Player Matchup

Olorun
Olorun
Andor64
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HaWtTaMalE09
Merlin
Level 5
God Stats
16W - 18L
1,521 SR
Queue Stats
34W - 47L
1,236 Elo+
Solo
Sobek
Sobek
WB_Hercy
Sobek
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 48L
1,252 Elo+
Solo
Izanami
Izanami
YaBi23
Izanami
Level 27
God Stats
1W - 3L
1,375 SR
Queue Stats
20W - 20L
952 Elo+
Solo
Fenrir
Fenrir
raina-kinz69
Fenrir
Level 18
God Stats
3W - 4L
1,344 SR
Queue Stats
67W - 102L
1,142 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,217 Elo+

VS

Team Averages
Level 14
1,418 SR
1,105 Elo+
Skadi
Skadi
BerzerkShark909
Skadi
Level 27
God Stats
8W - 11L
1,492 SR
Queue Stats
193W - 201L
1,271 Elo+
Solo
Kukulkan
Kukulkan
Creif
Kukulkan
Level 24
God Stats
22W - 20L
1,475 SR
Queue Stats
98W - 94L
1,229 Elo+
Solo
Olorun
Olorun
H1uz
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,015 Elo+
Solo
Ares
Ares
SoundingHarpy52
Ares
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 11L
980 Elo+
Solo
Cthulhu
Cthulhu
TheFemaleFish
Cthulhu
Level 8
God Stats
0W - 3L
1,125 SR
Queue Stats
7W - 23L
1,027 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Andor64
Olorun
18
1 / 3 / 15
11,753
904
3,848
7,803
3,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
17
2 / 7 / 8
11,161
859
6,090
10,501
4,447
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
WB_Hercy
Sobek
20
6 / 1 / 18
12,957
997
9,325
15,175
22,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
YaBi23
Izanami
20
21 / 1 / 11
15,704
1,208
38,620
13,690
6,365
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
18
11 / 4 / 10
12,952
996
17,290
18,974
11,730
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 2
14,745
1,134
32,878
17,347
4,610
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Kukulkan
Creif
Kukulkan
19
3 / 2 / 10
13,166
1,013
23,890
13,494
4,467
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
H1uz
Olorun
16
0 / 9 / 2
10,219
786
1,318
9,884
3,144
18
2 / 12 / 3
11,881
914
2,088
20,559
9,473
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
17
0 / 14 / 5
11,092
853
1,475
24,665
9,342

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
41
Kills
16
16
Deaths
42
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
Andor64
Olorun
1
3
15
2.83
L
11
5
2
2.4
L
Kukulkan
Creif
Kukulkan
3
2
10
4
L
Olorun
H1uz
Olorun
0
9
2
0.11
W
Merlin
2
7
8
0.86
L
2
12
3
0.29
L
Cthulhu
0
14
5
0.18
W
Sobek
WB_Hercy
Sobek
6
1
18
15
W
Izanami
YaBi23
Izanami
21
1
11
26.5
W
Fenrir
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,173
Damage
61,649
66,143
Taken
85,949
48,461
Mitigated
31,036
7,107
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Andor64
Olorun
3,848
2,461
426
678
7,803
3,823
0
4,709
3,094
13,234
0
L
32,878
14,626
595
1,589
17,347
4,610
0
4,547
12,800
0
76,773
L
Kukulkan
Creif
Kukulkan
23,890
1,249
523
3,563
13,494
4,467
0
3,709
9,785
67,355
0
L
Olorun
H1uz
Olorun
1,318
1,242
0
0
9,884
3,144
0
3,209
6,675
4,480
0
W
Merlin
6,090
782
0
0
10,501
4,447
0
4,426
6,075
12,495
0
L
2,088
456
0
166
20,559
9,473
0
3,497
17,062
13,615
0
L
Cthulhu
1,475
1,475
0
0
24,665
9,342
0
4,301
20,364
6,855
0
W
Sobek
WB_Hercy
Sobek
9,325
764
438
2,125
15,175
22,096
0
6,276
8,899
22,679
0
W
Izanami
YaBi23
Izanami
38,620
27,518
0
2,877
13,690
6,365
0
6,391
7,299
0
89,366
W
Fenrir
17,290
4,900
0
563
18,974
11,730
0
6,969
12,005
0
23,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,527
Gold Earned
61,103
207
Minions Killed
220
0
Camps Cleared
6
913,996
Distance Traveled
816,852
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,753
904
30
2
0
162,487
0
L
Skadi
14,745
1,134
82
6
0
231,662
0
L
Kukulkan
13,166
1,013
115
9
0
208,559
0
L
Olorun
10,219
786
5
0
0
85,656
2
W
Merlin
11,161
859
21
2
0
113,959
4
L
Ares
11,881
914
14
1
2
143,344
0
L
Cthulhu
11,092
853
4
0
4
147,631
0
W
Sobek
12,957
997
25
2
0
183,238
0
W
Izanami
15,704
1,208
120
9
0
196,086
0
W
Fenrir
12,952
996
11
1
0
258,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role