Player Matchup

King Arthur
King Arthur
Asemblend
King Arthur
Level 24
God Stats
13W - 17L
1,518 SR
Queue Stats
113W - 97L
1,478 Elo+
Party 1
Apollo
Apollo
BomberIGIB
Apollo
Level 12
God Stats
0W - 1L
1,215 SR
Queue Stats
8W - 14L
1,307 Elo+
Solo
Artio
Artio
PeachLich
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 126L
1,459 Elo+
Party 1
Vulcan
Vulcan
PozhiloyKrain
Vulcan
Level 27
God Stats
9W - 8L
1,519 SR
Queue Stats
123W - 118L
1,427 Elo+
Party 1
Heimdallr
Heimdallr
Turbojussi
Heimdallr
Level 18
God Stats
8W - 9L
1,519 SR
Queue Stats
54W - 61L
1,396 Elo+
Solo
Team Averages
Level 21
1,454 SR
1,414 Elo+

VS

Team Averages
Level 17
1,460 SR
1,355 Elo+
Janus
Janus
Floppy8000
Janus
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 18L
1,585 Elo+
Solo
Amaterasu
Amaterasu
Gacsam
Amaterasu
Level 18
God Stats
11W - 9L
1,357 SR
Queue Stats
11W - 9L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Klema
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,205 Elo+
Party 2
Nu Wa
Nu Wa
foollee
Nu Wa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 14L
1,205 Elo+
Party 2
Anhur
Anhur
红狗哪里跑
Anhur
Level 26
God Stats
4W - 4L
1,444 SR
Queue Stats
109W - 123L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asemblend
King Arthur
15
2 / 5 / 2
9,576
958
6,134
19,704
16,529
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
BomberIGIB
Apollo
14
0 / 8 / 3
8,820
882
5,130
19,865
5,984
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Artio
PeachLich
Artio
15
2 / 7 / 3
9,678
968
8,885
27,353
24,173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 9 / 3
10,182
1,018
11,088
15,120
5,473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Turbojussi
Heimdallr
15
1 / 5 / 3
9,224
922
11,564
13,123
3,842
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

83

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
4 / 0 / 23
11,450
1,145
20,367
3,426
1,476
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
Gacsam
Amaterasu
17
8 / 3 / 17
11,376
1,138
16,466
13,189
14,600
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Klema
Cthulhu
17
5 / 1 / 22
11,112
1,111
16,817
14,186
16,860
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
foollee
Nu Wa
17
7 / 2 / 17
11,215
1,122
18,185
6,492
3,771
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 2 / 17
12,044
1,204
16,709
11,268
4,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
130
8
Kills
34
34
Deaths
8
14
Assists
96
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Asemblend
King Arthur
2
5
2
0.6
L
Apollo
BomberIGIB
Apollo
0
8
3
0.19
W
Janus
4
0
23
15.5
W
Amaterasu
Gacsam
Amaterasu
8
3
17
5.5
W
Cthulhu
Klema
Cthulhu
5
1
22
16
L
Artio
PeachLich
Artio
2
7
3
0.5
L
3
9
3
0.5
L
Heimdallr
Turbojussi
Heimdallr
1
5
3
0.5
W
Nu Wa
foollee
Nu Wa
7
2
17
7.75
W
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,801
Damage
88,544
95,165
Taken
48,561
56,001
Mitigated
41,633
7,060
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Asemblend
King Arthur
6,134
934
0
290
19,704
16,529
0
10,419
9,088
0
13,888
L
Apollo
BomberIGIB
Apollo
5,130
3,037
0
357
19,865
5,984
0
10,630
9,132
0
18,421
W
Janus
20,367
718
155
740
3,426
1,476
0
1,252
2,124
51,348
0
W
Amaterasu
Gacsam
Amaterasu
16,466
8,536
0
3,956
13,189
14,600
0
5,276
7,723
0
20,161
W
Cthulhu
Klema
Cthulhu
16,817
1,907
391
0
14,186
16,860
0
6,392
7,649
28,771
0
L
Artio
PeachLich
Artio
8,885
780
2,317
2,590
27,353
24,173
0
16,419
10,753
22,678
0
L
11,088
3,007
0
452
15,120
5,473
0
8,956
6,033
34,289
0
L
Heimdallr
Turbojussi
Heimdallr
11,564
7,374
247
807
13,123
3,842
0
8,945
4,103
0
28,719
W
Nu Wa
foollee
Nu Wa
18,185
6,129
0
0
6,492
3,771
0
2,395
4,097
32,175
0
W
16,709
11,255
0
0
11,268
4,926
0
4,658
6,560
0
29,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,480
Gold Earned
57,197
150
Minions Killed
187
3
Camps Cleared
6
864,139
Distance Traveled
1,118,921
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,576
958
8
1
0
171,438
0
L
Apollo
8,820
882
23
2
2
171,500
0
W
Janus
11,450
1,145
88
9
1
255,342
0
W
Amaterasu
11,376
1,138
6
1
2
223,683
0
W
Cthulhu
11,112
1,111
44
4
0
286,342
1
L
Artio
9,678
968
18
2
0
198,983
0
L
Vulcan
10,182
1,018
68
7
1
183,287
0
L
Heimdallr
9,224
922
33
3
0
138,931
0
W
Nu Wa
11,215
1,122
24
2
0
166,298
1
W
Anhur
12,044
1,204
25
3
3
187,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role