Player Matchup

Jormungandr
Jormungandr
Azkaranth
Jormungandr
Level 40
God Stats
2W - 1L
1,688 SR
Queue Stats
10W - 18L
1,322 Elo+
Solo
Hera
Hera
Vicine
Hera
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 72L
1,307 Elo+
Solo
Tsukuyomi
Tsukuyomi
golong
Tsukuyomi
Level 108
God Stats
1W - 2L
1,794 SR
Queue Stats
100W - 131L
1,436 Elo+
Solo
Team Averages
Level 71
1,660 SR
1,355 Elo+

VS

Team Averages
Level 98
1,411 SR
1,433 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
hades36
Cthulhu
Level 69
God Stats
1W - 2L
1,233 SR
Queue Stats
123W - 200L
1,298 Elo+
Party 1
Eset
Eset
ningchung
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azkaranth
Jormungandr
12
2 / 3 / 1
8,540
610
8,442
13,636
9,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hera
Vicine
Hera
12
0 / 2 / 2
8,017
573
5,216
8,210
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
golong
Tsukuyomi
11
1 / 6 / 1
8,232
588
5,574
9,929
3,392
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
8 / 1 / 2
10,431
745
9,434
8,909
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
hades36
Cthulhu
12
1 / 1 / 7
8,639
617
6,105
10,451
11,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
13
2 / 1 / 7
9,459
676
8,607
7,010
2,378
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
11
11
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
1
2
9
L
Jormungandr
Azkaranth
Jormungandr
2
3
1
0.83
L
Hera
Vicine
Hera
0
2
2
0.5
L
Tsukuyomi
golong
Tsukuyomi
1
6
1
0.25
W
Cthulhu
hades36
Cthulhu
1
1
7
4.5
W
Eset
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,232
Damage
24,146
31,775
Taken
26,370
16,469
Mitigated
17,605
5,235
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,434
6,095
0
3,237
8,909
3,527
912
4,450
4,164
0
48,083
L
Jormungandr
Azkaranth
Jormungandr
8,442
1,267
0
4,170
13,636
9,485
220
5,855
7,781
32,090
0
L
Hera
Vicine
Hera
5,216
1,406
0
56
8,210
3,592
443
4,831
3,379
28,146
0
L
Tsukuyomi
golong
Tsukuyomi
5,574
1,825
0
1,009
9,929
3,392
148
4,098
5,831
0
32,873
W
Cthulhu
hades36
Cthulhu
6,105
196
333
420
10,451
11,700
125
4,776
5,430
22,447
0
W
Eset
8,607
637
397
1,407
7,010
2,378
786
3,745
3,040
42,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
28,529
139
Minions Killed
183
0
Camps Cleared
0
702,994
Distance Traveled
707,451
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,431
745
96
7
0
250,571
3
L
Jormungandr
8,540
610
57
4
0
238,105
5
L
Hera
8,017
573
40
3
0
235,281
3
L
Tsukuyomi
8,232
588
42
3
0
229,608
4
W
Cthulhu
8,639
617
23
2
0
216,616
0
W
Eset
9,459
676
64
5
0
240,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role