Player Matchup

Loki
Loki
Gabbiesmells
Loki
Level 24
God Stats
1W - 3L
1,402 SR
Queue Stats
103W - 106L
1,407 Elo+
Solo
Hel
Hel
Godlygoldeye
Hel
Level 27
God Stats
2W - 3L
1,419 SR
Queue Stats
145W - 118L
1,542 Elo+
Solo
Kukulkan
Kukulkan
ShedHappens
Kukulkan
Level 4
God Stats
1W - 1L
1,742 SR
Queue Stats
5W - 8L
1,723 Elo+
Party 1
Arachne
Arachne
vussari
Arachne
Level 64
God Stats
11W - 6L
1,643 SR
Queue Stats
275W - 282L
1,450 Elo+
Party 1
Hercules
Hercules
yoloK
Hercules
Level 28
God Stats
7W - 6L
1,559 SR
Queue Stats
50W - 38L
1,497 Elo+
Solo
Team Averages
Level 29
1,553 SR
1,524 Elo+

VS

Team Averages
Level 18
1,649 SR
1,517 Elo+
Cthulhu
Cthulhu
BigRED59
Cthulhu
Level 7
God Stats
6W - 3L
1,770 SR
Queue Stats
12W - 8L
1,676 Elo+
Solo
Artemis
Artemis
LaDFay4
Artemis
Level 29
God Stats
1W - 0L
1,935 SR
Queue Stats
18W - 12L
1,540 Elo+
Solo
Chaac
Chaac
Laych1066
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,428 Elo+
Solo
Yemoja
Yemoja
Pisasz
Yemoja
Level 29
God Stats
3W - 4L
1,539 SR
Queue Stats
95W - 101L
1,440 Elo+
Solo
Baba Yaga
Baba Yaga
demonzombi
Baba Yaga
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 15 / 10
13,074
872
13,236
31,371
12,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 7 / 8
15,641
1,043
36,659
29,851
13,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
ShedHappens
Kukulkan
19
1 / 5 / 11
12,992
866
20,160
16,623
7,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
vussari
Arachne
20
2 / 7 / 14
13,840
923
15,499
35,118
18,939
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
yoloK
Hercules
20
2 / 3 / 16
13,434
896
14,235
37,674
48,941
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

3

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigRED59
Cthulhu
20
3 / 3 / 27
14,164
944
21,492
24,896
34,323
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
LaDFay4
Artemis
20
28 / 6 / 7
19,604
1,307
76,283
29,149
18,088
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Laych1066
Chaac
20
1 / 6 / 22
13,809
921
17,813
22,135
24,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Yemoja
Pisasz
Yemoja
20
0 / 0 / 15
14,393
960
5,777
9,270
11,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
demonzombi
Baba Yaga
20
5 / 5 / 26
14,784
986
24,384
19,982
17,258
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
134
20
Kills
37
37
Deaths
20
59
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigRED59
Cthulhu
3
3
27
5.5
L
4
15
10
0.6
L
11
7
8
2.14
W
Artemis
LaDFay4
Artemis
28
6
7
5.25
W
Chaac
Laych1066
Chaac
1
6
22
2
W
Yemoja
Pisasz
Yemoja
0
0
15
7.5
L
Kukulkan
ShedHappens
Kukulkan
1
5
11
1.3
W
Baba Yaga
demonzombi
Baba Yaga
5
5
26
3.6
L
Arachne
vussari
Arachne
2
7
14
1.29
L
Hercules
yoloK
Hercules
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,789
Damage
145,749
150,637
Taken
105,432
101,097
Mitigated
105,330
34,223
Healing
38,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigRED59
Cthulhu
21,492
1,499
3,197
1,414
24,896
34,323
0
12,926
11,660
47,459
0
L
13,236
2,371
0
0
31,371
12,672
0
7,823
23,548
0
17,992
L
36,659
2,047
5,895
10,153
29,851
13,197
0
7,573
22,278
55,508
0
W
Artemis
LaDFay4
Artemis
76,283
48,572
0
11,528
29,149
18,088
0
17,562
11,462
0
101,605
W
Chaac
Laych1066
Chaac
17,813
1,173
1,245
4,559
22,135
24,490
0
11,500
10,422
0
42,333
W
Yemoja
Pisasz
Yemoja
5,777
1,728
11,579
2,928
9,270
11,171
0
4,545
4,675
36,641
0
L
Kukulkan
ShedHappens
Kukulkan
20,160
3,571
0
170
16,623
7,348
0
9,430
7,193
61,942
0
W
Baba Yaga
demonzombi
Baba Yaga
24,384
2,910
0
1,709
19,982
17,258
0
11,119
8,644
44,201
0
L
Arachne
vussari
Arachne
15,499
12,034
1,008
4,536
35,118
18,939
0
10,151
24,967
0
38,814
L
Hercules
yoloK
Hercules
14,235
3,409
0
12,461
37,674
48,941
0
16,676
20,998
927
19,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,981
Gold Earned
76,754
238
Minions Killed
284
2
Camps Cleared
5
1,427,184
Distance Traveled
1,374,421
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,164
944
55
4
1
311,333
1
L
Loki
13,074
872
11
1
0
269,662
3
L
Hel
15,641
1,043
45
3
2
260,540
0
W
Artemis
19,604
1,307
66
4
2
262,281
0
W
Chaac
13,809
921
60
4
1
288,045
0
W
Yemoja
14,393
960
63
4
0
249,568
0
L
Kukulkan
12,992
866
108
7
0
267,561
0
W
Baba Yaga
14,784
986
40
3
1
263,194
1
L
Arachne
13,840
923
59
4
0
329,331
3
L
Hercules
13,434
896
15
1
0
300,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role