Player Matchup

Ra
Ra
Runfromgoblins
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Thiaslar
Cthulhu
Level 56
God Stats
5W - 1L
1,751 SR
Queue Stats
9W - 8L
1,525 Elo+
Party 1
Rama
Rama
kèaz
Rama
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,525 Elo+
Party 1
Team Averages
Level 83
1,584 SR
1,525 Elo+

VS

Team Averages
Level 61
1,391 SR
1,176 Elo+
Jormungandr
Jormungandr
Cheshevsky
Jormungandr
Level 40
God Stats
0W - 3L
1,337 SR
Queue Stats
3W - 19L
1,144 Elo+
Party 2
Baron Samedi
Baron Samedi
Fruate1
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,196 Elo+
Party 2
Mulan
Mulan
TRND
Mulan
Level 81
God Stats
1W - 6L
1,337 SR
Queue Stats
6W - 24L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 10
12,691
747
15,878
14,323
6,564
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Thiaslar
Cthulhu
14
3 / 4 / 9
11,566
680
8,700
17,671
14,895
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
kèaz
Rama
16
7 / 2 / 9
11,927
702
14,418
11,033
4,543
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cheshevsky
Jormungandr
12
1 / 6 / 4
9,558
562
9,040
13,132
5,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Fruate1
Baron Samedi
14
5 / 6 / 2
11,067
651
14,209
13,053
6,165
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
TRND
Mulan
13
2 / 7 / 4
10,044
591
12,263
19,318
15,302
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
19
Kills
8
8
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cheshevsky
Jormungandr
1
6
4
0.5
L
Baron Samedi
Fruate1
Baron Samedi
5
6
2
1
W
9
2
10
7
L
Mulan
TRND
Mulan
2
7
4
0.57
W
Cthulhu
Thiaslar
Cthulhu
3
4
9
1.88
W
Rama
kèaz
Rama
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,996
Damage
35,512
43,027
Taken
45,503
26,002
Mitigated
27,110
18,154
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cheshevsky
Jormungandr
9,040
911
1,077
1,288
13,132
5,643
0
5,464
7,668
40,539
0
L
Baron Samedi
Fruate1
Baron Samedi
14,209
769
1,577
3,367
13,053
6,165
0
8,193
4,860
43,932
0
W
15,878
1,173
6,140
8,682
14,323
6,564
294
7,069
6,954
56,606
0
L
Mulan
TRND
Mulan
12,263
1,520
0
3,480
19,318
15,302
0
11,079
8,239
0
41,039
W
Cthulhu
Thiaslar
Cthulhu
8,700
677
0
1,476
17,671
14,895
240
9,237
8,179
30,165
0
W
Rama
kèaz
Rama
14,418
10,992
0
1,856
11,033
4,543
2,076
7,332
3,651
0
49,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,184
Gold Earned
30,669
175
Minions Killed
167
0
Camps Cleared
0
872,254
Distance Traveled
772,557
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,558
562
54
3
0
266,065
2
L
Baron Samedi
11,067
651
63
4
0
224,189
1
W
Ra
12,691
747
86
5
0
311,287
1
L
Mulan
10,044
591
50
3
0
282,303
3
W
Cthulhu
11,566
680
21
1
0
278,887
0
W
Rama
11,927
702
68
4
0
282,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role