Player Matchup

Aphrodite
Aphrodite
Havek15
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,520 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MentalPsychoPie
Kumbhakarna
Level 104
God Stats
0W - 1L
1,630 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tesern
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,577 Elo+
Party 1
Team Averages
Level 46
1,543 SR
1,541 Elo+

VS

Team Averages
Level 79
1,431 SR
1,435 Elo+
Ymir
Ymir
El_Pajero_SoNicO
Ymir
Level 123
God Stats
2W - 1L
1,729 SR
Queue Stats
53W - 40L
1,566 Elo+
Party 2
Janus
Janus
calsjr9
Janus
Level 110
God Stats
1W - 2L
1,297 SR
Queue Stats
102W - 86L
1,476 Elo+
Party 2
Cernunnos
Cernunnos
gjjl4dana
Cernunnos
Level 5
God Stats
1W - 2L
1,267 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Havek15
Aphrodite
20
10 / 5 / 7
24,840
637
47,971
42,669
32,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
MentalPsychoPie
Kumbhakarna
20
4 / 5 / 12
22,568
579
21,151
57,617
85,299
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Tesern
Tsukuyomi
20
3 / 9 / 7
20,846
535
30,570
49,148
23,683
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 10
22,294
572
31,938
44,751
67,962
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
calsjr9
Janus
20
7 / 9 / 8
22,846
586
45,594
39,305
13,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
gjjl4dana
Cernunnos
20
4 / 4 / 12
22,020
565
29,870
40,281
23,435
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
17
Kills
19
19
Deaths
17
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
4
10
3.25
L
Aphrodite
Havek15
Aphrodite
10
5
7
2.7
L
Kumbhakarna
MentalPsychoPie
Kumbhakarna
4
5
12
2
L
Tsukuyomi
Tesern
Tsukuyomi
3
9
7
0.72
W
Janus
calsjr9
Janus
7
9
8
1.22
W
Cernunnos
gjjl4dana
Cernunnos
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,692
Damage
107,402
149,434
Taken
124,337
141,183
Mitigated
105,229
73,414
Healing
35,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,938
4,905
0
2,541
44,751
67,962
448
25,037
19,714
87,026
0
L
Aphrodite
Havek15
Aphrodite
47,971
5,951
31,197
28,438
42,669
32,201
286
26,903
15,366
196,992
0
L
Kumbhakarna
MentalPsychoPie
Kumbhakarna
21,151
1,037
1,897
3,797
57,617
85,299
503
23,047
31,856
76,094
0
L
Tsukuyomi
Tesern
Tsukuyomi
30,570
7,030
0
8,085
49,148
23,683
1,227
28,950
19,948
0
181,876
W
Janus
calsjr9
Janus
45,594
2,194
763
10,745
39,305
13,832
722
23,847
15,458
167,450
0
W
Cernunnos
gjjl4dana
Cernunnos
29,870
15,987
2,161
19,445
40,281
23,435
2,525
20,854
19,427
0
148,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,254
Gold Earned
67,160
372
Minions Killed
353
0
Camps Cleared
0
2,156,664
Distance Traveled
1,852,812
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
22,294
572
56
1
0
617,598
1
L
Aphrodite
24,840
637
196
5
0
673,811
0
L
Kumbhakarna
22,568
579
48
1
0
714,126
1
L
Tsukuyomi
20,846
535
128
3
0
768,727
0
W
Janus
22,846
586
153
4
0
649,559
6
W
Cernunnos
22,020
565
144
4
0
585,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role