Player Matchup

Pele
Pele
Bicicchione
Pele
Level 18
God Stats
31W - 41L
1,492 SR
Queue Stats
89W - 107L
1,433 Elo+
Solo
Neith
Neith
Dezvish
Neith
Level 21
God Stats
3W - 2L
1,586 SR
Queue Stats
57W - 49L
1,411 Elo+
Solo
Artemis
Artemis
Luntik969
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,306 Elo+
Solo
Ganesha
Ganesha
cemsenx
Ganesha
Level 21
God Stats
47W - 44L
1,594 SR
Queue Stats
112W - 99L
1,442 Elo+
Solo
Olorun
Olorun
mapache-crucial
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,250 Elo+
Solo
Team Averages
Level 14
1,534 SR
1,368 Elo+

VS

Team Averages
Level 23
1,539 SR
1,378 Elo+
Set
Set
BennyBaine
Set
Level 22
God Stats
7W - 3L
1,747 SR
Queue Stats
49W - 51L
1,271 Elo+
Party 2
Anhur
Anhur
FreeRP
Anhur
Level 6
God Stats
4W - 1L
1,666 SR
Queue Stats
130W - 112L
1,313 Elo+
Party 1
Hel
Hel
Markmihaila72572
Hel
Level 64
God Stats
10W - 11L
1,435 SR
Queue Stats
358W - 358L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
Rompe_madres_II
Kukulkan
Level 18
God Stats
3W - 5L
1,348 SR
Queue Stats
35W - 35L
1,348 Elo+
Party 1
Guan Yu
Guan Yu
SwarteMaloot
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,956
560
4,760
11,528
3,290
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Dezvish
Neith
14
9 / 3 / 1
8,733
546
10,133
8,461
2,361
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Luntik969
Artemis
11
1 / 8 / 1
6,921
433
5,842
13,944
4,587
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
cemsenx
Ganesha
12
0 / 4 / 7
7,696
481
4,089
11,233
5,829
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
5 / 8 / 4
8,150
509
9,972
14,404
4,573
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,745
609
5,166
9,805
3,484
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
FreeRP
Anhur
14
5 / 5 / 0
9,499
594
6,249
10,760
3,091
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 4 / 10
10,275
642
9,940
9,456
3,293
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
16
10 / 4 / 3
10,831
677
18,726
10,361
3,872
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
SwarteMaloot
Guan Yu
10
1 / 4 / 1
7,315
457
1,953
7,993
3,974
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
20
Kills
24
25
Deaths
20
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
5
2
2
3
L
Neith
Dezvish
Neith
9
3
1
3.17
W
Anhur
FreeRP
Anhur
5
5
0
1
L
Artemis
Luntik969
Artemis
1
8
1
0.19
W
4
4
10
2.25
W
Kukulkan
10
4
3
2.88
W
Guan Yu
SwarteMaloot
Guan Yu
1
4
1
0.38
L
Ganesha
cemsenx
Ganesha
0
4
7
0.88
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,796
Damage
42,034
59,570
Taken
48,375
20,640
Mitigated
17,714
15,304
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,166
2,578
0
2,346
9,805
3,484
2,020
3,661
6,144
0
49,390
L
4,760
835
0
5,486
11,528
3,290
0
3,595
7,883
0
54,214
L
Neith
Dezvish
Neith
10,133
5,042
0
2,953
8,461
2,361
296
2,763
5,698
0
41,755
W
Anhur
FreeRP
Anhur
6,249
2,718
0
3,207
10,760
3,091
2,660
1,752
9,008
0
47,380
L
Artemis
Luntik969
Artemis
5,842
3,362
0
317
13,944
4,587
957
11,097
2,847
0
25,121
W
9,940
669
3,645
3,383
9,456
3,293
96
3,172
6,284
36,256
0
W
Kukulkan
18,726
3,241
0
456
10,361
3,872
1,281
1,499
8,862
63,821
0
W
Guan Yu
SwarteMaloot
Guan Yu
1,953
430
0
996
7,993
3,974
593
3,977
4,016
0
14,101
L
Ganesha
cemsenx
Ganesha
4,089
42
489
1,089
11,233
5,829
241
5,570
5,663
21,184
0
L
9,972
6,839
136
4,834
14,404
4,573
1,199
5,641
8,613
37,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,456
Gold Earned
47,665
301
Minions Killed
370
0
Camps Cleared
0
1,345,831
Distance Traveled
1,404,324
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,745
609
102
6
0
337,788
0
L
Pele
8,956
560
93
6
0
306,162
0
L
Neith
8,733
546
84
5
0
231,149
0
W
Anhur
9,499
594
91
6
0
252,062
5
L
Artemis
6,921
433
46
3
0
236,833
0
W
Hel
10,275
642
42
3
0
303,082
2
W
Kukulkan
10,831
677
111
7
0
291,041
1
W
Guan Yu
7,315
457
24
2
0
220,351
2
L
Ganesha
7,696
481
13
1
0
315,772
5
L
Olorun
8,150
509
65
4
0
255,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role