Player Matchup

Hera
Hera
Panda_Laci
Hera
Level 19
God Stats
1W - 0L
1,714 SR
Queue Stats
6W - 11L
1,182 Elo+
Solo
Anubis
Anubis
akali666t
Anubis
Level 29
God Stats
1W - 2L
1,551 SR
Queue Stats
7W - 9L
1,216 Elo+
Solo
Cthulhu
Cthulhu
pay-niz1
Cthulhu
Level 15
God Stats
1W - 0L
1,805 SR
Queue Stats
3W - 9L
976 Elo+
Solo
Team Averages
Level 21
1,690 SR
1,125 Elo+

VS

Team Averages
Level 22
1,411 SR
1,187 Elo+
Fenrir
Fenrir
TheMillionMan1
Fenrir
Level 24
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
gaaragokugoten
Merlin
Level 12
God Stats
0W - 3L
1,094 SR
Queue Stats
2W - 16L
887 Elo+
Solo
Chaac
Chaac
godslayer299
Chaac
Level 29
God Stats
18W - 19L
1,437 SR
Queue Stats
55W - 83L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 8
9,026
645
4,758
6,425
1,609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
akali666t
Anubis
15
11 / 5 / 6
11,402
814
15,905
11,228
4,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
pay-niz1
Cthulhu
14
4 / 2 / 9
10,200
729
7,184
11,650
11,532
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 9 / 1
9,964
712
8,022
17,386
5,012
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 4 / 1
6,983
499
457
2,849
563
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 7
10,087
721
11,979
14,562
5,972
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
11
11
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
8
9
1
0.94
W
Anubis
akali666t
Anubis
11
5
6
2.8
L
0
4
1
0.13
L
3
4
7
1.63
W
Cthulhu
pay-niz1
Cthulhu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,847
Damage
20,458
29,303
Taken
34,797
17,944
Mitigated
11,547
7,046
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,758
1,172
0
0
6,425
1,609
258
20
6,405
11,816
0
L
8,022
3,305
0
2,666
17,386
5,012
160
13,726
3,660
0
24,544
W
Anubis
akali666t
Anubis
15,905
889
421
4,963
11,228
4,803
1,454
115
11,113
58,502
0
L
457
134
0
0
2,849
563
52
1,978
871
3,427
0
L
11,979
2,537
588
3,613
14,562
5,972
168
12,175
2,387
0
39,556
W
Cthulhu
pay-niz1
Cthulhu
7,184
553
0
1,662
11,650
11,532
939
363
11,287
32,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,628
Gold Earned
27,034
138
Minions Killed
80
0
Camps Cleared
0
608,069
Distance Traveled
509,912
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,026
645
14
1
0
189,833
1
L
Fenrir
9,964
712
38
3
0
230,181
0
W
Anubis
11,402
814
75
5
0
203,362
0
L
Merlin
6,983
499
5
0
0
44,903
0
L
Chaac
10,087
721
37
3
0
234,828
0
W
Cthulhu
10,200
729
49
4
0
214,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role