Player Matchup

Ra
Ra
DesolateDG
Ra
Level 28
God Stats
6W - 6L
1,505 SR
Queue Stats
79W - 85L
1,393 Elo+
Party 1
Bacchus
Bacchus
DropChinDietz
Bacchus
Level 38
God Stats
8W - 6L
1,561 SR
Queue Stats
101W - 164L
1,301 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Encryptify V
Tsukuyomi
Level 29
God Stats
88W - 91L
1,645 SR
Queue Stats
343W - 376L
1,347 Elo+
Party 1
Skadi
Skadi
jwh_thesimp69
Skadi
Level 27
God Stats
53W - 75L
1,462 SR
Queue Stats
181W - 216L
1,300 Elo+
Party 1
Set
Set
xBoyfriendxSethx
Set
Level 28
God Stats
5W - 7L
1,260 SR
Queue Stats
202W - 241L
1,336 Elo+
Party 1
Team Averages
Level 30
1,486 SR
1,336 Elo+

VS

Team Averages
Level 17
1,556 SR
1,419 Elo+
Merlin
Merlin
ChiefCr0w91
Merlin
Level 21
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
F-R-I-Z-Z-Y
Cthulhu
Level 17
God Stats
39W - 30L
1,597 SR
Queue Stats
46W - 46L
1,446 Elo+
Solo
Tyr
Tyr
RexCpt
Tyr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,311 Elo+
Solo
Nemesis
Nemesis
Vihgz
Nemesis
Level 26
God Stats
4W - 3L
1,507 SR
Queue Stats
146W - 160L
1,436 Elo+
Solo
Zeus
Zeus
WooDang72
Zeus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 76L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 4
10,080
560
8,177
9,285
3,551
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
14
3 / 3 / 4
9,716
540
5,573
13,580
11,978
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Encryptify V
Tsukuyomi
14
2 / 4 / 5
9,018
501
6,415
12,121
4,541
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 4
9,667
537
10,206
9,273
2,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 4
8,897
494
3,875
9,339
6,049
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 8 / 2
6,680
371
3,063
7,455
1,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
F-R-I-Z-Z-Y
Cthulhu
12
3 / 5 / 4
8,691
483
6,567
13,504
9,033
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
RexCpt
Tyr
16
6 / 2 / 6
10,086
560
16,089
15,742
15,057
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Vihgz
Nemesis
16
6 / 1 / 4
10,473
582
6,860
12,493
4,542
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
6
1 / 2 / 0
6,143
341
772
1,820
461
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
17
Kills
16
17
Deaths
18
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
8
2
0.13
W
6
4
4
2
W
Bacchus
3
3
4
1.67
W
Tsukuyomi
Encryptify V
Tsukuyomi
2
4
5
1.13
L
Cthulhu
F-R-I-Z-Z-Y
Cthulhu
3
5
4
1
L
Tyr
RexCpt
Tyr
6
2
6
4.5
L
Nemesis
Vihgz
Nemesis
6
1
4
8
L
Zeus
1
2
0
0.5
W
5
3
4
2.33
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,246
Damage
33,351
53,598
Taken
51,014
28,937
Mitigated
30,918
12,163
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,063
495
0
0
7,455
1,825
176
1,807
5,623
17,163
0
W
8,177
1,763
711
2,008
9,285
3,551
861
1,934
7,201
55,579
0
W
Bacchus
5,573
1,116
231
1,822
13,580
11,978
873
4,128
9,429
34,956
0
W
Tsukuyomi
Encryptify V
Tsukuyomi
6,415
1,284
0
4,664
12,121
4,541
0
839
11,157
0
51,891
L
Cthulhu
F-R-I-Z-Z-Y
Cthulhu
6,567
609
195
1,825
13,504
9,033
403
5,743
7,711
25,636
0
L
Tyr
RexCpt
Tyr
16,089
1,580
0
5,135
15,742
15,057
253
2,468
12,949
0
53,182
L
Nemesis
Vihgz
Nemesis
6,860
1,629
0
5,284
12,493
4,542
0
2,686
9,807
0
73,276
L
Zeus
772
232
0
0
1,820
461
0
1,046
774
9,225
0
W
10,206
5,549
0
243
9,273
2,818
1,873
2,522
6,626
0
53,533
W
3,875
2,076
0
2,484
9,339
6,049
2,609
979
8,085
0
37,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,378
Gold Earned
42,073
364
Minions Killed
285
0
Camps Cleared
0
1,632,527
Distance Traveled
1,449,492
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,680
371
19
1
0
283,719
0
W
Ra
10,080
560
96
5
0
331,066
5
W
Bacchus
9,716
540
51
3
0
305,333
3
W
Tsukuyomi
9,018
501
72
4
0
394,413
0
L
Cthulhu
8,691
483
42
2
0
332,457
1
L
Tyr
10,086
560
96
5
0
354,789
7
L
Nemesis
10,473
582
108
6
0
408,616
0
L
Zeus
6,143
341
20
1
0
69,911
0
W
Skadi
9,667
537
73
4
0
297,732
1
W
Set
8,897
494
72
4
0
303,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role