Player Matchup

Pele
Pele
CrazyyGamerr
Pele
Level 29
God Stats
63W - 77L
1,448 SR
Queue Stats
95W - 125L
1,262 Elo+
Solo
Medusa
Medusa
DuckButterSlap
Medusa
Level 27
God Stats
1W - 2L
1,318 SR
Queue Stats
50W - 41L
1,556 Elo+
Solo
Kukulkan
Kukulkan
LilDrugs
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,138 Elo+
Solo
Ymir
Ymir
MadaraGod2514
Ymir
Level 14
God Stats
14W - 9L
1,423 SR
Queue Stats
102W - 110L
1,269 Elo+
Solo
Achilles
Achilles
PoggerChomper
Achilles
Level 17
God Stats
18W - 12L
1,127 SR
Queue Stats
130W - 124L
1,274 Elo+
Solo
Team Averages
Level 19
1,363 SR
1,300 Elo+

VS

Team Averages
Level 18
1,453 SR
1,276 Elo+
Cthulhu
Cthulhu
C70darkNinja
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
933 Elo+
Solo
Neith
Neith
Josemanu5432
Neith
Level 28
God Stats
6W - 9L
1,389 SR
Queue Stats
112W - 149L
1,141 Elo+
Party 1
Odin
Odin
Luffytarou
Odin
Level 3
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
NavatS
Chang'e
Level 29
God Stats
18W - 14L
1,616 SR
Queue Stats
229W - 227L
1,574 Elo+
Solo
Fenrir
Fenrir
ratacaster
Fenrir
Level 16
God Stats
1W - 2L
1,234 SR
Queue Stats
9W - 16L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,240
648
886
3,526
863
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
2 / 1 / 0
4,106
821
1,871
2,511
563
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kukulkan
LilDrugs
Kukulkan
5
0 / 0 / 0
3,059
612
1,103
1,557
410
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 0 / 2
3,537
707
909
2,482
934
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Achilles
PoggerChomper
Achilles
7
2 / 0 / 1
4,083
817
2,227
2,767
1,258
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C70darkNinja
Cthulhu
4
0 / 0 / 0
2,955
591
839
2,403
736
Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

4
0 / 2 / 1
3,094
619
1,614
2,796
407
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 0
2,980
596
443
1,860
797
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
NavatS
Chang'e
5
0 / 0 / 0
3,117
623
1,655
1,528
404
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Fenrir
ratacaster
Fenrir
4
0 / 1 / 0
2,957
591
522
1,987
335
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
0
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
C70darkNinja
Cthulhu
0
0
0
0
W
0
0
0
0
W
2
1
0
2
L
0
2
1
0.25
W
Kukulkan
LilDrugs
Kukulkan
0
0
0
0
L
0
2
0
0
W
0
0
2
1
L
Chang'e
NavatS
Chang'e
0
0
0
0
W
Achilles
PoggerChomper
Achilles
2
0
1
2.5
L
Fenrir
ratacaster
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,996
Damage
5,073
12,843
Taken
10,574
4,028
Mitigated
2,679
4,537
Healing
1,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
C70darkNinja
Cthulhu
839
326
0
0
2,403
736
115
605
1,798
5,013
0
W
886
330
0
1,274
3,526
863
0
1,590
1,936
0
8,087
W
1,871
852
0
900
2,511
563
604
0
2,511
0
15,608
L
1,614
962
0
362
2,796
407
155
558
2,238
0
6,552
W
Kukulkan
LilDrugs
Kukulkan
1,103
321
0
0
1,557
410
0
703
854
8,975
0
L
443
282
0
100
1,860
797
0
0
1,735
0
4,900
W
909
519
0
590
2,482
934
530
201
2,281
6,161
0
L
Chang'e
NavatS
Chang'e
1,655
548
349
754
1,528
404
180
849
679
12,529
0
W
Achilles
PoggerChomper
Achilles
2,227
683
0
1,773
2,767
1,258
175
0
2,667
0
10,855
L
Fenrir
ratacaster
Fenrir
522
138
0
258
1,987
335
0
0
1,812
0
4,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,025
Gold Earned
15,103
84
Minions Killed
61
0
Camps Cleared
0
502,801
Distance Traveled
457,934
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,955
591
8
2
0
102,047
2
W
Pele
3,240
648
16
3
0
100,545
1
W
Medusa
4,106
821
35
7
0
101,791
2
L
Neith
3,094
619
10
2
0
117,158
2
W
Kukulkan
3,059
612
6
1
0
78,618
1
L
Odin
2,980
596
7
1
0
67,316
0
W
Ymir
3,537
707
8
2
0
103,349
0
L
Chang'e
3,117
623
24
5
0
82,108
1
W
Achilles
4,083
817
19
4
0
118,498
1
L
Fenrir
2,957
591
12
2
0
89,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role