Player Matchup

Jormungandr
Jormungandr
Ech0ofSan1ty
Jormungandr
Level 28
God Stats
0W - 5L
1,103 SR
Queue Stats
69W - 85L
1,407 Elo+
Party 1
Da Ji
Da Ji
SionTSR
Da Ji
Level 48
God Stats
5W - 2L
1,501 SR
Queue Stats
276W - 285L
1,482 Elo+
Party 1
Hou Yi
Hou Yi
llClaymorell
Hou Yi
Level 48
God Stats
1W - 4L
1,492 SR
Queue Stats
4W - 11L
1,326 Elo+
Party 1
Team Averages
Level 41
1,365 SR
1,405 Elo+

VS

Team Averages
Level 52
1,825 SR
1,626 Elo+
Izanami
Izanami
BOB2LEEXTREME
Izanami
Level 109
God Stats
17W - 6L
1,913 SR
Queue Stats
167W - 110L
1,710 Elo+
Party 2
Hera
Hera
FrostWolfe20
Hera
Level 24
God Stats
6W - 5L
1,748 SR
Queue Stats
33W - 45L
1,393 Elo+
Solo
Cthulhu
Cthulhu
LustyLumberjack
Cthulhu
Level 22
God Stats
6W - 4L
1,815 SR
Queue Stats
65W - 22L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ech0ofSan1ty
Jormungandr
13
2 / 5 / 2
9,191
707
4,945
10,185
7,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
SionTSR
Da Ji
12
2 / 6 / 3
8,954
689
7,279
13,648
4,815
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
11
2 / 5 / 3
8,604
662
6,084
12,305
4,441
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
7 / 2 / 6
10,429
802
12,683
7,905
3,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
5 / 3 / 11
9,921
763
8,088
7,592
2,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 2 / 11
10,749
827
6,170
9,975
9,362
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
16
16
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
7
2
6
5
L
Jormungandr
Ech0ofSan1ty
Jormungandr
2
5
2
0.6
W
5
3
11
3.5
W
4
2
11
4.75
L
Da Ji
SionTSR
Da Ji
2
6
3
0.58
L
Hou Yi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,308
Damage
26,941
36,138
Taken
25,472
16,270
Mitigated
15,402
5,850
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
12,683
7,709
0
750
7,905
3,226
2,531
872
7,033
0
70,962
L
Jormungandr
Ech0ofSan1ty
Jormungandr
4,945
966
0
1,238
10,185
7,014
0
3,757
6,428
33,871
0
W
8,088
1,643
0
2,213
7,592
2,814
481
1,703
5,889
36,193
0
W
6,170
222
1,014
447
9,975
9,362
160
2,434
7,541
19,092
0
L
Da Ji
SionTSR
Da Ji
7,279
2,330
0
1,918
13,648
4,815
240
5,787
7,861
0
21,987
L
Hou Yi
6,084
2,451
465
2,229
12,305
4,441
282
4,742
7,563
0
26,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
31,099
136
Minions Killed
187
0
Camps Cleared
0
636,578
Distance Traveled
706,346
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,429
802
104
8
0
222,995
4
L
Jormungandr
9,191
707
42
3
0
221,810
5
W
Hera
9,921
763
54
4
0
229,953
4
W
Cthulhu
10,749
827
29
2
0
253,398
1
L
Da Ji
8,954
689
38
3
0
232,070
1
L
Hou Yi
8,604
662
56
4
0
182,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role