Player Matchup

Raijin
Raijin
Silver V
Akksu28
Raijin
Silver V
Level 127
God Stats
4W - 3L
1,790 SR
Queue Stats
50W - 42L
1,216 MMR
Party 1
Neith
Neith
Silver III
Natsu_Igneelson
Neith
Silver III
Level 68
God Stats
1W - 4L
1,241 SR
Queue Stats
64W - 53L
1,295 MMR
Party 1
Achilles
Achilles
Silver II
Teanor
Achilles
Silver II
Level 86
God Stats
6W - 13L
1,321 SR
Queue Stats
75W - 68L
1,344 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,450 SR
1,285 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 73
1,580 SR
1,130 MMR
Hades
Hades
Bronze I
BasicMA7
Hades
Bronze I
Level 87
God Stats
14W - 5L
1,633 SR
Queue Stats
19W - 15L
1,077 MMR
Party 2
Khepri
Khepri
Gold III
Harry_Butter257
Khepri
Gold III
Level 68
God Stats
2W - 0L
1,584 SR
Queue Stats
8W - 6L
1,685 MMR
Party 2
Da Ji
Da Ji
Bronze I
VisionGamer87
Da Ji
Bronze I
Level 64
God Stats
13W - 6L
1,524 SR
Queue Stats
60W - 78L
628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Akksu28
Raijin
16
5 / 7 / 0
13,471
586
16,842
18,155
5,280
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 2 / 5
13,163
572
14,752
15,733
4,745
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Teanor
Achilles
16
2 / 3 / 4
12,875
560
10,423
19,827
22,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
CthulhuKumbhakarnaGaneshaJormungandrChaac

VS

Bans
AnubisArtemisAphroditeAh Muzen CabDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BasicMA7
Hades
19
4 / 1 / 6
14,380
625
19,685
21,479
17,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 0 / 8
13,613
592
9,148
15,933
18,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 7 / 5
14,983
651
17,889
19,210
8,754
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
12
12
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
Akksu28
Raijin
5
7
0
0.71
W
Hades
BasicMA7
Hades
4
1
6
7
W
2
0
8
6
L
1
2
5
1.75
L
Achilles
Teanor
Achilles
2
3
4
1.33
W
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,017
Damage
46,722
53,715
Taken
56,622
32,483
Mitigated
45,526
15,067
Healing
21,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Akksu28
Raijin
16,842
1,507
0
2,759
18,155
5,280
0
10,213
7,942
68,137
0
W
Hades
BasicMA7
Hades
19,685
554
2,010
11,144
21,479
17,849
1,398
6,910
14,252
93,893
0
W
9,148
350
1,031
4,902
15,933
18,923
193
5,604
10,229
55,685
0
L
14,752
4,772
0
8,131
15,733
4,745
1,399
8,595
7,138
0
83,549
L
Achilles
Teanor
Achilles
10,423
4,238
0
4,177
19,827
22,458
142
10,430
9,397
0
41,363
W
17,889
3,688
0
2,152
19,210
8,754
0
4,364
14,674
0
60,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,509
Gold Earned
42,976
236
Minions Killed
225
0
Camps Cleared
0
1,214,335
Distance Traveled
1,241,555
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,471
586
93
4
0
373,048
5
W
Hades
14,380
625
146
6
0
397,894
7
W
Khepri
13,613
592
45
2
0
467,563
7
L
Neith
13,163
572
84
4
0
411,606
4
L
Achilles
12,875
560
59
3
0
429,681
4
W
Da Ji
14,983
651
34
1
0
376,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role