Player Matchup

Merlin
Merlin
Dyloro
Merlin
Level 8
God Stats
7W - 8L
1,637 SR
Queue Stats
10W - 15L
1,265 Elo+
Party 1
Vamana
Vamana
IAMScottyPEE
Vamana
Level 14
God Stats
4W - 11L
1,514 SR
Queue Stats
6W - 19L
1,093 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpecialJosh
Ah Muzen Cab
Level 125
God Stats
0W - 2L
1,206 SR
Queue Stats
42W - 69L
1,383 Elo+
Party 1
Team Averages
Level 49
1,452 SR
1,247 Elo+

VS

Team Averages
Level 51
1,556 SR
1,296 Elo+
Merlin
Merlin
Jabyrinth
Merlin
Level 66
God Stats
19W - 18L
1,450 SR
Queue Stats
24W - 27L
1,392 Elo+
Solo
Bacchus
Bacchus
RTK Coco Loco
Bacchus
Level 63
God Stats
8W - 7L
1,622 SR
Queue Stats
125W - 149L
1,227 Elo+
Solo
Cernunnos
Cernunnos
Vothramire
Cernunnos
Level 23
God Stats
17W - 10L
1,595 SR
Queue Stats
34W - 38L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dyloro
Merlin
17
2 / 6 / 2
13,940
581
13,246
17,618
5,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
15
1 / 4 / 4
12,603
525
8,523
23,975
25,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
SpecialJosh
Ah Muzen Cab
18
4 / 8 / 3
14,492
604
24,546
20,913
6,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jabyrinth
Merlin
18
6 / 2 / 9
15,174
632
17,215
13,622
6,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bacchus
18
4 / 1 / 13
15,792
658
13,414
29,226
50,673
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Vothramire
Cernunnos
19
8 / 4 / 10
15,319
638
21,367
19,939
10,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
18
18
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dyloro
Merlin
2
6
2
0.5
L
Vamana
1
4
4
0.75
W
Merlin
Jabyrinth
Merlin
6
2
9
5.25
W
Bacchus
4
1
13
10.5
L
Ah Muzen Cab
SpecialJosh
Ah Muzen Cab
4
8
3
0.69
W
Cernunnos
Vothramire
Cernunnos
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,315
Damage
51,996
62,506
Taken
62,787
38,272
Mitigated
66,817
15,607
Healing
20,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dyloro
Merlin
13,246
645
638
3,445
17,618
5,984
0
10,209
7,409
58,741
0
L
Vamana
8,523
3,773
1,101
6,437
23,975
25,432
120
11,145
12,830
0
31,374
W
Merlin
Jabyrinth
Merlin
17,215
464
1,972
5,112
13,622
6,101
1,547
2,716
10,856
102,808
0
W
Bacchus
13,414
970
1,723
3,631
29,226
50,673
410
6,389
22,607
34,179
0
L
Ah Muzen Cab
SpecialJosh
Ah Muzen Cab
24,546
9,960
0
3,986
20,913
6,856
120
10,012
10,901
0
104,740
W
Cernunnos
Vothramire
Cernunnos
21,367
14,113
897
7,592
19,939
10,043
2,652
4,324
15,490
0
75,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,035
Gold Earned
46,285
241
Minions Killed
257
0
Camps Cleared
0
1,187,588
Distance Traveled
1,282,200
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,940
581
87
4
0
378,729
2
L
Vamana
12,603
525
45
2
0
437,868
3
W
Merlin
15,174
632
115
5
0
417,414
2
W
Bacchus
15,792
658
29
1
0
470,816
0
L
Ah Muzen Cab
14,492
604
109
5
0
370,991
5
W
Cernunnos
15,319
638
113
5
0
393,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role