Player Matchup

Fenrir
Fenrir
GihGahPuhDih
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Imagesssss
Heimdallr
Level 26
God Stats
15W - 10L
1,739 SR
Queue Stats
56W - 49L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
kingspartan1999
Cthulhu
Level 13
God Stats
12W - 5L
1,656 SR
Queue Stats
14W - 7L
1,506 Elo+
Party 1
Hel
Hel
nocturnal3659
Hel
Level 29
God Stats
6W - 3L
1,582 SR
Queue Stats
37W - 37L
1,548 Elo+
Party 1
Olorun
Olorun
ttvgalactic508
Olorun
Level 28
God Stats
44W - 35L
1,652 SR
Queue Stats
139W - 133L
1,574 Elo+
Solo
Team Averages
Level 25
1,626 SR
1,543 Elo+

VS

Team Averages
Level 24
1,598 SR
1,503 Elo+
Anubis
Anubis
BeattieAU
Anubis
Level 15
God Stats
14W - 13L
1,797 SR
Queue Stats
99W - 100L
1,586 Elo+
Solo
Ymir
Ymir
CertifiedDumbuss
Ymir
Level 27
God Stats
22W - 26L
1,621 SR
Queue Stats
131W - 118L
1,576 Elo+
Solo
Chaac
Chaac
Dromora
Chaac
Level 21
God Stats
3W - 5L
1,461 SR
Queue Stats
157W - 164L
1,417 Elo+
Solo
Serqet
Serqet
TheJeffMan01
Serqet
Level 29
God Stats
23W - 22L
1,547 SR
Queue Stats
144W - 165L
1,458 Elo+
Solo
Xbalanque
Xbalanque
jewdeleter
Xbalanque
Level 28
God Stats
71W - 65L
1,562 SR
Queue Stats
188W - 205L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
2
0 / 1 / 0
4,842
303
132
1,057
204
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Imagesssss
Heimdallr
13
5 / 6 / 4
8,248
516
8,262
13,444
4,329
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 3 / 4
7,909
494
5,197
11,136
5,743
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 7 / 6
7,509
469
6,313
10,868
4,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
6 / 5 / 4
8,615
538
9,081
14,751
4,648
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BeattieAU
Anubis
16
9 / 3 / 6
10,818
676
11,548
11,170
5,090
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 4 / 8
9,604
600
6,167
13,267
8,136
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Dromora
Chaac
15
1 / 2 / 5
9,462
591
5,131
13,004
12,077
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
14
8 / 3 / 4
10,249
641
9,121
12,092
4,900
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
jewdeleter
Xbalanque
12
0 / 5 / 8
8,266
517
7,170
8,507
2,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
15
Kills
22
22
Deaths
17
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
BeattieAU
Anubis
9
3
6
4
W
4
4
8
2
W
Chaac
Dromora
Chaac
1
2
5
1.75
L
Fenrir
0
1
0
0
L
Heimdallr
Imagesssss
Heimdallr
5
6
4
1.17
W
Serqet
8
3
4
3.33
W
Xbalanque
jewdeleter
Xbalanque
0
5
8
0.8
L
1
3
4
1
L
3
7
6
0.86
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
39,137
51,256
Taken
58,040
19,074
Mitigated
32,785
15,170
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BeattieAU
Anubis
11,548
1,055
0
5,254
11,170
5,090
1,341
4,864
6,306
73,236
0
W
6,167
747
886
2,834
13,267
8,136
958
3,666
9,597
28,174
0
W
Chaac
Dromora
Chaac
5,131
1,347
0
4,876
13,004
12,077
825
6,312
6,692
0
47,231
L
Fenrir
132
50
0
262
1,057
204
0
35
1,022
0
2,239
L
Heimdallr
Imagesssss
Heimdallr
8,262
3,605
0
963
13,444
4,329
1,402
5,387
8,032
0
33,392
W
Serqet
9,121
1,994
0
2,223
12,092
4,900
2,052
4,394
7,698
0
49,290
W
Xbalanque
jewdeleter
Xbalanque
7,170
4,510
0
0
8,507
2,582
1,652
3,822
4,685
0
42,429
L
5,197
266
101
624
11,136
5,743
0
3,493
6,319
30,640
0
L
6,313
430
4,094
3,512
10,868
4,150
550
3,904
6,793
23,201
0
L
9,081
6,310
244
5,370
14,751
4,648
1,500
7,281
7,470
45,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,123
Gold Earned
48,399
242
Minions Killed
398
0
Camps Cleared
0
1,096,109
Distance Traveled
1,588,663
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,818
676
116
7
0
308,169
7
W
Ymir
9,604
600
43
3
0
291,860
2
W
Chaac
9,462
591
89
6
0
325,350
2
L
Fenrir
4,842
303
10
1
0
25,016
0
L
Heimdallr
8,248
516
57
4
0
253,351
1
W
Serqet
10,249
641
75
5
0
348,528
4
W
Xbalanque
8,266
517
75
5
0
314,756
1
L
Cthulhu
7,909
494
50
3
0
282,106
1
L
Hel
7,509
469
40
3
0
300,905
8
L
Olorun
8,615
538
85
5
0
234,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role