Player Matchup

Tsukuyomi
Tsukuyomi
igoindasebiq
Tsukuyomi
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Achilles
Achilles
sapuncheto
Achilles
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
skiskaicho
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,353 Elo+
Party 2
Nemesis
Nemesis
vikopro200
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
xGazellex
Sun Wukong
Level 28
God Stats
19W - 11L
1,882 SR
Queue Stats
116W - 100L
1,606 Elo+
Solo
Team Averages
Level 13
1,576 SR
1,492 Elo+

VS

Team Averages
Level 9
1,484 SR
1,568 Elo+
Scylla
Scylla
ImKoe
Scylla
Level 16
God Stats
8W - 3L
1,500 SR
Queue Stats
209W - 166L
1,758 Elo+
Party 3
Thor
Thor
JoocyLB
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hades
Hades
MellamoDrew
Hades
Level 15
God Stats
7W - 4L
1,391 SR
Queue Stats
202W - 159L
1,758 Elo+
Party 3
Mercury
Mercury
SeroTheBest
Mercury
Level 8
God Stats
4W - 4L
1,528 SR
Queue Stats
22W - 26L
1,323 Elo+
Solo
Odin
Odin
tibrone420
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
igoindasebiq
Tsukuyomi
11
3 / 7 / 0
7,376
492
5,845
11,950
3,560
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
sapuncheto
Achilles
9
1 / 7 / 2
6,510
434
1,419
9,230
3,321
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
skiskaicho
Discordia
11
2 / 7 / 2
7,636
509
7,846
7,960
2,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
vikopro200
Nemesis
9
0 / 9 / 3
6,130
409
2,063
10,891
3,328
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
xGazellex
Sun Wukong
14
1 / 1 / 0
7,910
527
4,701
10,588
8,922
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImKoe
Scylla
16
21 / 2 / 4
9,863
658
17,804
11,151
3,987
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
JoocyLB
Thor
1
0 / 0 / 0
4,425
295
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

13
2 / 2 / 5
8,028
535
7,078
10,989
4,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
SeroTheBest
Mercury
13
5 / 3 / 12
7,417
494
6,498
7,969
3,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

1
0 / 0 / 0
4,425
295
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
28
31
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
ImKoe
Scylla
21
2
4
11.5
W
Thor
JoocyLB
Thor
0
0
0
0
W
2
2
5
2.25
W
Mercury
SeroTheBest
Mercury
5
3
12
3.67
L
Tsukuyomi
igoindasebiq
Tsukuyomi
3
7
0
0.43
L
Achilles
sapuncheto
Achilles
1
7
2
0.29
L
Discordia
skiskaicho
Discordia
2
7
2
0.43
W
0
0
0
0
L
Nemesis
vikopro200
Nemesis
0
9
3
0.17
L
Sun Wukong
xGazellex
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
31,380
50,619
Taken
30,109
21,597
Mitigated
11,611
5,366
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ImKoe
Scylla
17,804
2,014
0
5,139
11,151
3,987
993
5,256
5,895
53,392
0
W
Thor
JoocyLB
Thor
0
0
0
0
0
0
0
0
0
0
0
W
7,078
2,179
0
6,101
10,989
4,607
1,071
1,477
9,091
43,839
0
W
Mercury
SeroTheBest
Mercury
6,498
1,846
0
1,962
7,969
3,017
350
1,113
6,856
0
24,026
L
Tsukuyomi
igoindasebiq
Tsukuyomi
5,845
2,159
0
2,593
11,950
3,560
26
4,684
7,266
0
34,897
L
Achilles
sapuncheto
Achilles
1,419
465
0
52
9,230
3,321
0
4,725
4,505
0
10,684
L
Discordia
skiskaicho
Discordia
7,846
474
0
0
7,960
2,466
489
5,225
2,735
37,366
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
vikopro200
Nemesis
2,063
564
0
594
10,891
3,328
18
4,487
6,404
0
17,099
L
Sun Wukong
xGazellex
Sun Wukong
4,701
1,693
0
2,127
10,588
8,922
0
5,761
4,827
0
54,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,562
Gold Earned
34,158
240
Minions Killed
214
0
Camps Cleared
0
1,225,443
Distance Traveled
839,217
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,863
658
77
5
0
247,007
0
W
Thor
4,425
295
0
0
0
13,070
0
W
Hades
8,028
535
103
7
0
249,058
4
W
Mercury
7,417
494
34
2
0
315,072
4
L
Tsukuyomi
7,376
492
46
3
0
239,124
0
L
Achilles
6,510
434
19
1
0
221,831
0
L
Discordia
7,636
509
62
4
0
234,892
2
W
Odin
4,425
295
0
0
0
15,010
1
L
Nemesis
6,130
409
25
2
0
264,321
2
L
Sun Wukong
7,910
527
88
6
0
265,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role