Player Matchup

Baron Samedi
Baron Samedi
Crunch1031
Baron Samedi
Level 9
God Stats
4W - 9L
1,373 SR
Queue Stats
6W - 23L
1,265 Elo+
Party 1
Neith
Neith
GamingSwine
Neith
Level 6
God Stats
5W - 11L
1,422 SR
Queue Stats
6W - 12L
1,249 Elo+
Solo
Pele
Pele
Sykd
Pele
Level 5
God Stats
2W - 4L
1,022 SR
Queue Stats
3W - 10L
1,096 Elo+
Party 1
Team Averages
Level 7
1,272 SR
1,203 Elo+

VS

Team Averages
Level 13
1,584 SR
1,306 Elo+
Cthulhu
Cthulhu
DSully22
Cthulhu
Level 8
God Stats
4W - 4L
1,581 SR
Queue Stats
4W - 4L
1,499 Elo+
Solo
Anhur
Anhur
chris12251986
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Solo
Tsukuyomi
Tsukuyomi
teflon253
Tsukuyomi
Level 22
God Stats
0W - 4L
1,672 SR
Queue Stats
11W - 38L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crunch1031
Baron Samedi
13
8 / 1 / 7
9,856
704
6,373
4,403
2,032
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 0 / 7
10,733
767
15,533
7,292
2,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Sykd
Pele
13
3 / 0 / 15
9,530
681
6,842
8,206
2,927
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DSully22
Cthulhu
12
1 / 3 / 0
8,907
636
3,471
12,861
6,581
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

10
0 / 11 / 0
7,328
523
2,910
11,792
3,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
teflon253
Tsukuyomi
9
0 / 7 / 0
7,115
508
6,930
11,682
3,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
21
Kills
1
1
Deaths
21
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crunch1031
Baron Samedi
8
1
7
11.5
L
Cthulhu
DSully22
Cthulhu
1
3
0
0.33
W
10
0
7
13.5
W
Pele
Sykd
Pele
3
0
15
10.5
L
0
11
0
0
L
Tsukuyomi
teflon253
Tsukuyomi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,748
Damage
13,311
19,901
Taken
36,335
7,603
Mitigated
14,479
4,660
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crunch1031
Baron Samedi
6,373
570
724
1,496
4,403
2,032
661
959
3,444
19,789
0
L
Cthulhu
DSully22
Cthulhu
3,471
146
80
3,038
12,861
6,581
0
2,391
10,470
26,451
0
W
15,533
8,094
0
1,520
7,292
2,644
2,054
1,162
6,130
0
53,283
W
Pele
Sykd
Pele
6,842
1,065
0
920
8,206
2,927
0
1,350
6,856
0
21,657
L
2,910
1,305
0
225
11,792
3,928
0
1,894
9,898
0
18,828
L
Tsukuyomi
teflon253
Tsukuyomi
6,930
1,916
0
360
11,682
3,970
0
2,136
9,546
0
16,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
23,350
111
Minions Killed
85
0
Camps Cleared
0
741,809
Distance Traveled
575,275
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,856
704
16
1
0
235,468
2
L
Cthulhu
8,907
636
36
3
0
189,940
3
W
Neith
10,733
767
68
5
0
244,771
0
W
Pele
9,530
681
27
2
0
261,570
2
L
Anhur
7,328
523
36
3
0
159,823
4
L
Tsukuyomi
7,115
508
13
1
0
225,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role