Player Matchup

Cthulhu
Cthulhu
CoreFighter0
Cthulhu
Level 17
God Stats
27W - 13L
1,473 SR
Queue Stats
124W - 89L
1,491 Elo+
Solo
Merlin
Merlin
DEADPOOLS TAC0
Merlin
Level 27
God Stats
17W - 23L
1,344 SR
Queue Stats
156W - 184L
1,435 Elo+
Solo
Serqet
Serqet
Kingbrucelee23
Serqet
Level 22
God Stats
1W - 1L
1,100 SR
Queue Stats
37W - 54L
1,386 Elo+
Solo
Aphrodite
Aphrodite
Moox001
Aphrodite
Level 11
God Stats
61W - 30L
1,355 SR
Queue Stats
191W - 147L
1,393 Elo+
Solo
Jing Wei
Jing Wei
Sebasbando
Jing Wei
Level 29
God Stats
10W - 10L
1,512 SR
Queue Stats
151W - 131L
1,474 Elo+
Solo
Team Averages
Level 21
1,357 SR
1,436 Elo+

VS

Team Averages
Level 14
1,504 SR
1,411 Elo+
Thor
Thor
HzelAndreus
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,248 Elo+
Solo
Anhur
Anhur
P61nc3
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,463 Elo+
Solo
Ares
Ares
WesTie D
Ares
Level 18
God Stats
5W - 6L
1,439 SR
Queue Stats
31W - 35L
1,380 Elo+
Solo
Rama
Rama
fiyahhhh
Rama
Level 28
God Stats
43W - 59L
1,582 SR
Queue Stats
403W - 417L
1,455 Elo+
Solo
Hachiman
Hachiman
iiDunk_Youii
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoreFighter0
Cthulhu
18
6 / 0 / 25
12,632
1,148
19,267
14,993
15,872
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 1 / 20
11,265
1,024
14,088
3,546
1,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 0 / 18
10,935
994
8,526
8,646
4,670
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Moox001
Aphrodite
18
3 / 0 / 25
10,955
996
5,551
4,037
2,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Sebasbando
Jing Wei
20
20 / 0 / 12
13,133
1,194
26,912
8,107
4,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

310

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 0
9,623
875
5,487
15,880
6,950
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
P61nc3
Anhur
16
0 / 9 / 1
9,604
873
4,702
20,726
8,113
Ares
14
0 / 5 / 0
8,850
805
4,147
12,967
8,752
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
0 / 4 / 0
9,322
847
12,442
17,476
7,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
iiDunk_Youii
Hachiman
14
0 / 12 / 0
8,917
811
6,018
17,240
7,073
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
2
38
Kills
1
1
Deaths
38
100
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CoreFighter0
Cthulhu
6
0
25
18.5
W
5
1
20
15
L
1
8
0
0.13
W
4
0
18
13
W
Aphrodite
Moox001
Aphrodite
3
0
25
15.5
L
Anhur
P61nc3
Anhur
0
9
1
0.06
W
Jing Wei
Sebasbando
Jing Wei
20
0
12
26
L
Ares
0
5
0
0
L
Rama
0
4
0
0
L
Hachiman
iiDunk_Youii
Hachiman
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,344
Damage
32,796
39,329
Taken
84,289
28,959
Mitigated
38,078
9,553
Healing
2,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CoreFighter0
Cthulhu
19,267
1,346
484
250
14,993
15,872
0
1,739
13,254
35,384
0
W
14,088
373
354
159
3,546
1,645
0
442
3,104
35,201
0
L
5,487
465
231
450
15,880
6,950
0
8,009
7,361
0
27,836
W
8,526
2,049
0
231
8,646
4,670
0
495
8,151
0
15,018
W
Aphrodite
Moox001
Aphrodite
5,551
1,074
5,286
2,789
4,037
2,685
0
116
3,921
11,915
0
L
Anhur
P61nc3
Anhur
4,702
1,817
0
0
20,726
8,113
0
9,166
11,170
0
13,176
W
Jing Wei
Sebasbando
Jing Wei
26,912
18,431
0
0
8,107
4,087
0
1,355
6,752
0
52,818
L
Ares
4,147
286
0
8
12,967
8,752
0
6,612
6,067
14,729
0
L
Rama
12,442
9,824
0
2,302
17,476
7,190
0
7,485
9,991
0
32,769
L
Hachiman
iiDunk_Youii
Hachiman
6,018
2,177
0
0
17,240
7,073
0
7,634
9,606
0
15,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,920
Gold Earned
46,316
191
Minions Killed
159
7
Camps Cleared
0
1,004,587
Distance Traveled
781,207
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,632
1,148
47
4
0
213,591
2
W
Merlin
11,265
1,024
48
4
1
196,428
0
L
Thor
9,623
875
53
5
0
168,590
4
W
Serqet
10,935
994
18
2
1
195,031
0
W
Aphrodite
10,955
996
19
2
1
217,366
0
L
Anhur
9,604
873
23
2
0
156,000
0
W
Jing Wei
13,133
1,194
59
5
4
182,171
0
L
Ares
8,850
805
21
2
0
130,078
0
L
Rama
9,322
847
43
4
0
191,808
0
L
Hachiman
8,917
811
19
2
0
134,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role