu
Guardaholic
Cthulhu
9,399
217
606
5,158
13,609
6,638
293
1,627
11,004
20,576
0
L
Bakasura
Jestak
Bakasura
9,236
6,434
561
4,156
11,930
5,366
1,099
7,598
4,332
0
12,482
W
Hun Batz
Stoooooj
Hun Batz
16,749
4,177
425
614
7,972
3,280
463
804
6,703
0
22,090
L
7,644
991
710
4,570
17,164
11,387
400
10,462
6,702
617
15,441
L
Ymir
3,897
84
770
612
13,011
10,018
132
9,093
3,918
13,281
0
W
Ah Puch
x704lunaticx
Ah Puch
14,441
1,260
730
3,676
7,558
2,738
1,076
1,336
5,945
25,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,368
Gold Earned
46,117
99
Minions Killed
111
0
Camps Cleared
0
806,217
Distance Traveled
862,434
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,649
965
35
4
0
174,973
0
L
Nemesis
9,058
906
18
2
0
167,682
0
W
Zhong Kui
8,305
831
13
1
0
147,794
0
L
Sobek
6,777
678
9
1
0
142,094
2
W
Cthulhu
9,390
939
30
3
0
203,505
0
L
Bakasura
9,781
978
39
4
0
170,838
0
W
Hun Batz
9,472
947
14
1
0
154,055
0
L
Nike
8,452
845
20
2
0
155,460
0
L
Ymir
7,300
730
13
1
0
170,143
2
W
Ah Puch
9,301
930
19
2
0
182,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role