Player Matchup

Nemesis
Nemesis
CRN_Dalph
Nemesis
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 65L
1,245 Elo+
Solo
Tsukuyomi
Tsukuyomi
InfinityJuan
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
972 Elo+
Party 2
Discordia
Discordia
MonroyUrban
Discordia
Level 6
God Stats
0W - 3L
1,102 SR
Queue Stats
3W - 5L
1,119 Elo+
Party 2
Sylvanus
Sylvanus
XxS0N4R10xX
Sylvanus
Level 13
God Stats
3W - 7L
1,345 SR
Queue Stats
76W - 67L
976 Elo+
Party 1
Anhur
Anhur
iPranky__
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,178 Elo+
Party 1
Team Averages
Level 9
1,389 SR
1,098 Elo+

VS

Team Averages
Level 13
1,652 SR
1,369 Elo+
Tsukuyomi
Tsukuyomi
Chris58968
Tsukuyomi
Level 27
God Stats
10W - 3L
1,666 SR
Queue Stats
57W - 55L
1,246 Elo+
Solo
Artio
Artio
DasEwige
Artio
Level 17
God Stats
2W - 2L
1,683 SR
Queue Stats
32W - 33L
1,378 Elo+
Solo
Hel
Hel
Einzeljager
Hel
Level 8
God Stats
2W - 2L
1,723 SR
Queue Stats
12W - 13L
1,223 Elo+
Solo
Pele
Pele
EliAzaR305
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
vivian_nicol
Ymir
Level 5
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CRN_Dalph
Nemesis
7
0 / 2 / 0
6,195
344
2,390
6,131
1,990
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
InfinityJuan
Tsukuyomi
10
2 / 11 / 3
6,797
378
8,201
13,424
4,583
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
MonroyUrban
Discordia
13
2 / 3 / 1
7,488
416
12,806
8,604
2,556
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
XxS0N4R10xX
Sylvanus
13
3 / 4 / 2
7,762
431
5,498
12,974
6,246
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
iPranky__
Anhur
11
2 / 7 / 1
7,288
405
5,814
8,968
2,906
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chris58968
Tsukuyomi
17
12 / 1 / 2
11,212
623
12,276
13,748
5,107
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artio
DasEwige
Artio
14
1 / 2 / 9
9,735
541
6,874
13,772
7,704
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 2 / 7
9,234
513
10,589
11,652
4,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 3 / 2
8,449
469
7,379
13,121
4,719
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 4
9,811
545
1,779
11,289
8,908
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
27
27
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CRN_Dalph
Nemesis
0
2
0
0
W
Tsukuyomi
Chris58968
Tsukuyomi
12
1
2
13
W
Artio
DasEwige
Artio
1
2
9
2.75
W
7
2
7
5.25
W
6
3
2
2.33
L
Tsukuyomi
InfinityJuan
Tsukuyomi
2
11
3
0.32
L
Discordia
MonroyUrban
Discordia
2
3
1
0.83
L
Sylvanus
XxS0N4R10xX
Sylvanus
3
4
2
1
L
Anhur
iPranky__
Anhur
2
7
1
0.36
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,709
Damage
38,897
50,101
Taken
63,582
18,281
Mitigated
30,478
7,863
Healing
28,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CRN_Dalph
Nemesis
2,390
1,531
0
1,163
6,131
1,990
0
1,389
4,742
0
19,322
W
Tsukuyomi
Chris58968
Tsukuyomi
12,276
3,547
342
6,203
13,748
5,107
2,708
1,764
11,984
0
82,402
W
Artio
DasEwige
Artio
6,874
826
561
6,145
13,772
7,704
53
3,398
10,374
35,374
0
W
10,589
1,607
7,284
6,411
11,652
4,040
1,714
5,466
6,186
35,090
0
W
7,379
1,657
0
1,063
13,121
4,719
699
6,076
7,045
0
29,559
L
Tsukuyomi
InfinityJuan
Tsukuyomi
8,201
2,626
0
156
13,424
4,583
0
5,655
7,769
0
20,964
L
Discordia
MonroyUrban
Discordia
12,806
1,232
0
919
8,604
2,556
0
3,519
5,085
51,047
0
L
Sylvanus
XxS0N4R10xX
Sylvanus
5,498
2,288
1,856
3,769
12,974
6,246
378
5,318
7,656
21,162
0
L
Anhur
iPranky__
Anhur
5,814
3,957
0
0
8,968
2,906
955
3,361
5,607
0
21,978
W
1,779
636
0
0
11,289
8,908
1,316
1,600
9,689
36,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
48,441
209
Minions Killed
356
0
Camps Cleared
0
1,238,599
Distance Traveled
1,689,769
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,195
344
34
2
0
165,178
0
W
Tsukuyomi
11,212
623
125
7
0
366,851
3
W
Artio
9,735
541
52
3
0
351,032
1
W
Hel
9,234
513
52
3
0
347,102
1
W
Pele
8,449
469
50
3
0
367,315
1
L
Tsukuyomi
6,797
378
26
1
0
291,669
1
L
Discordia
7,488
416
74
4
0
321,675
1
L
Sylvanus
7,762
431
29
2
0
237,780
0
L
Anhur
7,288
405
46
3
0
222,297
2
W
Ymir
9,811
545
77
4
0
257,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role