Player Matchup

Nemesis
Nemesis
Badboysclubb
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,221 Elo+
Solo
Mercury
Mercury
Juice Man6198
Mercury
Level 24
God Stats
44W - 56L
1,193 SR
Queue Stats
270W - 285L
1,305 Elo+
Solo
King Arthur
King Arthur
OnRe
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,278 Elo+
Solo
Fenrir
Fenrir
donchik18
Fenrir
Level 28
God Stats
8W - 17L
1,247 SR
Queue Stats
164W - 215L
1,271 Elo+
Solo
Artemis
Artemis
kevinmendezmende
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,241 Elo+
Solo
Team Averages
Level 24
1,388 SR
1,263 Elo+

VS

Team Averages
Level 26
1,522 SR
1,277 Elo+
Da Ji
Da Ji
Bonjjjj
Da Ji
Level 28
God Stats
32W - 25L
1,538 SR
Queue Stats
104W - 122L
1,312 Elo+
Party 1
Olorun
Olorun
KingBl3ck0ut
Olorun
Level 24
God Stats
3W - 1L
1,787 SR
Queue Stats
123W - 127L
1,247 Elo+
Party 2
Ra
Ra
Timrek_4K
Ra
Level 29
God Stats
13W - 10L
1,552 SR
Queue Stats
114W - 128L
1,324 Elo+
Party 1
Zhong Kui
Zhong Kui
TripJDude
Zhong Kui
Level 20
God Stats
2W - 1L
1,352 SR
Queue Stats
92W - 77L
1,261 Elo+
Party 2
Pele
Pele
YHB Diablo
Pele
Level 27
God Stats
31W - 42L
1,382 SR
Queue Stats
151W - 159L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Badboysclubb
Nemesis
16
4 / 10 / 7
10,423
434
11,484
26,677
8,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
15
3 / 4 / 8
10,639
443
5,861
22,815
7,409
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
OnRe
King Arthur
15
1 / 10 / 5
9,260
386
7,255
19,249
12,404
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
donchik18
Fenrir
18
15 / 5 / 5
12,798
533
19,447
25,375
9,968
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 15 / 5
9,859
411
12,913
27,453
8,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bonjjjj
Da Ji
15
6 / 6 / 6
11,274
470
12,731
19,953
8,878
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
16
7 / 4 / 7
11,762
490
14,351
15,917
5,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 5 / 10
15,279
637
32,062
21,278
10,120
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
TripJDude
Zhong Kui
19
10 / 4 / 6
13,376
557
26,279
18,809
11,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 9 / 7
12,744
531
14,048
21,565
6,624
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
80
27
Kills
44
44
Deaths
28
30
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Badboysclubb
Nemesis
4
10
7
0.75
W
Da Ji
Bonjjjj
Da Ji
6
6
6
1.5
L
Mercury
3
4
8
1.75
W
Olorun
7
4
7
2.63
L
King Arthur
OnRe
King Arthur
1
10
5
0.35
W
17
5
10
4.4
W
Zhong Kui
TripJDude
Zhong Kui
10
4
6
3.25
W
4
9
7
0.83
L
Fenrir
donchik18
Fenrir
15
5
5
3.5
L
4
15
5
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,960
Damage
99,471
121,569
Taken
97,522
47,444
Mitigated
42,433
17,411
Healing
41,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Badboysclubb
Nemesis
11,484
4,691
856
2,186
26,677
8,800
237
17,884
8,378
0
35,528
W
Da Ji
Bonjjjj
Da Ji
12,731
5,110
0
7,223
19,953
8,878
1,983
0
19,887
0
44,760
L
Mercury
5,861
3,403
0
6,904
22,815
7,409
0
8,238
14,406
0
67,189
W
Olorun
14,351
5,850
1,450
6,554
15,917
5,486
4,533
0
15,842
55,444
0
L
King Arthur
OnRe
King Arthur
7,255
1,372
0
1,309
19,249
12,404
260
12,555
6,421
0
33,565
W
32,062
3,834
1,113
11,530
21,278
10,120
2,038
0
21,253
124,527
0
W
Zhong Kui
TripJDude
Zhong Kui
26,279
3,915
0
6,202
18,809
11,325
735
0
18,384
65,196
0
W
14,048
3,368
774
6,404
21,565
6,624
1,721
0
19,688
0
97,501
L
Fenrir
donchik18
Fenrir
19,447
2,906
0
2,176
25,375
9,968
802
17,023
8,045
0
38,032
L
12,913
7,024
0
3,980
27,453
8,863
293
15,826
11,627
0
47,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,979
Gold Earned
64,435
308
Minions Killed
506
0
Camps Cleared
0
2,020,487
Distance Traveled
2,019,873
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,423
434
40
2
0
391,351
1
W
Da Ji
11,274
470
38
2
0
434,056
0
L
Mercury
10,639
443
89
4
0
466,294
0
W
Olorun
11,762
490
74
3
0
421,089
3
L
King Arthur
9,260
386
51
2
0
405,067
0
W
Ra
15,279
637
175
7
0
401,599
2
W
Zhong Kui
13,376
557
97
4
0
329,325
5
W
Pele
12,744
531
122
5
0
433,804
0
L
Fenrir
12,798
533
58
2
0
435,253
0
L
Artemis
9,859
411
70
3
0
322,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role