Player Matchup

Chaac
Chaac
BlueBat808
Chaac
Level 54
God Stats
87W - 124L
1,295 SR
Queue Stats
97W - 158L
1,121 Elo+
Solo
Thor
Thor
Tomaten-Lord
Thor
Level 12
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 3L
1,087 Elo+
Party 1
Ymir
Ymir
kami66765
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,087 Elo+
Party 1
Team Averages
Level 30
1,358 SR
1,098 Elo+

VS

Team Averages
Level 32
1,442 SR
1,145 Elo+
Thanatos
Thanatos
Dstolz11
Thanatos
Level 24
God Stats
1W - 1L
1,180 SR
Queue Stats
11W - 22L
1,013 Elo+
Solo
Zeus
Zeus
Shnarf-_-
Zeus
Level 43
God Stats
2W - 0L
1,709 SR
Queue Stats
7W - 12L
1,266 Elo+
Solo
Izanami
Izanami
jeffreylong3566-
Izanami
Level 28
God Stats
13W - 14L
1,437 SR
Queue Stats
64W - 82L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 5 / 2
8,946
688
7,425
16,759
6,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 10 / 0
6,914
532
1,561
13,009
5,212
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
10
2 / 5 / 1
7,806
600
3,427
16,183
7,474
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dstolz11
Thanatos
11
5 / 3 / 9
9,544
734
5,142
7,468
3,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Zeus
13
10 / 2 / 7
10,306
793
16,076
5,379
1,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 8
9,577
737
16,999
8,153
2,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
20
20
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
5
2
0.8
W
Thanatos
Dstolz11
Thanatos
5
3
9
3.17
W
Zeus
10
2
7
6.75
L
0
10
0
0
W
5
0
8
9
L
Ymir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,413
Damage
38,217
45,951
Taken
21,000
19,613
Mitigated
7,815
9,427
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
7,425
1,125
0
6,266
16,759
6,927
0
6,003
10,665
0
29,259
W
Thanatos
Dstolz11
Thanatos
5,142
799
0
3,167
7,468
3,024
185
701
6,767
0
13,547
W
Zeus
16,076
1,867
989
1,086
5,379
1,891
236
668
4,711
35,867
0
L
1,561
632
0
935
13,009
5,212
0
4,425
8,562
0
8,096
W
16,999
11,305
155
684
8,153
2,900
616
2,094
6,059
0
55,650
L
Ymir
3,427
180
0
2,226
16,183
7,474
0
5,686
10,497
12,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,666
Gold Earned
29,427
65
Minions Killed
124
0
Camps Cleared
0
559,021
Distance Traveled
704,587
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,946
688
40
3
0
217,609
0
W
Thanatos
9,544
734
14
1
0
249,995
3
W
Zeus
10,306
793
38
3
0
226,459
1
L
Thor
6,914
532
9
1
0
178,841
2
W
Izanami
9,577
737
72
6
0
228,133
2
L
Ymir
7,806
600
16
1
0
162,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role