Player Matchup

Fenrir
Fenrir
Chato 678543
Fenrir
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
131W - 133L
1,393 Elo+
Solo
Ra
Ra
Hr_Andersen420
Ra
Level 6
God Stats
10W - 15L
1,500 SR
Queue Stats
41W - 49L
1,395 Elo+
Solo
Ganesha
Ganesha
TWELVEOHSEVEN
Ganesha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 161L
1,452 Elo+
Solo
Nike
Nike
XfalconpyresX
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Merlin
Merlin
kousk15
Merlin
Level 17
God Stats
23W - 22L
1,500 SR
Queue Stats
88W - 77L
1,350 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,418 Elo+

VS

Team Averages
Level 24
1,582 SR
1,419 Elo+
Bakasura
Bakasura
ElAlePADRE
Bakasura
Level 17
God Stats
8W - 3L
1,851 SR
Queue Stats
24W - 34L
1,478 Elo+
Solo
Freya
Freya
Kamui_Knife
Freya
Level 28
God Stats
6W - 5L
1,534 SR
Queue Stats
51W - 80L
1,321 Elo+
Party 1
Ao Kuang
Ao Kuang
Knight_Hawk_xx
Ao Kuang
Level 21
God Stats
14W - 7L
1,566 SR
Queue Stats
18W - 13L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
MHxCarnage
Hou Yi
Level 26
God Stats
35W - 34L
1,507 SR
Queue Stats
232W - 249L
1,340 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ProstateCare101
Kumbhakarna
Level 27
God Stats
15W - 14L
1,450 SR
Queue Stats
189W - 159L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 1 / 0
6,157
560
2,299
6,159
1,932
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
1 / 8 / 0
4,056
369
2,458
5,192
1,422
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
10
4 / 3 / 2
6,223
566
3,645
6,940
3,044
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,725
430
1,140
4,467
2,018
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
kousk15
Merlin
9
1 / 4 / 1
5,382
489
4,775
5,025
1,559
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElAlePADRE
Bakasura
12
4 / 0 / 1
7,311
665
2,934
6,885
2,010
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 3 / 3
6,477
589
3,630
8,194
2,831
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
8
3 / 5 / 3
5,498
500
2,520
6,252
1,699
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
MHxCarnage
Hou Yi
10
6 / 1 / 3
6,478
589
5,909
4,191
1,319
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
ProstateCare101
Kumbhakarna
10
2 / 0 / 1
6,275
570
3,522
3,552
2,114
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
9
Kills
18
18
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
1
0
3
W
Bakasura
ElAlePADRE
Bakasura
4
0
1
4.5
L
1
8
0
0.13
W
3
3
3
1.5
W
Ao Kuang
3
5
3
0.9
W
Hou Yi
MHxCarnage
Hou Yi
6
1
3
7.5
W
Kumbhakarna
ProstateCare101
Kumbhakarna
2
0
1
2.5
L
Ganesha
4
3
2
1.67
L
0
2
0
0
L
Merlin
kousk15
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,317
Damage
18,515
27,783
Taken
29,074
9,975
Mitigated
9,973
5,641
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,299
586
0
3,028
6,159
1,932
439
603
5,506
0
26,759
W
Bakasura
ElAlePADRE
Bakasura
2,934
2,286
0
4,304
6,885
2,010
0
864
5,996
0
32,489
L
2,458
937
20
153
5,192
1,422
0
2,446
2,746
7,487
0
W
3,630
1,170
0
3,612
8,194
2,831
1,061
4,025
4,169
27,159
0
W
Ao Kuang
2,520
926
0
715
6,252
1,699
798
3,536
2,716
14,432
0
W
Hou Yi
MHxCarnage
Hou Yi
5,909
3,404
0
1,370
4,191
1,319
704
2,147
2,044
0
28,715
W
Kumbhakarna
ProstateCare101
Kumbhakarna
3,522
574
0
375
3,552
2,114
0
306
3,096
27,564
0
L
Ganesha
3,645
595
171
1,093
6,940
3,044
277
1,371
5,569
21,968
0
L
1,140
348
0
400
4,467
2,018
105
2,889
1,578
0
14,060
L
Merlin
kousk15
Merlin
4,775
641
0
776
5,025
1,559
152
2,363
2,615
24,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
32,039
173
Minions Killed
249
0
Camps Cleared
0
891,124
Distance Traveled
949,009
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,157
560
51
5
0
225,471
1
W
Bakasura
7,311
665
73
7
0
228,914
1
L
Ra
4,056
369
11
1
0
154,946
1
W
Freya
6,477
589
53
5
0
175,206
0
W
Ao Kuang
5,498
500
22
2
0
204,124
2
W
Hou Yi
6,478
589
53
5
0
164,080
2
W
Kumbhakarna
6,275
570
48
4
0
176,685
3
L
Ganesha
6,223
566
26
2
0
210,308
2
L
Nike
4,725
430
30
3
0
136,171
0
L
Merlin
5,382
489
55
5
0
164,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role