Player Matchup

Neith
Neith
JxNxS_VM
Neith
Level 27
God Stats
16W - 17L
1,451 SR
Queue Stats
66W - 66L
1,290 Elo+
Solo
Ratatoskr
Ratatoskr
Ladalru
Ratatoskr
Level 6
God Stats
1W - 2L
1,210 SR
Queue Stats
3W - 6L
897 Elo+
Solo
Fenrir
Fenrir
Le0xd
Fenrir
Level 16
God Stats
10W - 16L
1,351 SR
Queue Stats
132W - 158L
1,304 Elo+
Solo
Aphrodite
Aphrodite
Osbisanchez32
Aphrodite
Level 28
God Stats
51W - 43L
1,187 SR
Queue Stats
261W - 256L
1,301 Elo+
Solo
Kukulkan
Kukulkan
edk_sebastian
Kukulkan
Level 7
God Stats
1W - 3L
1,379 SR
Queue Stats
2W - 9L
1,282 Elo+
Solo
Team Averages
Level 17
1,316 SR
1,215 Elo+

VS

Team Averages
Level 26
1,496 SR
1,312 Elo+
Chaac
Chaac
Black Reaper929
Chaac
Level 26
God Stats
14W - 10L
1,634 SR
Queue Stats
76W - 80L
1,380 Elo+
Solo
Yemoja
Yemoja
JoinedGolf
Yemoja
Level 25
God Stats
1W - 0L
1,654 SR
Queue Stats
5W - 15L
1,181 Elo+
Solo
Jing Wei
Jing Wei
ProPepinoRDF
Jing Wei
Level 27
God Stats
4W - 3L
1,252 SR
Queue Stats
83W - 67L
1,341 Elo+
Solo
Awilix
Awilix
Telsir
Awilix
Level 27
God Stats
16W - 4L
1,500 SR
Queue Stats
161W - 152L
1,277 Elo+
Solo
Freya
Freya
X_ohitschris_
Freya
Level 26
God Stats
12W - 11L
1,439 SR
Queue Stats
130W - 125L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JxNxS_VM
Neith
16
5 / 4 / 2
11,458
1,042
14,641
13,707
5,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Ladalru
Ratatoskr
16
4 / 11 / 4
11,118
1,011
10,621
16,868
9,656
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Le0xd
Fenrir
16
1 / 9 / 5
10,506
955
10,610
16,572
7,247
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Osbisanchez32
Aphrodite
16
0 / 8 / 6
10,049
914
9,240
17,778
8,376
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
edk_sebastian
Kukulkan
15
0 / 7 / 2
9,290
845
1,114
10,633
4,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

37

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 17
13,977
1,271
19,901
15,753
8,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
JoinedGolf
Yemoja
19
2 / 2 / 16
11,134
1,012
5,268
9,605
8,406
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
ProPepinoRDF
Jing Wei
19
10 / 1 / 13
13,063
1,188
17,157
10,609
4,440
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Telsir
Awilix
20
14 / 5 / 15
13,909
1,264
25,093
15,862
7,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 2 / 1
8,902
809
758
1,829
606
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
101
10
Kills
39
39
Deaths
11
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
13
1
17
21.5
W
Yemoja
JoinedGolf
Yemoja
2
2
16
5
L
Neith
JxNxS_VM
Neith
5
4
2
1.5
L
Ratatoskr
Ladalru
Ratatoskr
4
11
4
0.55
L
Fenrir
Le0xd
Fenrir
1
9
5
0.39
L
Aphrodite
Osbisanchez32
Aphrodite
0
8
6
0.38
W
Jing Wei
ProPepinoRDF
Jing Wei
10
1
13
16.5
W
Awilix
Telsir
Awilix
14
5
15
4.3
W
0
2
1
0.25
L
Kukulkan
edk_sebastian
Kukulkan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,226
Damage
68,177
75,558
Taken
53,658
35,511
Mitigated
28,993
8,076
Healing
17,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,901
5,709
255
7,908
15,753
8,002
0
3,306
12,447
0
36,787
W
Yemoja
JoinedGolf
Yemoja
5,268
1,128
2,411
1,879
9,605
8,406
0
1,865
7,740
22,908
0
L
Neith
JxNxS_VM
Neith
14,641
8,439
0
2,297
13,707
5,843
0
1,159
12,548
0
41,174
L
Ratatoskr
Ladalru
Ratatoskr
10,621
3,070
0
369
16,868
9,656
0
1,211
15,657
0
20,853
L
Fenrir
Le0xd
Fenrir
10,610
1,889
0
103
16,572
7,247
0
1,868
14,704
0
30,332
L
Aphrodite
Osbisanchez32
Aphrodite
9,240
931
157
5,150
17,778
8,376
0
1,484
16,294
25,215
0
W
Jing Wei
ProPepinoRDF
Jing Wei
17,157
15,274
0
1,920
10,609
4,440
0
1,933
8,676
0
38,000
W
Awilix
Telsir
Awilix
25,093
15,590
0
2,802
15,862
7,539
0
2,776
13,086
0
42,817
W
758
389
0
160
1,829
606
0
474
1,355
2,093
0
L
Kukulkan
edk_sebastian
Kukulkan
1,114
293
0
0
10,633
4,389
0
304
10,329
4,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,421
Gold Earned
60,985
165
Minions Killed
163
4
Camps Cleared
7
934,034
Distance Traveled
918,227
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,977
1,271
41
4
0
254,355
0
W
Yemoja
11,134
1,012
32
3
0
155,850
1
L
Neith
11,458
1,042
45
4
1
200,609
0
L
Ratatoskr
11,118
1,011
22
2
3
205,395
2
L
Fenrir
10,506
955
39
4
0
209,358
1
L
Aphrodite
10,049
914
50
5
0
174,769
0
W
Jing Wei
13,063
1,188
51
5
4
229,351
1
W
Awilix
13,909
1,264
39
4
3
246,994
0
W
Freya
8,902
809
0
0
0
31,677
0
L
Kukulkan
9,290
845
9
1
0
143,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role