Player Matchup
Team Averages
Silver IV
Average Tier
Level 49
1,500 SR
1,500
MMR
VS
Team Averages
Silver I
Average Tier
Level 60
1,500 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
kilhhawe
Tyr
12
0 / 4 / 0
6,446
645
3,597
9,481
5,002
Evolved Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
OLD Ancile
+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction
PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vxly
Olorun
16
4 / 0 / 0
9,063
906
7,505
7,359
3,138
OLD Ring of Hecate
+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal
PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Demonic Grip
+75
Magical Power
+30%
Attack Speed
PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).
Emerald Ring
+20
Magical Power
+5%
Attack Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
9,063
906
100
10
0
164,533
3
L
6,446
645
49
5
0
208,191
1