Player Matchup

Merlin
Merlin
Klauscifer28
Merlin
Level 28
God Stats
10W - 18L
1,213 SR
Queue Stats
164W - 164L
1,256 Elo+
Solo
Awilix
Awilix
Night Slasher74
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 114L
1,297 Elo+
Solo
Cthulhu
Cthulhu
Samuelleonelcor
Cthulhu
Level 7
God Stats
1W - 1L
1,684 SR
Queue Stats
5W - 12L
1,362 Elo+
Solo
Neith
Neith
Whiskey Outcast
Neith
Level 14
God Stats
14W - 28L
1,402 SR
Queue Stats
24W - 42L
1,385 Elo+
Solo
Kukulkan
Kukulkan
rainbow_tiger200
Kukulkan
Level 25
God Stats
28W - 13L
1,629 SR
Queue Stats
55W - 50L
1,422 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,345 Elo+

VS

Team Averages
Level 19
1,517 SR
1,352 Elo+
Da Ji
Da Ji
D0ub1eD_Gaping
Da Ji
Level 29
God Stats
20W - 29L
1,334 SR
Queue Stats
159W - 196L
1,334 Elo+
Solo
Fenrir
Fenrir
HurkyTarsier
Fenrir
Level 23
God Stats
6W - 5L
1,500 SR
Queue Stats
39W - 25L
1,374 Elo+
Solo
Nemesis
Nemesis
MikezZ_S
Nemesis
Level 9
God Stats
3W - 4L
1,747 SR
Queue Stats
17W - 15L
1,339 Elo+
Party 1
Kukulkan
Kukulkan
alberto_bts2202
Kukulkan
Level 17
God Stats
32W - 19L
1,514 SR
Queue Stats
48W - 41L
1,353 Elo+
Solo
Ymir
Ymir
sharphawkeye32
Ymir
Level 17
God Stats
18W - 16L
1,490 SR
Queue Stats
49W - 50L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 12 / 6
11,365
1,033
11,691
20,954
6,632
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 8 / 6
11,422
1,038
14,570
19,194
6,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 5 / 5
9,754
887
2,856
12,549
5,758
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
0 / 11 / 8
10,777
980
8,786
18,704
6,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 9 / 3
13,312
1,210
20,799
14,759
4,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 4 / 10
13,620
1,238
21,042
13,267
6,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
19
12 / 4 / 11
13,005
1,182
18,589
17,159
6,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
MikezZ_S
Nemesis
19
8 / 3 / 16
12,791
1,163
14,267
15,279
6,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
19
1 / 3 / 16
11,868
1,079
13,490
8,793
3,801
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 1 / 26
13,224
1,202
11,147
12,159
13,826
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
123
15
Kills
44
45
Deaths
15
28
Assists
79
Player
Kills
Deaths
Assists
KDA
W
15
4
10
5
W
Fenrir
12
4
11
4.38
L
Merlin
3
12
6
0.5
W
Nemesis
MikezZ_S
Nemesis
8
3
16
5.33
L
4
8
6
0.88
L
0
5
5
0.5
L
0
11
8
0.36
W
Kukulkan
1
3
16
3
L
8
9
3
1.06
W
8
1
26
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,702
Damage
78,535
86,160
Taken
66,657
30,705
Mitigated
37,058
4,148
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,042
10,567
402
807
13,267
6,474
0
6,327
6,940
0
37,688
W
Fenrir
18,589
8,819
0
5,145
17,159
6,884
0
9,212
7,947
0
29,177
L
Merlin
11,691
2,223
0
229
20,954
6,632
0
5,992
14,837
25,536
0
W
Nemesis
MikezZ_S
Nemesis
14,267
6,957
0
2,680
15,279
6,073
0
8,249
7,030
0
30,555
L
14,570
5,770
144
1,081
19,194
6,763
0
5,665
13,329
0
28,921
L
2,856
515
0
0
12,549
5,758
0
4,236
8,263
7,229
0
L
8,786
2,714
0
1,241
18,704
6,570
0
6,639
11,961
0
34,572
W
Kukulkan
13,490
1,800
0
0
8,793
3,801
0
3,776
5,017
40,704
0
L
20,799
1,132
608
845
14,759
4,982
0
1,576
13,133
36,766
0
W
11,147
2,373
0
730
12,159
13,826
0
7,782
4,377
27,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,630
Gold Earned
64,508
145
Minions Killed
181
2
Camps Cleared
14
814,603
Distance Traveled
1,019,847
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,620
1,238
27
2
4
214,712
0
W
Fenrir
13,005
1,182
12
1
5
204,722
0
L
Merlin
11,365
1,033
26
2
0
158,139
0
W
Nemesis
12,791
1,163
25
2
3
201,155
0
L
Awilix
11,422
1,038
14
1
2
181,999
2
L
Cthulhu
9,754
887
9
1
0
133,396
0
L
Neith
10,777
980
41
4
0
167,854
0
W
Kukulkan
11,868
1,079
69
6
1
171,188
0
L
Kukulkan
13,312
1,210
55
5
0
173,215
3
W
Ymir
13,224
1,202
48
4
1
228,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role