Player Matchup

Yemoja
Yemoja
Dawnkeh
Yemoja
Level 29
God Stats
14W - 12L
1,555 SR
Queue Stats
37W - 27L
1,541 Elo+
Party 2
Discordia
Discordia
GoddessMoody
Discordia
Level 15
God Stats
4W - 3L
1,837 SR
Queue Stats
6W - 8L
1,526 Elo+
Solo
Fenrir
Fenrir
Hemicane
Fenrir
Level 27
God Stats
16W - 18L
1,618 SR
Queue Stats
112W - 115L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
OutlawRival16
Tsukuyomi
Level 27
God Stats
8W - 13L
1,523 SR
Queue Stats
68W - 60L
1,492 Elo+
Party 2
Arachne
Arachne
Perocino
Arachne
Level 23
God Stats
11W - 7L
1,627 SR
Queue Stats
61W - 57L
1,538 Elo+
Solo
Team Averages
Level 24
1,632 SR
1,530 Elo+

VS

Team Averages
Level 16
1,530 SR
1,515 Elo+
Nox
Nox
GreekFat
Nox
Level 29
God Stats
2W - 1L
1,736 SR
Queue Stats
165W - 104L
1,691 Elo+
Party 1
Loki
Loki
LilTracysNephew
Loki
Level 18
God Stats
33W - 9L
1,774 SR
Queue Stats
95W - 39L
1,762 Elo+
Party 1
Hachiman
Hachiman
NewbieM
Hachiman
Level 6
God Stats
1W - 1L
1,149 SR
Queue Stats
4W - 9L
1,287 Elo+
Solo
Cthulhu
Cthulhu
karde1
Cthulhu
Level 18
God Stats
52W - 34L
1,488 SR
Queue Stats
83W - 88L
1,388 Elo+
Solo
Neith
Neith
ttim007
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dawnkeh
Yemoja
20
4 / 2 / 23
15,508
1,108
9,999
16,666
22,775
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
GoddessMoody
Discordia
20
0 / 10 / 18
13,115
937
17,128
21,635
10,391
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Hemicane
Fenrir
20
14 / 6 / 10
16,275
1,163
25,079
24,610
14,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
OutlawRival16
Tsukuyomi
20
12 / 11 / 15
16,306
1,165
31,369
29,839
22,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Perocino
Arachne
20
5 / 11 / 16
14,550
1,039
19,420
27,625
16,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 19
16,711
1,194
28,946
17,832
8,412
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
22 / 10 / 12
17,906
1,279
41,910
24,259
10,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
NewbieM
Hachiman
20
3 / 8 / 18
13,465
962
13,731
20,239
8,415
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
karde1
Cthulhu
20
1 / 4 / 19
13,488
963
12,689
28,639
41,667
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
ttim007
Neith
20
1 / 6 / 20
13,524
966
15,329
17,546
8,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
128
35
Kills
40
40
Deaths
35
82
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dawnkeh
Yemoja
4
2
23
7.75
L
Discordia
GoddessMoody
Discordia
0
10
18
0.9
W
13
7
19
3.21
L
Fenrir
Hemicane
Fenrir
14
6
10
3.17
W
22
10
12
2.8
W
Hachiman
NewbieM
Hachiman
3
8
18
1.5
L
Tsukuyomi
OutlawRival16
Tsukuyomi
12
11
15
1.77
L
Arachne
Perocino
Arachne
5
11
16
1.18
W
Cthulhu
karde1
Cthulhu
1
4
19
2.63
W
Neith
ttim007
Neith
1
6
20
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,995
Damage
112,605
120,375
Taken
108,515
87,210
Mitigated
76,974
17,151
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dawnkeh
Yemoja
9,999
1,928
7,867
2,670
16,666
22,775
0
9,098
7,568
24,169
0
L
Discordia
GoddessMoody
Discordia
17,128
2,002
0
811
21,635
10,391
0
6,840
14,795
52,690
0
W
28,946
1,704
0
0
17,832
8,412
0
5,719
12,113
56,883
0
L
Fenrir
Hemicane
Fenrir
25,079
4,929
0
1,873
24,610
14,365
0
5,760
18,850
175
38,222
W
41,910
10,775
0
0
24,259
10,183
0
4,805
19,454
0
71,752
W
Hachiman
NewbieM
Hachiman
13,731
7,306
0
0
20,239
8,415
0
4,798
15,441
0
38,611
L
Tsukuyomi
OutlawRival16
Tsukuyomi
31,369
9,331
0
448
29,839
22,939
0
11,239
18,600
0
59,717
L
Arachne
Perocino
Arachne
19,420
11,728
0
3,482
27,625
16,740
0
8,698
18,927
0
47,315
W
Cthulhu
karde1
Cthulhu
12,689
384
1,738
1,352
28,639
41,667
0
7,980
20,659
38,723
0
W
Neith
ttim007
Neith
15,329
8,119
0
5,018
17,546
8,297
0
3,976
13,570
0
38,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,754
Gold Earned
75,094
273
Minions Killed
279
6
Camps Cleared
11
1,467,486
Distance Traveled
1,268,130
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,508
1,108
21
2
2
286,928
1
L
Discordia
13,115
937
100
7
0
235,092
0
W
Nox
16,711
1,194
85
6
3
273,320
2
L
Fenrir
16,275
1,163
33
2
2
331,176
1
W
Loki
17,906
1,279
41
3
3
278,211
1
W
Hachiman
13,465
962
60
4
0
229,061
0
L
Tsukuyomi
16,306
1,165
54
4
2
306,883
0
L
Arachne
14,550
1,039
65
5
0
307,407
1
W
Cthulhu
13,488
963
53
4
1
257,223
2
W
Neith
13,524
966
40
3
4
230,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role