Player Matchup

King Arthur
King Arthur
DARKMOON ULTIMA
King Arthur
Level 25
God Stats
2W - 3L
1,641 SR
Queue Stats
37W - 38L
1,417 Elo+
Solo
Ra
Ra
ITS_CAMILO_YT
Ra
Level 5
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 3L
1,036 Elo+
Solo
Yemoja
Yemoja
NEGUS_x_
Yemoja
Level 28
God Stats
10W - 11L
1,456 SR
Queue Stats
142W - 146L
1,319 Elo+
Party 2
Artemis
Artemis
SailorScout11
Artemis
Level 7
God Stats
15W - 20L
1,563 SR
Queue Stats
25W - 38L
1,402 Elo+
Party 2
Neith
Neith
Saucyflickz
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,479 Elo+
Solo
Team Averages
Level 14
1,481 SR
1,331 Elo+

VS

Team Averages
Level 20
1,502 SR
1,380 Elo+
Merlin
Merlin
IGAME1261
Merlin
Level 29
God Stats
11W - 10L
1,560 SR
Queue Stats
36W - 25L
1,506 Elo+
Solo
Anhur
Anhur
LT_Crazy_Ace
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,121 Elo+
Solo
Ra
Ra
Ladiekiller2246
Ra
Level 13
God Stats
3W - 3L
1,237 SR
Queue Stats
79W - 83L
1,445 Elo+
Solo
He Bo
He Bo
Poison_Lime
He Bo
Level 2
God Stats
4W - 3L
1,655 SR
Queue Stats
15W - 6L
1,437 Elo+
Party 1
Mulan
Mulan
TTVCreativewavxs
Mulan
Level 49
God Stats
17W - 8L
1,556 SR
Queue Stats
95W - 120L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DARKMOON ULTIMA
King Arthur
17
6 / 8 / 6
12,228
1,112
17,906
23,572
23,739
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 11 / 5
10,792
981
8,461
18,873
5,625
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
NEGUS_x_
Yemoja
18
3 / 8 / 6
11,069
1,006
6,237
16,437
14,591
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
15
0 / 8 / 3
9,075
825
5,494
10,319
2,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 2
8,912
810
1,490
3,380
931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IGAME1261
Merlin
18
4 / 1 / 18
11,415
1,038
13,436
8,105
3,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 4 / 22
10,212
928
7,461
10,167
4,292
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 1 / 17
10,962
997
8,599
4,857
2,227
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
14 / 3 / 16
12,494
1,136
12,541
8,405
3,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
18 / 4 / 17
14,211
1,292
23,754
14,502
8,171
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
128
13
Kills
38
38
Deaths
13
22
Assists
90
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DARKMOON ULTIMA
King Arthur
6
8
6
1.13
W
Merlin
IGAME1261
Merlin
4
1
18
13
L
3
11
5
0.5
W
0
4
22
2.75
W
2
1
17
10.5
L
Yemoja
NEGUS_x_
Yemoja
3
8
6
0.75
W
14
3
16
7.33
L
Artemis
0
8
3
0.19
L
1
3
2
0.67
W
18
4
17
6.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,588
Damage
65,791
72,581
Taken
46,036
47,350
Mitigated
21,704
8,398
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DARKMOON ULTIMA
King Arthur
17,906
2,761
0
598
23,572
23,739
0
12,674
10,898
0
39,935
W
Merlin
IGAME1261
Merlin
13,436
1,033
0
582
8,105
3,498
0
2,070
5,935
46,702
0
L
8,461
961
742
2,730
18,873
5,625
0
10,349
8,524
30,573
0
W
7,461
4,073
0
1,436
10,167
4,292
0
2,975
7,017
0
11,894
W
8,599
1,100
1,217
0
4,857
2,227
0
1,643
3,063
33,461
0
L
Yemoja
NEGUS_x_
Yemoja
6,237
1,719
3,006
1,154
16,437
14,591
0
5,801
10,636
18,206
0
W
12,541
766
0
1,424
8,405
3,516
0
3,736
4,569
21,915
0
L
Artemis
5,494
533
0
0
10,319
2,464
0
4,149
6,170
0
12,432
L
1,490
656
0
168
3,380
931
0
1,603
1,777
0
3,979
W
23,754
6,001
0
2,316
14,502
8,171
0
4,274
10,003
0
35,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,076
Gold Earned
59,294
139
Minions Killed
212
3
Camps Cleared
7
649,152
Distance Traveled
909,917
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,228
1,112
52
5
0
183,542
0
W
Merlin
11,415
1,038
75
7
3
206,291
0
L
Ra
10,792
981
46
4
2
159,909
0
W
Anhur
10,212
928
11
1
0
161,514
1
W
Ra
10,962
997
67
6
0
169,229
0
L
Yemoja
11,069
1,006
19
2
0
128,460
0
W
He Bo
12,494
1,136
29
3
1
185,423
0
L
Artemis
9,075
825
18
2
1
119,145
1
L
Neith
8,912
810
4
0
0
58,096
0
W
Mulan
14,211
1,292
30
3
3
187,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role