Player Matchup

Sol
Sol
CapitalH2O
Sol
Level 16
God Stats
5W - 6L
1,338 SR
Queue Stats
84W - 93L
1,228 Elo+
Solo
Kukulkan
Kukulkan
Goddess_Athena19
Kukulkan
Level 27
God Stats
23W - 10L
1,424 SR
Queue Stats
293W - 331L
1,300 Elo+
Party 1
Anhur
Anhur
Lykorr
Anhur
Level 15
God Stats
5W - 4L
1,462 SR
Queue Stats
63W - 56L
1,238 Elo+
Solo
Cerberus
Cerberus
NoxHeiden
Cerberus
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
89W - 138L
1,278 Elo+
Party 1
Ymir
Ymir
gouden_douche
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,164 Elo+
Solo
Team Averages
Level 17
1,445 SR
1,242 Elo+

VS

Team Averages
Level 14
1,507 SR
1,211 Elo+
Hera
Hera
Insanity CSP
Hera
Level 18
God Stats
1W - 1L
1,703 SR
Queue Stats
12W - 12L
1,286 Elo+
Solo
Chernobog
Chernobog
MEAN6272000
Chernobog
Level 18
God Stats
9W - 10L
1,325 SR
Queue Stats
207W - 213L
1,266 Elo+
Solo
Kukulkan
Kukulkan
Quindolian
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,136 Elo+
Solo
Bellona
Bellona
RiceballKB
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,116 Elo+
Solo
Baron Samedi
Baron Samedi
ianfelog
Baron Samedi
Level 7
God Stats
6W - 14L
1,505 SR
Queue Stats
14W - 29L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 17
12,024
1,002
10,335
11,310
6,886
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

19
8 / 3 / 11
13,053
1,088
24,082
11,580
4,945
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Lykorr
Anhur
20
20 / 4 / 12
15,715
1,310
26,471
17,246
7,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
NoxHeiden
Cerberus
18
9 / 5 / 7
12,704
1,059
15,235
20,807
14,273
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
4 / 4 / 18
12,230
1,019
4,760
15,008
14,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 8
13,601
1,133
23,350
18,598
5,618
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MEAN6272000
Chernobog
19
6 / 7 / 11
13,238
1,103
26,147
16,846
5,473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Quindolian
Kukulkan
16
2 / 14 / 3
10,464
872
2,659
19,558
6,139
Bellona
RiceballKB
Bellona
18
1 / 10 / 11
11,297
941
8,780
20,774
16,622
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
ianfelog
Baron Samedi
18
3 / 6 / 7
11,819
985
6,812
14,159
5,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
60
44
Kills
20
20
Deaths
44
65
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
4
17
2.88
W
8
3
11
4.5
L
8
7
8
1.71
W
Anhur
Lykorr
Anhur
20
4
12
6.5
L
Chernobog
MEAN6272000
Chernobog
6
7
11
1.64
W
Cerberus
NoxHeiden
Cerberus
9
5
7
2.5
L
Kukulkan
Quindolian
Kukulkan
2
14
3
0.25
L
Bellona
RiceballKB
Bellona
1
10
11
0.65
W
4
4
18
3.25
L
Baron Samedi
ianfelog
Baron Samedi
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,883
Damage
67,748
75,951
Taken
89,935
48,127
Mitigated
39,452
11,080
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,335
3,425
0
3,511
11,310
6,886
0
6,434
4,826
31,293
0
W
24,082
4,644
745
806
11,580
4,945
0
5,678
5,802
49,114
0
L
23,350
11,363
0
0
18,598
5,618
0
12,069
6,356
46,857
0
W
Anhur
Lykorr
Anhur
26,471
19,800
0
4,814
17,246
7,332
0
4,847
12,299
0
53,055
L
Chernobog
MEAN6272000
Chernobog
26,147
15,236
243
1,670
16,846
5,473
0
7,964
8,882
0
42,755
W
Cerberus
NoxHeiden
Cerberus
15,235
2,771
0
1,204
20,807
14,273
0
7,852
12,684
28,726
0
L
Kukulkan
Quindolian
Kukulkan
2,659
643
0
0
19,558
6,139
0
10,955
8,603
19,041
0
L
Bellona
RiceballKB
Bellona
8,780
4,619
0
782
20,774
16,622
0
12,448
7,953
0
28,136
W
4,760
1,096
0
0
15,008
14,691
0
8,010
6,873
17,648
0
L
Baron Samedi
ianfelog
Baron Samedi
6,812
638
1,415
1,031
14,159
5,600
0
10,430
3,729
18,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,726
Gold Earned
60,419
214
Minions Killed
181
6
Camps Cleared
5
891,709
Distance Traveled
878,306
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,024
1,002
49
4
0
140,557
0
W
Kukulkan
13,053
1,088
60
5
1
212,853
3
L
Hera
13,601
1,133
47
4
2
177,074
2
W
Anhur
15,715
1,310
49
4
5
198,476
0
L
Chernobog
13,238
1,103
34
3
3
187,318
2
W
Cerberus
12,704
1,059
38
3
0
175,886
0
L
Kukulkan
10,464
872
26
2
0
160,654
0
L
Bellona
11,297
941
48
4
0
179,602
0
W
Ymir
12,230
1,019
18
2
0
163,937
0
L
Baron Samedi
11,819
985
26
2
0
173,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role