Player Matchup

Cthulhu
Cthulhu
AKillTwo
Cthulhu
Level 86
God Stats
5W - 1L
1,328 SR
Queue Stats
62W - 47L
1,420 Elo+
Party 1
Neith
Neith
FishontheSofa
Neith
Level 13
God Stats
21W - 13L
1,430 SR
Queue Stats
41W - 23L
1,403 Elo+
Party 1
Anubis
Anubis
KillSwitch--3
Anubis
Level 114
God Stats
6W - 1L
1,500 SR
Queue Stats
55W - 29L
1,495 Elo+
Party 1
Team Averages
Level 71
1,419 SR
1,439 Elo+

VS

Team Averages
Level 7
1,531 SR
1,309 Elo+
Cthulhu
Cthulhu
SamLucas2007
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
potatoeaimxx
Ra
Level 10
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 2
Bellona
Bellona
ttv-mysticalxx_
Bellona
Level 8
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKillTwo
Cthulhu
11
2 / 2 / 19
8,147
815
4,391
12,648
8,336
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
6 / 3 / 16
8,525
853
9,655
6,626
2,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
17 / 2 / 6
10,201
1,020
11,088
7,721
3,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SamLucas2007
Cthulhu
9
0 / 8 / 3
6,851
685
2,615
10,717
7,020
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 10 / 3
6,350
635
6,077
10,387
3,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 7 / 0
9,123
912
6,196
10,676
4,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
25
Kills
7
7
Deaths
25
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AKillTwo
Cthulhu
2
2
19
5.75
W
6
3
16
4.67
W
17
2
6
10
L
Cthulhu
SamLucas2007
Cthulhu
0
8
3
0.19
L
0
10
3
0.15
L
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
14,888
26,995
Taken
31,780
14,292
Mitigated
14,675
8,780
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AKillTwo
Cthulhu
4,391
397
951
3,209
12,648
8,336
201
3,746
8,902
21,860
0
W
9,655
5,071
609
986
6,626
2,317
1,849
2,771
3,855
0
22,248
W
11,088
88
536
2,489
7,721
3,639
602
2,255
5,466
38,292
0
L
Cthulhu
SamLucas2007
Cthulhu
2,615
213
174
0
10,717
7,020
0
4,807
5,910
9,434
0
L
6,077
844
530
914
10,387
3,332
0
5,819
4,568
25,470
0
L
6,196
1,781
0
175
10,676
4,323
0
4,853
5,823
0
11,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
22,324
97
Minions Killed
60
0
Camps Cleared
0
543,122
Distance Traveled
414,478
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,147
815
19
2
0
207,429
4
W
Neith
8,525
853
26
3
0
175,073
0
W
Anubis
10,201
1,020
52
5
0
160,620
0
L
Cthulhu
6,851
685
14
1
0
119,033
0
L
Ra
6,350
635
35
4
0
140,662
0
L
Bellona
9,123
912
11
1
0
154,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role