Player Matchup

Cthulhu
Cthulhu
Dragonblaze97
Cthulhu
Level 125
God Stats
18W - 8L
1,700 SR
Queue Stats
239W - 189L
1,604 Elo+
Party 1
Pele
Pele
SpawnOFMike69
Pele
Level 104
God Stats
6W - 6L
1,539 SR
Queue Stats
132W - 92L
1,548 Elo+
Party 1
Horus
Horus
Tig0leBiddys
Horus
Level 118
God Stats
2W - 3L
1,429 SR
Queue Stats
173W - 141L
1,558 Elo+
Party 1
Team Averages
Level 116
1,556 SR
1,570 Elo+

VS

Team Averages
Level 107
1,464 SR
1,495 Elo+
Chang'e
Chang'e
CoarseCreator70
Chang'e
Level 126
God Stats
0W - 3L
1,331 SR
Queue Stats
156W - 183L
1,445 Elo+
Solo
Set
Set
OhhCheeZe-
Set
Level 127
God Stats
0W - 3L
1,425 SR
Queue Stats
240W - 244L
1,545 Elo+
Party 2
Chaac
Chaac
OnlyBuddy
Chaac
Level 69
God Stats
47W - 31L
1,637 SR
Queue Stats
296W - 308L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
6 / 0 / 8
11,584
724
19,217
17,085
10,547
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 3 / 4
11,090
693
8,901
16,341
5,653
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 3 / 12
10,156
635
5,118
16,905
12,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
8,876
555
11,242
14,100
4,217
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 4 / 1
9,717
607
10,415
12,987
5,261
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
OnlyBuddy
Chaac
13
2 / 5 / 2
9,406
588
9,739
15,003
13,748
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
6
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Cthulhu
6
0
8
10
L
3
4
1
0.88
L
Chaac
OnlyBuddy
Chaac
2
5
2
0.6
W
7
3
4
3
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,236
Damage
31,396
50,331
Taken
42,090
28,781
Mitigated
23,226
18,294
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,242
1,569
3,009
5,322
14,100
4,217
0
8,304
5,796
39,727
0
W
Cthulhu
19,217
602
1,185
1,130
17,085
10,547
440
3,737
13,240
48,268
0
L
10,415
2,563
0
845
12,987
5,261
0
5,228
7,759
0
50,623
L
Chaac
OnlyBuddy
Chaac
9,739
1,363
504
4,309
15,003
13,748
0
5,737
9,266
0
32,395
W
8,901
2,888
0
2,712
16,341
5,653
1,679
3,566
12,565
0
42,025
W
5,118
3,361
6,554
6,713
16,905
12,581
1,152
3,951
12,704
0
23,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
27,999
159
Minions Killed
152
0
Camps Cleared
0
946,712
Distance Traveled
814,302
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,876
555
46
3
0
243,416
3
W
Cthulhu
11,584
724
58
4
0
316,222
0
L
Set
9,717
607
79
5
0
283,702
1
L
Chaac
9,406
588
27
2
0
287,184
2
W
Pele
11,090
693
72
5
0
327,822
0
W
Horus
10,156
635
29
2
0
302,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role