Player Matchup

Anubis
Anubis
BowToDaddyx
Anubis
Level 26
God Stats
3W - 2L
1,513 SR
Queue Stats
79W - 99L
1,264 Elo+
Solo
Yemoja
Yemoja
GRIMALDO93
Yemoja
Level 28
God Stats
13W - 8L
1,548 SR
Queue Stats
26W - 27L
1,279 Elo+
Solo
Nemesis
Nemesis
Galaktiikz
Nemesis
Level 38
God Stats
9W - 6L
1,596 SR
Queue Stats
134W - 135L
1,360 Elo+
Party 1
Heimdallr
Heimdallr
JAIROKUN
Heimdallr
Level 29
God Stats
13W - 18L
1,425 SR
Queue Stats
107W - 135L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
LaMentePR
Sun Wukong
Level 24
God Stats
1W - 3L
1,158 SR
Queue Stats
144W - 200L
1,100 Elo+
Party 1
Team Averages
Level 29
1,448 SR
1,266 Elo+

VS

Team Averages
Level 14
1,430 SR
1,210 Elo+
Neith
Neith
IlracZurnie
Neith
Level 5
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
MakschipTOP
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,054 Elo+
Solo
Nemesis
Nemesis
bobob147
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
906 Elo+
Solo
Sol
Sol
mattmancias
Sol
Level 24
God Stats
37W - 24L
1,582 SR
Queue Stats
90W - 82L
1,351 Elo+
Solo
Cthulhu
Cthulhu
sebyaguana
Cthulhu
Level 29
God Stats
6W - 14L
1,277 SR
Queue Stats
72W - 90L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 5 / 8
10,976
549
10,128
10,355
7,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
GRIMALDO93
Yemoja
13
1 / 5 / 8
9,936
497
7,231
13,838
6,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Galaktiikz
Nemesis
20
18 / 4 / 7
14,127
706
23,039
16,147
7,343
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
JAIROKUN
Heimdallr
16
5 / 5 / 4
10,907
545
10,963
11,564
4,483
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
LaMentePR
Sun Wukong
12
0 / 5 / 3
8,901
445
4,584
14,506
12,472
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,013
401
8,484
8,199
2,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
6
1 / 3 / 1
6,195
310
1,419
3,371
758
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
bobob147
Nemesis
13
1 / 11 / 4
7,910
396
5,450
17,257
4,443
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
14 / 8 / 6
10,760
538
21,712
20,667
5,889
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
sebyaguana
Cthulhu
15
3 / 6 / 14
10,505
525
9,848
20,650
14,055
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
51
31
Kills
23
24
Deaths
32
30
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
5
8
2.2
W
Yemoja
GRIMALDO93
Yemoja
1
5
8
1
W
Nemesis
Galaktiikz
Nemesis
18
4
7
5.38
L
4
4
3
1.38
W
Heimdallr
JAIROKUN
Heimdallr
5
5
4
1.4
W
Sun Wukong
LaMentePR
Sun Wukong
0
5
3
0.3
L
Fenrir
1
3
1
0.5
L
Nemesis
bobob147
Nemesis
1
11
4
0.27
L
14
8
6
2.13
L
Cthulhu
sebyaguana
Cthulhu
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,945
Damage
46,913
66,410
Taken
70,144
38,003
Mitigated
27,867
15,952
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,128
760
171
1,892
10,355
7,505
2,029
5,966
4,389
50,535
0
W
Yemoja
GRIMALDO93
Yemoja
7,231
1,330
2,011
3,235
13,838
6,200
612
8,583
5,255
43,452
0
W
Nemesis
Galaktiikz
Nemesis
23,039
12,303
0
5,247
16,147
7,343
2,864
4,740
11,407
0
118,399
L
8,484
3,689
0
1,229
8,199
2,722
0
1,468
6,656
0
25,567
W
Heimdallr
JAIROKUN
Heimdallr
10,963
5,219
0
1,791
11,564
4,483
1,612
7,469
4,095
0
44,756
W
Sun Wukong
LaMentePR
Sun Wukong
4,584
613
0
1,605
14,506
12,472
1,663
4,802
9,704
0
23,142
L
Fenrir
1,419
629
0
464
3,371
758
120
1,503
1,843
0
8,556
L
Nemesis
bobob147
Nemesis
5,450
1,726
0
1,039
17,257
4,443
1,239
3,656
13,526
0
22,843
L
21,712
10,076
0
7,347
20,667
5,889
230
4,582
16,060
47,986
0
L
Cthulhu
sebyaguana
Cthulhu
9,848
1,220
761
3,487
20,650
14,055
274
6,150
14,380
35,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,847
Gold Earned
43,383
397
Minions Killed
199
0
Camps Cleared
0
1,678,654
Distance Traveled
1,605,429
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,976
549
72
4
0
269,123
0
W
Yemoja
9,936
497
70
4
0
320,598
1
W
Nemesis
14,127
706
159
8
0
416,732
4
L
Neith
8,013
401
43
2
0
394,241
0
W
Heimdallr
10,907
545
58
3
0
335,442
2
W
Sun Wukong
8,901
445
38
2
0
336,759
1
L
Fenrir
6,195
310
18
1
0
115,655
0
L
Nemesis
7,910
396
31
2
0
375,445
2
L
Sol
10,760
538
60
3
0
382,465
2
L
Cthulhu
10,505
525
47
2
0
337,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role