Player Matchup

Yemoja
Yemoja
BruceSpeigal
Yemoja
Level 85
God Stats
2W - 3L
1,430 SR
Queue Stats
32W - 47L
1,434 Elo+
Party 1
Anhur
Anhur
KakuzuNara
Anhur
Level 107
God Stats
2W - 3L
1,797 SR
Queue Stats
61W - 66L
1,474 Elo+
Party 1
Aphrodite
Aphrodite
Kifiso
Aphrodite
Level 60
God Stats
1W - 1L
1,722 SR
Queue Stats
18W - 21L
1,547 Elo+
Party 1
Set
Set
YourWeatherMan
Set
Level 69
God Stats
8W - 23L
1,421 SR
Queue Stats
51W - 71L
1,443 Elo+
Party 1
Raijin
Raijin
stevenOdyssey
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,286 Elo+
Party 1
Team Averages
Level 65
1,574 SR
1,437 Elo+

VS

Team Averages
Level 53
1,541 SR
1,556 Elo+
Guan Yu
Guan Yu
CptOfCookies
Guan Yu
Level 64
God Stats
46W - 32L
1,601 SR
Queue Stats
391W - 312L
1,657 Elo+
Party 3
Mercury
Mercury
SamuQC
Mercury
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Taikii
Baron Samedi
Level 101
God Stats
6W - 2L
1,500 SR
Queue Stats
202W - 182L
1,589 Elo+
Party 2
Khepri
Khepri
chieftonwastaken
Khepri
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 205L
1,492 Elo+
Solo
Artemis
Artemis
fightingsheep
Artemis
Level 20
God Stats
104W - 75L
1,605 SR
Queue Stats
108W - 87L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 6 / 3
11,022
848
12,093
29,768
35,159
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
18
2 / 6 / 1
11,823
909
17,487
19,315
8,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Kifiso
Aphrodite
17
2 / 6 / 1
11,558
889
15,871
21,360
18,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 9 / 2
10,952
842
10,443
25,756
14,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 10 / 3
11,097
854
13,305
21,487
8,858
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CptOfCookies
Guan Yu
20
9 / 0 / 22
13,601
1,046
20,372
23,920
36,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
SamuQC
Mercury
20
10 / 1 / 23
13,680
1,052
32,295
18,325
9,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Taikii
Baron Samedi
20
10 / 0 / 22
14,358
1,104
28,857
4,769
3,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 1 / 26
14,214
1,093
13,237
19,627
24,457
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
20
3 / 2 / 23
12,503
962
16,561
8,630
3,787
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
153
4
Kills
37
37
Deaths
4
10
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
3
0.25
W
Guan Yu
CptOfCookies
Guan Yu
9
0
22
20
L
Anhur
2
6
1
0.42
L
Aphrodite
Kifiso
Aphrodite
2
6
1
0.42
W
Mercury
SamuQC
Mercury
10
1
23
21.5
W
Baron Samedi
Taikii
Baron Samedi
10
0
22
21
L
0
9
2
0.11
W
5
1
26
18
W
Artemis
3
2
23
7.25
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,199
Damage
111,322
117,686
Taken
75,271
85,290
Mitigated
77,732
21,596
Healing
37,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
12,093
1,630
2,207
249
29,768
35,159
0
10,231
19,537
29,471
0
W
Guan Yu
CptOfCookies
Guan Yu
20,372
3,547
9,350
9,858
23,920
36,114
0
11,891
12,029
0
32,436
L
Anhur
17,487
8,503
0
1,231
19,315
8,357
0
7,892
11,423
0
57,783
L
Aphrodite
Kifiso
Aphrodite
15,871
2,711
9,124
7,629
21,360
18,517
0
10,028
11,332
40,981
0
W
Mercury
SamuQC
Mercury
32,295
21,131
0
5,651
18,325
9,760
0
11,982
6,343
0
57,192
W
Baron Samedi
Taikii
Baron Samedi
28,857
1,608
8,015
2,126
4,769
3,614
0
2,689
2,080
58,493
0
L
10,443
4,275
0
1,156
25,756
14,399
0
8,161
17,595
658
32,627
W
13,237
849
0
1,205
19,627
24,457
0
11,691
7,936
22,766
0
W
Artemis
16,561
9,962
0
836
8,630
3,787
0
3,642
4,988
0
46,097
L
13,305
1,308
0
0
21,487
8,858
0
5,782
15,705
23,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,452
Gold Earned
68,356
243
Minions Killed
267
3
Camps Cleared
6
1,122,533
Distance Traveled
1,432,601
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,022
848
18
1
0
215,078
0
W
Guan Yu
13,601
1,046
32
2
2
301,099
1
L
Anhur
11,823
909
100
8
1
214,989
2
L
Aphrodite
11,558
889
56
4
1
234,512
0
W
Mercury
13,680
1,052
73
6
1
324,500
0
W
Baron Samedi
14,358
1,104
68
5
2
271,226
1
L
Set
10,952
842
40
3
1
249,865
0
W
Khepri
14,214
1,093
14
1
0
283,812
0
W
Artemis
12,503
962
80
6
1
251,964
1
L
Raijin
11,097
854
29
2
0
208,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role