Player Matchup

Cerberus
Cerberus
FrostyEchoes
Cerberus
Level 79
God Stats
2W - 0L
1,674 SR
Queue Stats
39W - 38L
1,525 Elo+
Solo
Janus
Janus
Hiresloser
Janus
Level 145
God Stats
4W - 2L
1,316 SR
Queue Stats
187W - 175L
1,574 Elo+
Party 2
Chaac
Chaac
TheChaooos
Chaac
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 34L
1,674 Elo+
Solo
Osiris
Osiris
martinez206
Osiris
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 42L
1,545 Elo+
Solo
Arachne
Arachne
xRogueSlays
Arachne
Level 156
God Stats
3W - 3L
1,552 SR
Queue Stats
264W - 251L
1,573 Elo+
Party 2
Team Averages
Level 120
1,508 SR
1,578 Elo+

VS

Team Averages
Level 105
1,522 SR
1,564 Elo+
Nox
Nox
Kinjikun
Nox
Level 107
God Stats
3W - 2L
1,285 SR
Queue Stats
437W - 438L
1,505 Elo+
Solo
Geb
Geb
KronosXVIIII
Geb
Level 61
God Stats
1W - 4L
1,498 SR
Queue Stats
188W - 143L
1,577 Elo+
Party 1
Mulan
Mulan
MainManMike_iii
Mulan
Level 121
God Stats
2W - 1L
1,526 SR
Queue Stats
111W - 95L
1,551 Elo+
Party 1
Ravana
Ravana
Speemen
Ravana
Level 135
God Stats
1W - 3L
1,615 SR
Queue Stats
186W - 143L
1,581 Elo+
Party 1
Bacchus
Bacchus
Wytzig
Bacchus
Level 101
God Stats
4W - 4L
1,683 SR
Queue Stats
192W - 148L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FrostyEchoes
Cerberus
20
7 / 4 / 18
12,233
765
18,139
24,993
30,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
20
8 / 4 / 12
13,063
816
18,822
12,170
5,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
20
5 / 4 / 19
12,652
791
16,977
27,784
19,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
18
4 / 5 / 16
11,334
708
15,218
16,867
21,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
xRogueSlays
Arachne
18
7 / 8 / 15
12,218
764
11,391
18,472
8,074
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 13
10,451
653
10,698
12,397
4,817
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 8 / 17
10,265
642
11,059
16,641
14,323
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 5 / 15
10,240
640
17,292
29,290
23,286
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Speemen
Ravana
18
10 / 6 / 10
11,328
708
19,851
15,543
7,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Wytzig
Bacchus
20
8 / 4 / 16
11,680
730
18,109
13,711
9,458
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
96
31
Kills
25
25
Deaths
31
80
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FrostyEchoes
Cerberus
7
4
18
4
W
Janus
8
4
12
3.5
L
3
8
13
1.19
L
2
8
17
1.31
L
2
5
15
1.9
L
Ravana
Speemen
Ravana
10
6
10
2.5
W
Chaac
5
4
19
3.63
L
Bacchus
Wytzig
Bacchus
8
4
16
4
W
Osiris
4
5
16
2.4
W
Arachne
xRogueSlays
Arachne
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,547
Damage
77,009
100,286
Taken
87,582
84,678
Mitigated
58,899
48,061
Healing
27,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FrostyEchoes
Cerberus
18,139
1,298
4,520
9,174
24,993
30,612
0
10,336
14,657
29,455
0
W
Janus
18,822
1,688
3,193
2,528
12,170
5,307
2,854
5,930
6,240
51,438
0
L
10,698
2,051
2,162
1,424
12,397
4,817
0
5,103
7,219
28,473
0
L
11,059
683
220
718
16,641
14,323
0
8,394
8,097
23,563
0
L
17,292
3,238
2,287
9,699
29,290
23,286
0
11,371
17,594
210
34,128
L
Ravana
Speemen
Ravana
19,851
4,536
2,317
4,644
15,543
7,015
0
6,282
9,086
0
31,652
W
Chaac
16,977
2,914
2,187
14,106
27,784
19,216
1,807
9,252
18,532
333
41,382
L
Bacchus
Wytzig
Bacchus
18,109
2,018
2,285
2,077
13,711
9,458
0
5,940
7,587
27,564
0
W
Osiris
15,218
2,966
2,380
3,548
16,867
21,469
522
6,609
10,258
0
22,673
W
Arachne
xRogueSlays
Arachne
11,391
7,700
1,040
5,385
18,472
8,074
880
7,843
10,629
0
19,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,500
Gold Earned
53,964
179
Minions Killed
171
0
Camps Cleared
0
1,403,831
Distance Traveled
1,305,640
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,233
765
23
1
0
318,912
0
W
Janus
13,063
816
79
5
0
275,108
0
L
Nox
10,451
653
45
3
0
239,602
1
L
Geb
10,265
642
22
1
0
260,543
4
L
Mulan
10,240
640
48
3
0
236,710
1
L
Ravana
11,328
708
31
2
0
294,181
1
W
Chaac
12,652
791
50
3
0
270,385
2
L
Bacchus
11,680
730
25
2
0
274,604
4
W
Osiris
11,334
708
16
1
0
274,339
1
W
Arachne
12,218
764
11
1
0
265,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role