Player Matchup

Yemoja
Yemoja
Silver IV
Comp Clayx
Yemoja
Silver IV
Level 88
God Stats
7W - 1L
1,834 SR
Queue Stats
64W - 80L
1,135 MMR
Solo
Vamana
Vamana
Silver III
Ragnar tbh
Vamana
Silver III
Level 66
God Stats
0W - 1L
1,360 SR
Queue Stats
50W - 48L
1,167 MMR
Solo
Chang'e
Chang'e
Silver II
RelaxBro94
Chang'e
Silver II
Level 127
God Stats
31W - 34L
1,515 SR
Queue Stats
303W - 325L
1,128 MMR
Solo
Skadi
Skadi
Gold V
Shinpuru2612
Skadi
Gold V
Level 89
God Stats
12W - 12L
1,593 SR
Queue Stats
209W - 192L
1,152 MMR
Solo
Ravana
Ravana
Silver III
WizardBadger760
Ravana
Silver III
Level 106
God Stats
8W - 11L
1,471 SR
Queue Stats
244W - 247L
1,163 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,554 SR
1,149 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,343 SR
1,220 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
Adieu Amayu
Fenrir
Gold V
Level 124
God Stats
9W - 14L
1,363 SR
Queue Stats
834W - 795L
1,173 MMR
Solo
Aphrodite
Aphrodite
Silver IV
DiabolusMortem
Aphrodite
Silver IV
Level 139
God Stats
1W - 0L
1,323 SR
Queue Stats
18W - 19L
1,143 MMR
Solo
He Bo
He Bo
Silver III
MartinezB98
He Bo
Silver III
Level 99
God Stats
3W - 3L
1,320 SR
Queue Stats
186W - 194L
1,158 MMR
Solo
Osiris
Osiris
Silver II
SuperHoneyBee-
Osiris
Silver II
Level 127
God Stats
3W - 5L
1,210 SR
Queue Stats
351W - 327L
1,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Comp Clayx
Yemoja
20
7 / 7 / 30
18,692
505
17,358
43,326
67,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
Ragnar tbh
Vamana
20
10 / 7 / 10
17,813
481
24,353
36,542
25,234
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
RelaxBro94
Chang'e
20
6 / 10 / 16
17,236
466
32,821
31,098
17,860
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 9 / 9
19,449
526
30,630
24,372
11,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 6 / 13
18,713
506
17,766
31,735
39,703
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HeraAchillesBakasuraTsukuyomiCthulhu

VS

Bans
ArachneHeimdallrCupidKumbhakarnaRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
17 / 11 / 6
24,749
669
39,581
35,783
13,689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
10 / 6 / 12
19,674
532
29,690
38,357
32,162
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
DiabolusMortem
Aphrodite
20
2 / 9 / 14
18,931
512
16,027
31,151
30,940
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
9 / 7 / 9
19,784
535
33,150
30,681
10,722
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 11 / 17
17,174
464
12,713
41,512
59,124
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
96
44
Kills
38
39
Deaths
44
78
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
17
11
6
1.82
W
Fenrir
10
6
12
2.67
L
Yemoja
Comp Clayx
Yemoja
7
7
30
3.14
W
Aphrodite
DiabolusMortem
Aphrodite
2
9
14
1
W
9
7
9
1.93
L
Vamana
Ragnar tbh
Vamana
10
7
10
2.14
L
Chang'e
RelaxBro94
Chang'e
6
10
16
1.4
L
11
9
9
1.72
W
0
11
17
0.77
L
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,928
Damage
131,161
167,073
Taken
177,484
161,695
Mitigated
146,637
39,462
Healing
62,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
39,581
28,620
0
10,066
35,783
13,689
7,033
7,862
27,843
0
245,614
W
Fenrir
29,690
7,850
2,121
9,047
38,357
32,162
4,317
10,348
27,859
0
119,996
L
Yemoja
Comp Clayx
Yemoja
17,358
3,462
9,226
4,218
43,326
67,817
1,152
11,963
30,685
41,959
0
W
Aphrodite
DiabolusMortem
Aphrodite
16,027
1,403
13,286
13,878
31,151
30,940
2,313
11,445
19,406
113,582
0
W
33,150
1,106
0
6,795
30,681
10,722
883
10,441
20,182
148,819
0
L
Vamana
Ragnar tbh
Vamana
24,353
14,432
0
10,367
36,542
25,234
808
11,858
24,429
0
145,771
L
Chang'e
RelaxBro94
Chang'e
32,821
1,438
4,002
6,580
31,098
17,860
978
12,041
18,605
104,504
0
L
30,630
14,006
0
345
24,372
11,081
5,763
2,444
21,828
0
148,991
W
12,713
4,968
944
6,494
41,512
59,124
620
16,265
25,073
0
72,600
L
17,766
2,935
0
4,724
31,735
39,703
2,037
11,029
20,504
0
101,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,903
Gold Earned
100,312
719
Minions Killed
835
0
Camps Cleared
0
3,023,863
Distance Traveled
3,057,511
35
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
24,749
669
290
8
0
560,582
5
W
Fenrir
19,674
532
116
3
0
653,548
2
L
Yemoja
18,692
505
55
1
0
624,789
5
W
Aphrodite
18,931
512
189
5
0
595,163
5
W
He Bo
19,784
535
144
4
0
638,774
5
L
Vamana
17,813
481
168
5
0
564,088
1
L
Chang'e
17,236
466
120
3
0
570,988
2
L
Skadi
19,449
526
206
6
0
627,745
15
W
Osiris
17,174
464
96
3
0
609,444
0
L
Ravana
18,713
506
170
5
0
636,253
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role