Player Matchup

King Arthur
King Arthur
Ganjoh4200
King Arthur
Level 44
God Stats
41W - 54L
1,431 SR
Queue Stats
259W - 311L
1,262 Elo+
Solo
Loki
Loki
JTK_smile96
Loki
Level 107
God Stats
9W - 9L
1,497 SR
Queue Stats
96W - 111L
1,382 Elo+
Solo
Olorun
Olorun
SuicidalRapture
Olorun
Level 125
God Stats
6W - 6L
1,302 SR
Queue Stats
586W - 597L
1,380 Elo+
Solo
Anhur
Anhur
TwerkinOnYoGrave
Anhur
Level 99
God Stats
10W - 15L
1,357 SR
Queue Stats
592W - 632L
1,369 Elo+
Solo
Aphrodite
Aphrodite
Tytysi
Aphrodite
Level 79
God Stats
42W - 47L
1,492 SR
Queue Stats
393W - 372L
1,394 Elo+
Solo
Team Averages
Level 91
1,416 SR
1,357 Elo+

VS

Team Averages
Level 86
1,482 SR
1,317 Elo+
Odin
Odin
El_Viejito_2000
Odin
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
192W - 319L
1,263 Elo+
Solo
Cthulhu
Cthulhu
KSI DirtyDog 7
Cthulhu
Level 123
God Stats
3W - 1L
1,726 SR
Queue Stats
26W - 15L
1,228 Elo+
Solo
Fenrir
Fenrir
Sundancekid9888
Fenrir
Level 89
God Stats
24W - 20L
1,470 SR
Queue Stats
199W - 201L
1,388 Elo+
Solo
Skadi
Skadi
TorN NoVa
Skadi
Level 46
God Stats
23W - 23L
1,508 SR
Queue Stats
252W - 244L
1,332 Elo+
Solo
Discordia
Discordia
wild754orange
Discordia
Level 124
God Stats
0W - 3L
1,204 SR
Queue Stats
48W - 59L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ganjoh4200
King Arthur
6
0 / 0 / 1
3,795
759
1,334
2,445
1,137
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 0
3,832
766
1,421
2,653
503
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 0
4,163
833
1,414
2,216
636
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
1 / 1 / 2
3,698
740
1,923
3,191
686
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Aphrodite
Tytysi
Aphrodite
5
1 / 1 / 2
3,568
714
1,801
3,224
954
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,314
663
749
2,789
1,112
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
1 / 1 / 0
3,172
634
1,616
3,449
769
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 0 / 0
2,943
589
560
1,626
343
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
TorN NoVa
Skadi
6
1 / 2 / 1
3,539
708
2,699
1,975
414
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
wild754orange
Discordia
6
0 / 2 / 0
3,330
666
816
2,466
660
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
King Arthur
Ganjoh4200
King Arthur
0
0
1
0.5
W
2
0
0
2
L
1
1
0
1
W
2
0
0
2
L
0
0
0
0
L
Skadi
TorN NoVa
Skadi
1
2
1
0.75
W
1
1
2
2
W
Aphrodite
Tytysi
Aphrodite
1
1
2
2
L
Discordia
wild754orange
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,893
Damage
6,440
13,729
Taken
12,305
3,916
Mitigated
3,298
6,484
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
749
175
0
775
2,789
1,112
0
0
2,564
0
10,209
W
King Arthur
Ganjoh4200
King Arthur
1,334
40
0
690
2,445
1,137
38
0
2,323
0
12,624
W
1,421
202
0
1,374
2,653
503
0
58
2,575
0
12,625
L
1,616
127
58
1,088
3,449
769
0
891
2,558
5,086
0
W
1,414
59
0
438
2,216
636
68
816
1,400
16,283
0
L
560
99
0
798
1,626
343
0
264
1,362
0
5,493
L
Skadi
TorN NoVa
Skadi
2,699
1,447
0
123
1,975
414
15
646
1,329
0
11,570
W
1,923
1,217
111
950
3,191
686
135
785
2,406
0
10,741
W
Aphrodite
Tytysi
Aphrodite
1,801
525
1,059
1,862
3,224
954
0
773
2,451
8,578
0
L
Discordia
wild754orange
Discordia
816
35
0
480
2,466
660
0
1,414
1,052
13,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,056
Gold Earned
16,298
116
Minions Killed
88
0
Camps Cleared
0
504,550
Distance Traveled
452,653
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,314
663
21
4
0
95,087
1
W
King Arthur
3,795
759
21
4
0
113,674
0
W
Loki
3,832
766
32
6
0
121,461
0
L
Cthulhu
3,172
634
6
1
0
113,244
1
W
Olorun
4,163
833
31
6
0
98,641
2
L
Fenrir
2,943
589
16
3
0
57,530
0
L
Skadi
3,539
708
22
4
0
95,471
1
W
Anhur
3,698
740
19
4
0
89,319
1
W
Aphrodite
3,568
714
13
3
0
81,455
1
L
Discordia
3,330
666
23
5
0
91,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role