Player Matchup

Ymir
Ymir
DinoDefenderX
Ymir
Level 12
God Stats
8W - 8L
1,500 SR
Queue Stats
20W - 17L
1,126 Elo+
Party 2
Cthulhu
Cthulhu
ghostboi717
Cthulhu
Level 10
God Stats
0W - 1L
1,160 SR
Queue Stats
3W - 20L
1,017 Elo+
Solo
King Arthur
King Arthur
melon2936yeet
King Arthur
Level 67
God Stats
5W - 6L
1,411 SR
Queue Stats
154W - 133L
1,369 Elo+
Party 2
Team Averages
Level 30
1,357 SR
1,171 Elo+

VS

Team Averages
Level 25
1,321 SR
1,091 Elo+
Zeus
Zeus
AlaskusHero
Zeus
Level 29
God Stats
4W - 5L
1,357 SR
Queue Stats
21W - 28L
1,081 Elo+
Party 1
Sobek
Sobek
JOYBOY803
Sobek
Level 38
God Stats
10W - 7L
1,603 SR
Queue Stats
68W - 88L
1,183 Elo+
Party 1
Artemis
Artemis
papillon954023
Artemis
Level 8
God Stats
1W - 3L
1,003 SR
Queue Stats
1W - 6L
1,009 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 7
14,145
674
15,930
29,429
12,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ghostboi717
Cthulhu
8
0 / 4 / 3
10,421
496
3,488
10,685
5,367
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
melon2936yeet
King Arthur
19
12 / 8 / 7
15,120
720
20,134
21,977
24,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 8
14,831
706
21,470
12,507
4,530
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
JOYBOY803
Sobek
19
10 / 7 / 7
15,603
743
15,523
24,858
14,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 6 / 10
13,257
631
9,088
15,536
6,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
19
Kills
18
18
Deaths
20
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
7
8
1.43
L
7
6
7
1.75
W
Sobek
JOYBOY803
Sobek
10
7
7
1.93
L
Cthulhu
ghostboi717
Cthulhu
0
4
3
0.38
L
King Arthur
melon2936yeet
King Arthur
12
8
7
1.94
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,552
Damage
46,081
62,091
Taken
52,901
42,379
Mitigated
25,237
8,370
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,470
4,932
0
705
12,507
4,530
1,878
4,625
7,704
62,883
0
L
15,930
4,612
0
7,568
29,429
12,727
586
19,189
9,781
53,495
0
W
Sobek
JOYBOY803
Sobek
15,523
2,377
1,180
9,542
24,858
14,526
1,278
10,634
13,564
42,456
0
L
Cthulhu
ghostboi717
Cthulhu
3,488
110
116
0
10,685
5,367
75
6,039
4,464
10,404
0
L
King Arthur
melon2936yeet
King Arthur
20,134
3,427
0
686
21,977
24,285
612
11,858
9,932
0
64,454
W
9,088
3,831
0
3,569
15,536
6,181
778
4,215
10,984
0
34,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
43,691
145
Minions Killed
135
0
Camps Cleared
0
800,410
Distance Traveled
981,461
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,831
706
58
3
0
318,509
2
L
Ymir
14,145
674
63
3
0
294,196
0
W
Sobek
15,603
743
42
2
0
336,501
3
L
Cthulhu
10,421
496
25
1
0
161,917
0
L
King Arthur
15,120
720
57
3
0
344,297
0
W
Artemis
13,257
631
35
2
0
326,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role