Player Matchup

Cthulhu
Cthulhu
InternalUzi
Cthulhu
Level 24
God Stats
11W - 7L
1,651 SR
Queue Stats
107W - 75L
1,277 Elo+
Solo
Ah Puch
Ah Puch
Miniscuach
Ah Puch
Level 26
God Stats
7W - 4L
1,412 SR
Queue Stats
86W - 74L
1,273 Elo+
Solo
Fenrir
Fenrir
ShepDogg1234
Fenrir
Level 21
God Stats
2W - 0L
1,746 SR
Queue Stats
9W - 7L
1,263 Elo+
Solo
Nox
Nox
Spizzy Sloth
Nox
Level 16
God Stats
3W - 6L
1,310 SR
Queue Stats
20W - 13L
1,496 Elo+
Solo
Rama
Rama
jakorsnow
Rama
Level 29
God Stats
1W - 1L
1,510 SR
Queue Stats
42W - 46L
1,435 Elo+
Solo
Team Averages
Level 23
1,526 SR
1,349 Elo+

VS

Team Averages
Level 14
1,601 SR
1,218 Elo+
Amaterasu
Amaterasu
ItsAlan-JAJA
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,327 Elo+
Party 1
Zeus
Zeus
La_inmunda15
Zeus
Level 7
God Stats
0W - 1L
1,580 SR
Queue Stats
64W - 84L
922 Elo+
Party 1
Nemesis
Nemesis
MAIXANDER
Nemesis
Level 23
God Stats
8W - 8L
1,738 SR
Queue Stats
313W - 311L
1,279 Elo+
Party 1
Bellona
Bellona
Whailmer
Bellona
Level 12
God Stats
41W - 37L
1,577 SR
Queue Stats
134W - 108L
1,260 Elo+
Solo
Yemoja
Yemoja
ζεяφƒµχ
Yemoja
Level 14
God Stats
10W - 6L
1,608 SR
Queue Stats
242W - 268L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
InternalUzi
Cthulhu
18
5 / 0 / 3
10,994
550
10,465
12,416
8,915
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Miniscuach
Ah Puch
18
13 / 1 / 6
12,064
603
20,088
7,337
2,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
13
5 / 5 / 4
9,591
480
7,934
12,523
5,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 7 / 1
8,913
446
4,984
8,621
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
17
4 / 1 / 8
10,816
541
9,217
11,273
4,085
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ItsAlan-JAJA
Amaterasu
12
1 / 8 / 0
7,614
381
3,951
15,798
7,575
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 8 / 1
8,115
406
7,135
12,559
2,826
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
MAIXANDER
Nemesis
12
1 / 7 / 2
8,147
407
5,797
16,327
5,669
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Whailmer
Bellona
13
7 / 3 / 0
8,860
443
9,669
16,391
11,448
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 2
8,159
408
3,801
12,909
6,395
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
28
Kills
11
14
Deaths
29
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
InternalUzi
Cthulhu
5
0
3
6.5
L
Amaterasu
ItsAlan-JAJA
Amaterasu
1
8
0
0.13
L
1
8
1
0.19
L
Nemesis
MAIXANDER
Nemesis
1
7
2
0.29
W
Ah Puch
Miniscuach
Ah Puch
13
1
6
16
W
Fenrir
5
5
4
1.4
W
1
7
1
0.21
L
Bellona
Whailmer
Bellona
7
3
0
2.33
W
Rama
4
1
8
8
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,688
Damage
30,353
52,170
Taken
73,984
24,078
Mitigated
33,913
13,326
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
InternalUzi
Cthulhu
10,465
727
825
1,481
12,416
8,915
324
981
11,040
69,721
0
L
Amaterasu
ItsAlan-JAJA
Amaterasu
3,951
1,774
0
3,123
15,798
7,575
286
9,733
6,020
0
23,230
L
7,135
1,592
0
3,402
12,559
2,826
949
2,732
9,802
41,989
0
L
Nemesis
MAIXANDER
Nemesis
5,797
1,692
0
5,144
16,327
5,669
0
5,348
10,979
0
47,922
W
Ah Puch
Miniscuach
Ah Puch
20,088
1,024
0
3,252
7,337
2,640
860
656
6,506
72,156
0
W
Fenrir
7,934
1,935
0
2,574
12,523
5,628
1,024
5,319
7,154
0
30,630
W
4,984
625
0
0
8,621
2,810
553
413
7,887
38,556
0
L
Bellona
Whailmer
Bellona
9,669
2,843
0
4,603
16,391
11,448
312
10,707
5,184
0
39,949
W
Rama
9,217
8,080
0
5,194
11,273
4,085
5,808
4,375
6,798
0
59,202
L
3,801
959
353
689
12,909
6,395
324
6,347
6,462
26,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,378
Gold Earned
40,895
455
Minions Killed
310
0
Camps Cleared
0
1,711,387
Distance Traveled
1,750,954
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,994
550
112
6
0
354,626
1
L
Amaterasu
7,614
381
44
2
0
351,693
0
L
Zeus
8,115
406
78
4
0
287,267
0
L
Nemesis
8,147
407
76
4
0
390,158
1
W
Ah Puch
12,064
603
114
6
0
366,365
3
W
Fenrir
9,591
480
42
2
0
317,846
0
W
Nox
8,913
446
81
4
0
349,180
0
L
Bellona
8,860
443
73
4
0
401,637
4
W
Rama
10,816
541
106
5
0
323,370
2
L
Yemoja
8,159
408
39
2
0
320,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role