Player Matchup

Xing Tian
Xing Tian
MONZI22
Xing Tian
Level 80
God Stats
1W - 4L
1,307 SR
Queue Stats
20W - 27L
1,357 Elo+
Solo
Neith
Neith
Melimirim
Neith
Level 13
God Stats
6W - 4L
1,613 SR
Queue Stats
23W - 14L
1,580 Elo+
Solo
Nemesis
Nemesis
lxXlAdamlXxl
Nemesis
Level 87
God Stats
1W - 2L
1,674 SR
Queue Stats
10W - 25L
1,251 Elo+
Solo
Team Averages
Level 60
1,531 SR
1,396 Elo+

VS

Team Averages
Level 75
1,386 SR
1,373 Elo+
Ra
Ra
FettMandalore
Ra
Level 88
God Stats
8W - 12L
1,309 SR
Queue Stats
220W - 320L
1,388 Elo+
Party 1
King Arthur
King Arthur
HFC290101
King Arthur
Level 107
God Stats
22W - 39L
1,400 SR
Queue Stats
301W - 375L
1,387 Elo+
Solo
Neith
Neith
Melaye22
Neith
Level 29
God Stats
53W - 73L
1,450 SR
Queue Stats
122W - 220L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MONZI22
Xing Tian
20
8 / 4 / 12
20,162
672
19,915
33,446
52,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Melimirim
Neith
20
7 / 5 / 15
19,012
634
38,558
34,352
33,267
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
lxXlAdamlXxl
Nemesis
20
8 / 8 / 7
18,423
614
9,409
24,558
13,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 6
19,213
640
28,148
20,952
12,473
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
HFC290101
King Arthur
20
6 / 9 / 6
18,101
603
25,469
37,932
41,496
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Melaye22
Neith
20
4 / 7 / 8
18,846
628
21,512
21,306
8,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
23
Kills
17
17
Deaths
23
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
7
6
1.43
W
King Arthur
HFC290101
King Arthur
6
9
6
1
L
Xing Tian
MONZI22
Xing Tian
8
4
12
3.5
W
Neith
Melaye22
Neith
4
7
8
1.14
L
Neith
Melimirim
Neith
7
5
15
2.9
L
Nemesis
lxXlAdamlXxl
Nemesis
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,882
Damage
75,129
92,356
Taken
80,190
99,810
Mitigated
62,184
15,597
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,148
1,795
2,102
4,389
20,952
12,473
267
9,493
11,309
107,790
0
W
King Arthur
HFC290101
King Arthur
25,469
3,715
0
944
37,932
41,496
569
6,186
31,306
7,467
88,057
L
Xing Tian
MONZI22
Xing Tian
19,915
2,014
188
3,195
33,446
52,750
191
14,064
19,282
71,423
0
W
Neith
Melaye22
Neith
21,512
11,103
0
5,283
21,306
8,215
2,225
4,519
16,387
0
85,382
L
Neith
Melimirim
Neith
38,558
20,233
0
10,241
34,352
33,267
2,476
10,027
23,848
0
165,604
L
Nemesis
lxXlAdamlXxl
Nemesis
9,409
2,325
0
1,973
24,558
13,793
667
6,563
17,945
0
72,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,597
Gold Earned
56,160
297
Minions Killed
294
0
Camps Cleared
0
1,498,917
Distance Traveled
1,500,478
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
19,213
640
98
3
0
522,226
11
W
King Arthur
18,101
603
63
2
0
500,499
3
L
Xing Tian
20,162
672
65
2
0
512,224
2
W
Neith
18,846
628
133
4
0
477,753
4
L
Neith
19,012
634
159
5
0
488,027
2
L
Nemesis
18,423
614
73
2
0
498,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role