Player Matchup

Cthulhu
Cthulhu
Medussa0
Cthulhu
Level 8
God Stats
4W - 5L
1,443 SR
Queue Stats
8W - 19L
1,315 Elo+
Party 4
Kukulkan
Kukulkan
Oliviaahey
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,171 Elo+
Party 4
Neith
Neith
Starwitch
Neith
Level 19
God Stats
38W - 28L
1,500 SR
Queue Stats
139W - 164L
1,377 Elo+
Party 1
Tyr
Tyr
Umbracore
Tyr
Level 28
God Stats
29W - 32L
1,660 SR
Queue Stats
129W - 141L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
feanorlahndao
Tsukuyomi
Level 17
God Stats
10W - 9L
1,535 SR
Queue Stats
19W - 29L
1,368 Elo+
Solo
Team Averages
Level 15
1,528 SR
1,336 Elo+

VS

Team Averages
Level 14
1,402 SR
1,254 Elo+
King Arthur
King Arthur
Fifre3165
King Arthur
Level 12
God Stats
10W - 9L
1,412 SR
Queue Stats
50W - 73L
1,277 Elo+
Solo
Nemesis
Nemesis
Roman1110
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,136 Elo+
Party 2
Rama
Rama
SPzombie
Rama
Level 23
God Stats
1W - 4L
1,340 SR
Queue Stats
97W - 72L
1,374 Elo+
Party 3
Ra
Ra
Tasur2103
Ra
Level 5
God Stats
3W - 3L
1,260 SR
Queue Stats
3W - 6L
1,136 Elo+
Party 2
Artemis
Artemis
ValdorKillson
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 82L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Medussa0
Cthulhu
20
2 / 0 / 22
13,971
998
12,905
33,030
46,209
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Oliviaahey
Kukulkan
20
0 / 8 / 13
12,620
901
4,469
13,455
7,242
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Starwitch
Neith
20
9 / 2 / 13
15,064
1,076
22,721
14,312
7,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

20
9 / 8 / 16
15,035
1,074
21,064
26,176
40,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
feanorlahndao
Tsukuyomi
20
18 / 10 / 11
16,840
1,203
37,979
28,480
17,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fifre3165
King Arthur
19
7 / 8 / 8
13,898
993
13,125
22,823
31,333
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Roman1110
Nemesis
20
7 / 10 / 18
14,976
1,070
16,377
27,657
11,533
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
20
6 / 6 / 15
14,196
1,014
26,894
21,879
7,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 7 / 19
13,894
992
21,731
17,319
6,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
20
5 / 7 / 19
14,146
1,010
32,027
15,115
5,882
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
107
38
Kills
28
28
Deaths
38
75
Assists
79
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fifre3165
King Arthur
7
8
8
1.38
W
Cthulhu
Medussa0
Cthulhu
2
0
22
13
W
Kukulkan
Oliviaahey
Kukulkan
0
8
13
0.81
L
Nemesis
Roman1110
Nemesis
7
10
18
1.6
L
Rama
6
6
15
2.25
W
Neith
Starwitch
Neith
9
2
13
7.75
L
3
7
19
1.79
W
9
8
16
2.13
L
Artemis
5
7
19
2.07
W
Tsukuyomi
feanorlahndao
Tsukuyomi
18
10
11
2.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,138
Damage
110,154
115,453
Taken
104,793
118,783
Mitigated
62,884
8,885
Healing
23,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fifre3165
King Arthur
13,125
2,495
0
550
22,823
31,333
0
3,632
19,191
0
19,248
W
Cthulhu
Medussa0
Cthulhu
12,905
1,025
0
0
33,030
46,209
0
6,121
26,769
24,935
0
W
Kukulkan
Oliviaahey
Kukulkan
4,469
2,956
0
0
13,455
7,242
0
2,298
11,057
33,668
0
L
Nemesis
Roman1110
Nemesis
16,377
10,789
0
3,149
27,657
11,533
0
3,335
24,322
0
35,655
L
Rama
26,894
24,653
0
6,113
21,879
7,917
0
5,111
16,768
0
53,548
W
Neith
Starwitch
Neith
22,721
11,676
0
5,251
14,312
7,365
0
1,126
13,086
0
59,271
L
21,731
3,573
7,285
5,367
17,319
6,219
0
3,054
14,265
47,535
0
W
21,064
1,711
0
2,894
26,176
40,104
0
6,154
19,797
0
38,367
L
Artemis
32,027
18,179
0
1,471
15,115
5,882
0
2,242
12,873
0
61,274
W
Tsukuyomi
feanorlahndao
Tsukuyomi
37,979
11,603
0
740
28,480
17,863
0
6,032
22,348
0
52,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,530
Gold Earned
71,110
248
Minions Killed
254
3
Camps Cleared
5
1,162,459
Distance Traveled
1,114,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,898
993
16
1
0
206,302
0
W
Cthulhu
13,971
998
43
3
0
274,484
0
W
Kukulkan
12,620
901
63
5
0
142,539
0
L
Nemesis
14,976
1,070
35
3
0
265,561
0
L
Rama
14,196
1,014
60
4
2
218,098
0
W
Neith
15,064
1,076
78
6
1
216,858
0
L
Ra
13,894
992
63
5
1
214,414
0
W
Tyr
15,035
1,074
37
3
1
282,522
0
L
Artemis
14,146
1,010
80
6
2
210,562
0
W
Tsukuyomi
16,840
1,203
27
2
1
246,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role