Player Matchup

Cthulhu
Cthulhu
DaBeez
Cthulhu
Level 123
God Stats
3W - 4L
1,417 SR
Queue Stats
77W - 70L
1,563 Elo+
Party 1
Medusa
Medusa
Dyamsiu
Medusa
Level 114
God Stats
21W - 8L
1,802 SR
Queue Stats
79W - 58L
1,595 Elo+
Party 1
Apollo
Apollo
JakeGriMRice
Apollo
Level 59
God Stats
1W - 1L
1,255 SR
Queue Stats
21W - 22L
1,482 Elo+
Solo
Zeus
Zeus
ShleemOnYaChest
Zeus
Level 16
God Stats
6W - 6L
1,569 SR
Queue Stats
34W - 27L
1,619 Elo+
Party 1
Fenrir
Fenrir
colesadag
Fenrir
Level 101
God Stats
6W - 2L
1,175 SR
Queue Stats
33W - 35L
1,526 Elo+
Party 1
Team Averages
Level 83
1,444 SR
1,557 Elo+

VS

Team Averages
Level 66
1,651 SR
1,547 Elo+
Ymir
Ymir
Drunkvato
Ymir
Level 46
God Stats
158W - 114L
1,674 SR
Queue Stats
234W - 221L
1,570 Elo+
Party 2
Thanatos
Thanatos
NoSoulCole
Thanatos
Level 27
God Stats
5W - 3L
1,715 SR
Queue Stats
119W - 110L
1,553 Elo+
Party 2
Cernunnos
Cernunnos
RitualSyx
Cernunnos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,765 Elo+
Party 3
Nu Wa
Nu Wa
TrentenWTF
Nu Wa
Level 120
God Stats
3W - 5L
1,570 SR
Queue Stats
62W - 79L
1,457 Elo+
Party 3
Ah Puch
Ah Puch
XitLuisW
Ah Puch
Level 76
God Stats
2W - 1L
1,794 SR
Queue Stats
44W - 54L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaBeez
Cthulhu
20
1 / 1 / 25
14,387
959
16,414
18,023
25,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Dyamsiu
Medusa
20
19 / 4 / 13
17,240
1,149
34,618
17,934
6,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
20
8 / 3 / 14
14,831
989
24,406
15,870
5,993
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

19
0 / 2 / 10
12,353
824
9,758
8,020
2,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
colesadag
Fenrir
20
9 / 3 / 16
15,322
1,021
15,974
23,152
10,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 7 / 6
12,760
851
7,697
23,793
30,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
NoSoulCole
Thanatos
18
5 / 7 / 3
13,716
914
11,072
16,359
8,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
RitualSyx
Cernunnos
18
2 / 9 / 4
12,447
830
8,494
20,354
10,008
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
20
3 / 5 / 9
13,777
918
19,937
15,743
9,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Puch
XitLuisW
Ah Puch
20
1 / 9 / 10
13,424
895
28,996
28,075
14,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
45
37
Kills
13
13
Deaths
37
78
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaBeez
Cthulhu
1
1
25
13.5
L
Ymir
2
7
6
0.71
W
Medusa
Dyamsiu
Medusa
19
4
13
6.38
W
Apollo
8
3
14
5
L
Thanatos
NoSoulCole
Thanatos
5
7
3
0.93
L
Cernunnos
RitualSyx
Cernunnos
2
9
4
0.44
W
0
2
10
2.5
L
Nu Wa
3
5
9
1.5
L
Ah Puch
XitLuisW
Ah Puch
1
9
10
0.67
W
Fenrir
colesadag
Fenrir
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,170
Damage
76,196
82,999
Taken
104,324
51,176
Mitigated
73,408
9,555
Healing
17,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaBeez
Cthulhu
16,414
122
801
1,284
18,023
25,122
0
10,442
7,581
57,393
0
L
Ymir
7,697
713
0
249
23,793
30,913
0
7,726
16,067
30,088
0
W
Medusa
Dyamsiu
Medusa
34,618
23,592
0
300
17,934
6,631
0
11,786
6,148
0
71,543
W
Apollo
24,406
16,857
0
2,843
15,870
5,993
0
10,404
5,466
0
53,253
L
Thanatos
NoSoulCole
Thanatos
11,072
2,982
0
4,825
16,359
8,627
0
2,730
13,629
0
22,603
L
Cernunnos
RitualSyx
Cernunnos
8,494
4,790
621
2,419
20,354
10,008
0
6,259
14,095
0
37,491
W
9,758
484
0
221
8,020
2,528
0
6,958
1,062
32,450
0
L
Nu Wa
19,937
7,157
0
909
15,743
9,840
0
4,020
11,723
45,641
0
L
Ah Puch
XitLuisW
Ah Puch
28,996
812
574
8,179
28,075
14,020
0
5,437
22,638
61,796
0
W
Fenrir
colesadag
Fenrir
15,974
3,004
0
4,106
23,152
10,902
0
17,040
6,112
0
31,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,133
Gold Earned
66,124
321
Minions Killed
282
15
Camps Cleared
5
1,486,215
Distance Traveled
1,251,790
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,387
959
77
5
0
349,013
0
L
Ymir
12,760
851
46
3
0
250,298
0
W
Medusa
17,240
1,149
79
5
4
314,628
0
W
Apollo
14,831
989
81
5
6
266,260
0
L
Thanatos
13,716
914
26
2
1
238,137
0
L
Cernunnos
12,447
830
85
6
1
213,264
0
W
Zeus
12,353
824
51
3
1
238,871
0
L
Nu Wa
13,777
918
46
3
2
260,300
0
L
Ah Puch
13,424
895
79
5
1
289,791
2
W
Fenrir
15,322
1,021
33
2
4
317,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role