Player Matchup

Cthulhu
Cthulhu
AlantheiLL
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 65L
1,298 Elo+
Party 1
Set
Set
Brownie200
Set
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ForceLocked
Anubis
Level 29
God Stats
52W - 32L
1,656 SR
Queue Stats
83W - 84L
1,441 Elo+
Party 1
Team Averages
Level 16
1,552 SR
1,413 Elo+

VS

Team Averages
Level 12
1,500 SR
1,510 Elo+
Jing Wei
Jing Wei
DorkmanJoe
Jing Wei
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hera
Hera
FrostWolfe20
Hera
Level 24
God Stats
6W - 5L
1,500 SR
Queue Stats
33W - 45L
1,395 Elo+
Solo
Chaac
Chaac
ZodiacV
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 110L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlantheiLL
Cthulhu
12
2 / 9 / 7
10,469
698
7,178
22,453
23,284
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 7 / 5
10,247
683
11,317
14,989
7,325
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
6 / 9 / 3
10,739
716
10,082
14,061
7,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DorkmanJoe
Jing Wei
17
14 / 3 / 9
12,777
852
17,412
10,945
3,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 7 / 12
10,987
732
11,008
10,358
2,644
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
ZodiacV
Chaac
15
7 / 0 / 18
12,127
808
15,107
17,323
13,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
10
Kills
25
25
Deaths
10
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlantheiLL
Cthulhu
2
9
7
0.61
L
2
7
5
0.64
W
Jing Wei
DorkmanJoe
Jing Wei
14
3
9
6.17
L
Anubis
6
9
3
0.83
W
4
7
12
1.43
W
Chaac
ZodiacV
Chaac
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,577
Damage
43,527
51,503
Taken
38,626
38,500
Mitigated
19,308
7,409
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlantheiLL
Cthulhu
7,178
1,251
164
1,170
22,453
23,284
0
5,850
16,603
16,673
0
L
11,317
5,688
0
2,200
14,989
7,325
0
1,824
13,165
0
40,397
W
Jing Wei
DorkmanJoe
Jing Wei
17,412
13,711
255
4,508
10,945
3,628
2,102
4,967
5,978
0
44,694
L
Anubis
10,082
588
333
3,542
14,061
7,891
0
3,504
10,557
46,498
0
W
11,008
2,997
0
1,864
10,358
2,644
0
6,178
4,180
46,398
0
W
Chaac
ZodiacV
Chaac
15,107
4,372
0
6,923
17,323
13,036
461
6,207
11,116
0
43,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
35,891
136
Minions Killed
167
0
Camps Cleared
0
706,489
Distance Traveled
709,708
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,469
698
18
1
0
228,219
1
L
Set
10,247
683
49
3
0
268,834
0
W
Jing Wei
12,777
852
61
4
0
236,001
3
L
Anubis
10,739
716
69
5
0
209,436
2
W
Hera
10,987
732
65
4
0
231,701
2
W
Chaac
12,127
808
41
3
0
242,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role