Player Matchup

Achilles
Achilles
Hakkar
Achilles
Level 18
God Stats
2W - 3L
1,275 SR
Queue Stats
20W - 26L
1,334 Elo+
Party 2
Bellona
Bellona
MidnightEdana
Bellona
Level 15
God Stats
1W - 2L
1,146 SR
Queue Stats
13W - 22L
1,312 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sapient123
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Nox
Nox
Sojoe
Nox
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 16L
1,281 Elo+
Solo
Olorun
Olorun
Trixter6304
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,263 Elo+
Party 3
Team Averages
Level 22
1,384 SR
1,338 Elo+

VS

Team Averages
Level 17
1,476 SR
1,319 Elo+
Thor
Thor
Dmane
Thor
Level 22
God Stats
4W - 6L
1,371 SR
Queue Stats
174W - 208L
1,211 Elo+
Solo
Cthulhu
Cthulhu
SinOfPride2309
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,136 Elo+
Party 1
Hou Yi
Hou Yi
Sopeih
Hou Yi
Level 24
God Stats
25W - 15L
1,508 SR
Queue Stats
65W - 70L
1,357 Elo+
Solo
Sobek
Sobek
XBOXMASTER36033
Sobek
Level 28
God Stats
2W - 3L
1,499 SR
Queue Stats
59W - 43L
1,392 Elo+
Party 1
Sol
Sol
neSUM
Sol
Level 4
God Stats
0W - 7L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hakkar
Achilles
20
8 / 8 / 17
15,490
1,033
17,264
31,013
44,419
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
20
9 / 10 / 10
15,424
1,028
26,204
30,417
26,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
Sapient123
Ah Muzen Cab
20
3 / 1 / 22
15,690
1,046
30,615
11,464
7,161
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nox
Sojoe
Nox
20
3 / 6 / 20
14,557
970
17,501
13,624
5,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
20
6 / 7 / 14
14,735
982
27,833
27,795
10,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dmane
Thor
20
9 / 14 / 15
16,178
1,079
16,875
32,418
18,157
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 8 / 17
17,603
1,174
36,838
37,985
26,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Sopeih
Hou Yi
20
11 / 1 / 13
17,123
1,142
37,400
22,925
10,821
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 5 / 17
13,719
915
6,744
30,629
37,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
neSUM
Sol
16
0 / 1 / 4
11,626
775
1,307
2,002
456
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
98
29
Kills
32
32
Deaths
29
83
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Thor
Dmane
Thor
9
14
15
1.18
W
Achilles
Hakkar
Achilles
8
8
17
2.06
W
Bellona
9
10
10
1.4
W
Ah Muzen Cab
Sapient123
Ah Muzen Cab
3
1
22
14
L
12
8
17
2.56
W
Nox
Sojoe
Nox
3
6
20
2.17
L
Hou Yi
Sopeih
Hou Yi
11
1
13
17.5
W
Olorun
6
7
14
1.86
L
0
5
17
1.7
L
Sol
neSUM
Sol
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,417
Damage
99,164
114,313
Taken
125,959
94,157
Mitigated
94,160
26,878
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Dmane
Thor
16,875
3,296
0
0
32,418
18,157
0
12,233
20,185
0
39,147
W
Achilles
Hakkar
Achilles
17,264
5,851
1,464
2,156
31,013
44,419
0
11,629
17,021
0
28,353
W
Bellona
26,204
9,715
0
622
30,417
26,743
0
11,037
19,380
488
54,098
W
Ah Muzen Cab
Sapient123
Ah Muzen Cab
30,615
14,009
0
4,690
11,464
7,161
0
5,140
6,324
0
77,930
L
36,838
4,300
1,749
0
37,985
26,866
0
11,140
26,845
61,335
0
W
Nox
Sojoe
Nox
17,501
2,783
0
0
13,624
5,359
0
5,349
8,275
32,653
0
L
Hou Yi
Sopeih
Hou Yi
37,400
19,073
0
1,018
22,925
10,821
0
8,860
14,065
0
69,956
W
Olorun
27,833
14,223
6,599
11,347
27,795
10,475
0
11,734
16,061
44,510
0
L
6,744
106
0
3,514
30,629
37,860
0
13,113
17,516
14,222
0
L
Sol
neSUM
Sol
1,307
693
147
578
2,002
456
0
472
1,530
4,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,896
Gold Earned
76,249
252
Minions Killed
233
6
Camps Cleared
3
1,268,357
Distance Traveled
1,050,536
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
16,178
1,079
56
4
0
260,866
2
W
Achilles
15,490
1,033
27
2
0
269,338
0
W
Bellona
15,424
1,028
73
5
1
238,336
0
W
Ah Muzen Cab
15,690
1,046
93
6
3
287,165
0
L
Cthulhu
17,603
1,174
69
5
0
278,940
0
W
Nox
14,557
970
34
2
0
229,787
0
L
Hou Yi
17,123
1,142
95
6
1
238,144
1
W
Olorun
14,735
982
25
2
2
243,731
2
L
Sobek
13,719
915
9
1
0
232,996
1
L
Sol
11,626
775
4
0
2
39,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role