Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
EeryAttorney528
Bellona
Level 15
God Stats
5W - 16L
1,286 SR
Queue Stats
5W - 16L
1,088 Elo+
Party 1
Kukulkan
Kukulkan
Hearts Bear
Kukulkan
Level 99
God Stats
2W - 0L
1,460 SR
Queue Stats
35W - 54L
1,235 Elo+
Party 1
Neith
Neith
LilMisSecret
Neith
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Thoth
Thoth
imKronic1
Thoth
Level 27
God Stats
62W - 55L
1,523 SR
Queue Stats
173W - 161L
1,344 Elo+
Party 1
Team Averages
Level 38
1,454 SR
1,333 Elo+

VS

Team Averages
Level 17
1,486 SR
1,192 Elo+
Kali
Kali
BlitzWolf_n0va
Kali
Level 18
God Stats
23W - 25L
1,353 SR
Queue Stats
48W - 49L
1,066 Elo+
Party 3
Medusa
Medusa
DarkAristacat
Medusa
Level 7
God Stats
9W - 13L
1,524 SR
Queue Stats
11W - 19L
1,101 Elo+
Party 2
Cernunnos
Cernunnos
JoeKing82
Cernunnos
Level 37
God Stats
6W - 8L
1,553 SR
Queue Stats
101W - 126L
1,216 Elo+
Party 2
Baron Samedi
Baron Samedi
chashole
Baron Samedi
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Merlin
Merlin
iCudntD3cide
Merlin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 71L
1,078 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 2 / 3
5,687
711
1,910
6,234
1,823
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 2
4,736
592
1,301
4,612
1,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Hearts Bear
Kukulkan
10
2 / 1 / 1
5,770
721
2,235
3,551
963
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 0
5,838
730
1,348
2,842
953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
imKronic1
Thoth
11
8 / 0 / 1
6,907
863
4,384
1,582
488
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 1
4,042
505
545
3,766
832
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 4 / 1
4,371
546
2,289
4,480
1,109
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
JoeKing82
Cernunnos
6
1 / 4 / 1
4,079
510
2,654
5,069
1,141
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
chashole
Baron Samedi
6
0 / 2 / 0
4,098
512
1,061
1,999
638
Shoes

Shoes

+6%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
5
0 / 3 / 0
3,752
469
226
1,933
536
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
4
5
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
3
1.75
L
1
1
1
1.5
L
2
4
1
0.63
W
0
2
2
0.5
W
Kukulkan
Hearts Bear
Kukulkan
2
1
1
2.5
L
Cernunnos
JoeKing82
Cernunnos
1
4
1
0.38
W
1
0
0
1
L
Baron Samedi
chashole
Baron Samedi
0
2
0
0
L
Merlin
0
3
0
0
W
Thoth
imKronic1
Thoth
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,178
Damage
6,775
18,821
Taken
17,247
6,190
Mitigated
4,256
5,996
Healing
1,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,910
1,186
0
3,269
6,234
1,823
0
0
6,234
0
26,596
L
545
193
0
1,141
3,766
832
0
133
3,633
0
8,479
L
2,289
1,073
0
0
4,480
1,109
0
2,424
2,056
0
9,365
W
1,301
220
0
225
4,612
1,963
105
0
4,612
0
10,604
W
Kukulkan
Hearts Bear
Kukulkan
2,235
753
0
1,283
3,551
963
800
0
3,551
26,810
0
L
Cernunnos
JoeKing82
Cernunnos
2,654
1,447
99
703
5,069
1,141
0
2,212
2,857
0
15,113
W
1,348
0
0
1,219
2,842
953
1,922
942
1,900
0
22,005
L
Baron Samedi
chashole
Baron Samedi
1,061
32
0
24
1,999
638
0
518
1,481
10,683
0
L
Merlin
226
100
0
0
1,933
536
329
1,332
601
7,040
0
W
Thoth
imKronic1
Thoth
4,384
598
0
0
1,582
488
3,007
345
1,237
32,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
20,342
224
Minions Killed
107
0
Camps Cleared
0
752,644
Distance Traveled
485,084
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,687
711
47
6
0
160,529
1
L
Kali
4,042
505
19
2
0
94,485
1
L
Medusa
4,371
546
27
3
0
128,284
0
W
Bellona
4,736
592
25
3
0
144,614
0
W
Kukulkan
5,770
721
46
6
0
136,412
4
L
Cernunnos
4,079
510
23
3
0
121,654
1
W
Neith
5,838
730
49
6
0
129,821
1
L
Baron Samedi
4,098
512
26
3
0
80,180
0
L
Merlin
3,752
469
12
2
0
60,481
0
W
Thoth
6,907
863
57
7
0
181,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role