Player Matchup

Cthulhu
Cthulhu
KingMaugregor
Cthulhu
Level 25
God Stats
9W - 8L
1,516 SR
Queue Stats
44W - 55L
1,290 Elo+
Party 2
Tsukuyomi
Tsukuyomi
N-aofumi
Tsukuyomi
Level 13
God Stats
7W - 2L
1,500 SR
Queue Stats
73W - 76L
1,420 Elo+
Party 1
Raijin
Raijin
SULTAN_DH11
Raijin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,285 Elo+
Party 1
Artemis
Artemis
azcol200
Artemis
Level 28
God Stats
3W - 2L
1,716 SR
Queue Stats
150W - 101L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
mianmeal
Amaterasu
Level 29
God Stats
10W - 9L
1,528 SR
Queue Stats
53W - 61L
1,371 Elo+
Party 2
Team Averages
Level 22
1,552 SR
1,365 Elo+

VS

Team Averages
Level 22
1,490 SR
1,355 Elo+
Kukulkan
Kukulkan
EDO__3000
Kukulkan
Level 22
God Stats
38W - 39L
1,448 SR
Queue Stats
64W - 54L
1,389 Elo+
Solo
Nemesis
Nemesis
Incelerator
Nemesis
Level 22
God Stats
32W - 38L
1,500 SR
Queue Stats
148W - 180L
1,309 Elo+
Solo
Achilles
Achilles
fuzzyFish26
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 106L
1,315 Elo+
Solo
Chronos
Chronos
kdoon193
Chronos
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 25L
1,377 Elo+
Solo
Bastet
Bastet
varon_radial0
Bastet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 1 / 6
15,249
545
12,230
20,661
27,272
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
N-aofumi
Tsukuyomi
20
7 / 2 / 4
14,683
524
11,366
24,163
9,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
18
1 / 4 / 4
12,493
446
2,488
15,249
6,565
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
azcol200
Artemis
20
16 / 4 / 6
16,724
597
28,858
19,656
8,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
mianmeal
Amaterasu
20
7 / 0 / 5
15,689
560
22,093
19,547
23,647
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EDO__3000
Kukulkan
20
6 / 4 / 1
14,702
525
16,715
12,421
5,686
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Incelerator
Nemesis
18
1 / 8 / 2
11,012
393
9,264
26,316
10,211
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
fuzzyFish26
Achilles
17
2 / 13 / 5
11,776
421
13,911
27,776
24,632
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
kdoon193
Chronos
19
1 / 9 / 3
11,827
422
12,065
17,655
6,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 3 / 1
10,546
377
4,913
15,879
12,514
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
37
Kills
11
11
Deaths
37
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
EDO__3000
Kukulkan
6
4
1
1.63
L
Nemesis
Incelerator
Nemesis
1
8
2
0.25
W
Cthulhu
6
1
6
9
W
Tsukuyomi
N-aofumi
Tsukuyomi
7
2
4
4.5
W
Raijin
1
4
4
0.75
W
Artemis
azcol200
Artemis
16
4
6
4.75
L
Achilles
fuzzyFish26
Achilles
2
13
5
0.35
L
Chronos
kdoon193
Chronos
1
9
3
0.28
W
Amaterasu
mianmeal
Amaterasu
7
0
5
9.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,035
Damage
56,868
99,276
Taken
100,047
75,670
Mitigated
59,374
32,721
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
EDO__3000
Kukulkan
16,715
268
0
0
12,421
5,686
587
1,804
10,567
112,454
0
L
Nemesis
Incelerator
Nemesis
9,264
3,819
0
7,314
26,316
10,211
1,134
4,217
21,434
0
50,441
W
Cthulhu
12,230
1,020
1,508
500
20,661
27,272
1,575
6,432
13,749
74,191
0
W
Tsukuyomi
N-aofumi
Tsukuyomi
11,366
2,512
0
12,415
24,163
9,970
0
4,177
19,911
0
110,458
W
Raijin
2,488
638
0
1,437
15,249
6,565
1,101
5,687
9,487
53,583
0
W
Artemis
azcol200
Artemis
28,858
17,156
0
9,404
19,656
8,216
4,192
9,741
9,615
0
113,445
L
Achilles
fuzzyFish26
Achilles
13,911
5,888
0
2,410
27,776
24,632
0
5,560
22,188
0
62,701
L
Chronos
kdoon193
Chronos
12,065
3,930
0
634
17,655
6,331
3,416
2,013
15,642
73,213
0
W
Amaterasu
mianmeal
Amaterasu
22,093
8,158
0
7,457
19,547
23,647
8,090
2,743
16,450
0
98,619
L
4,913
854
0
375
15,879
12,514
681
1,124
14,630
0
39,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,838
Gold Earned
59,863
688
Minions Killed
569
0
Camps Cleared
0
2,371,390
Distance Traveled
2,402,703
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,702
525
183
7
0
515,921
3
L
Nemesis
11,012
393
102
4
0
459,709
0
W
Cthulhu
15,249
545
116
4
0
484,975
2
W
Tsukuyomi
14,683
524
113
4
0
563,397
0
W
Raijin
12,493
446
92
3
0
370,093
0
W
Artemis
16,724
597
189
7
0
433,918
1
L
Achilles
11,776
421
76
3
0
422,747
0
L
Chronos
11,827
422
132
5
0
437,832
0
W
Amaterasu
15,689
560
178
6
0
519,007
0
L
Bastet
10,546
377
76
3
0
566,494
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role