Player Matchup

Jormungandr
Jormungandr
Husyin
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,354 Elo+
Party 2
Ullr
Ullr
PyraRex
Ullr
Level 28
God Stats
2W - 0L
1,441 SR
Queue Stats
88W - 114L
1,430 Elo+
Party 3
Hercules
Hercules
RawaidMinik
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,354 Elo+
Party 2
Discordia
Discordia
Ryanwakeplay
Discordia
Level 10
God Stats
4W - 11L
1,461 SR
Queue Stats
549W - 593L
1,412 Elo+
Party 3
Freya
Freya
sANGUEEE
Freya
Level 15
God Stats
9W - 5L
1,758 SR
Queue Stats
40W - 39L
1,490 Elo+
Solo
Team Averages
Level 15
1,532 SR
1,408 Elo+

VS

Team Averages
Level 21
1,565 SR
1,476 Elo+
Baron Samedi
Baron Samedi
AlfaRaptor
Baron Samedi
Level 16
God Stats
1W - 1L
1,705 SR
Queue Stats
44W - 54L
1,351 Elo+
Solo
Ra
Ra
JoyStiCKzEmpire
Ra
Level 28
God Stats
3W - 3L
1,662 SR
Queue Stats
52W - 68L
1,563 Elo+
Solo
Chiron
Chiron
Laych1066
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,557 Elo+
Solo
Scylla
Scylla
Nyarr
Scylla
Level 28
God Stats
1W - 4L
1,525 SR
Queue Stats
165W - 144L
1,442 Elo+
Party 1
Kali
Kali
skatsim
Kali
Level 27
God Stats
13W - 17L
1,432 SR
Queue Stats
216W - 194L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Husyin
Jormungandr
20
10 / 4 / 34
17,819
1,273
29,223
32,920
46,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
PyraRex
Ullr
20
12 / 14 / 14
16,360
1,169
26,254
27,158
10,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
RawaidMinik
Hercules
20
8 / 6 / 30
17,182
1,227
21,181
35,052
55,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Ryanwakeplay
Discordia
20
1 / 5 / 22
13,418
958
10,804
13,565
3,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
sANGUEEE
Freya
20
18 / 14 / 15
17,720
1,266
34,705
29,069
10,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlfaRaptor
Baron Samedi
20
5 / 8 / 25
15,145
1,082
19,517
25,760
26,733
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 11 / 23
14,894
1,064
20,911
27,973
13,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Laych1066
Chiron
20
13 / 10 / 11
16,107
1,151
30,303
24,263
14,142
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Nyarr
Scylla
20
10 / 5 / 24
16,564
1,183
34,579
18,709
7,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
skatsim
Kali
20
10 / 15 / 22
16,486
1,178
25,874
33,672
16,932
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
148
49
Kills
43
43
Deaths
49
115
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlfaRaptor
Baron Samedi
5
8
25
2.19
W
Jormungandr
Husyin
Jormungandr
10
4
34
6.75
L
5
11
23
1.5
L
Chiron
Laych1066
Chiron
13
10
11
1.85
L
Scylla
Nyarr
Scylla
10
5
24
4.4
W
Ullr
PyraRex
Ullr
12
14
14
1.36
W
Hercules
RawaidMinik
Hercules
8
6
30
3.83
W
Discordia
Ryanwakeplay
Discordia
1
5
22
2.4
W
Freya
sANGUEEE
Freya
18
14
15
1.82
L
Kali
skatsim
Kali
10
15
22
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,167
Damage
131,184
137,764
Taken
130,377
126,305
Mitigated
78,950
18,101
Healing
30,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlfaRaptor
Baron Samedi
19,517
2,984
4,056
6,148
25,760
26,733
0
15,708
10,052
38,499
0
W
Jormungandr
Husyin
Jormungandr
29,223
7,035
1,811
1,369
32,920
46,201
0
20,990
11,515
52,961
0
L
20,911
1,126
3,916
5,265
27,973
13,828
0
19,743
8,230
53,548
0
L
Chiron
Laych1066
Chiron
30,303
8,493
2,172
4,168
24,263
14,142
0
13,072
11,164
0
54,383
L
Scylla
Nyarr
Scylla
34,579
2,859
757
1,213
18,709
7,315
0
8,682
10,027
57,334
0
W
Ullr
PyraRex
Ullr
26,254
14,065
0
418
27,158
10,290
0
12,222
14,836
0
63,250
W
Hercules
RawaidMinik
Hercules
21,181
9,223
0
7,530
35,052
55,591
0
21,820
12,821
1,337
29,992
W
Discordia
Ryanwakeplay
Discordia
10,804
818
95
509
13,565
3,958
0
4,536
9,029
31,125
0
W
Freya
sANGUEEE
Freya
34,705
10,578
0
6,369
29,069
10,265
0
14,408
14,556
55,229
0
L
Kali
skatsim
Kali
25,874
16,411
0
2,720
33,672
16,932
0
18,818
14,854
0
40,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,499
Gold Earned
79,196
218
Minions Killed
242
6
Camps Cleared
6
1,223,017
Distance Traveled
1,237,786
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,145
1,082
42
3
0
196,628
0
W
Jormungandr
17,819
1,273
33
2
0
269,212
0
L
Ra
14,894
1,064
79
6
2
292,009
1
L
Chiron
16,107
1,151
53
4
1
242,027
1
L
Scylla
16,564
1,183
41
3
2
255,973
1
W
Ullr
16,360
1,169
100
7
1
221,064
0
W
Hercules
17,182
1,227
17
1
2
278,805
2
W
Discordia
13,418
958
35
3
1
231,583
0
W
Freya
17,720
1,266
33
2
2
222,353
0
L
Kali
16,486
1,178
27
2
1
251,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role