Player Matchup

Da Ji
Da Ji
Silver III
GozaruSenpai
Da Ji
Silver III
Level 102
God Stats
0W - 2L
1,520 SR
Queue Stats
24W - 23L
1,181 MMR
Solo
Kukulkan
Kukulkan
Silver I
KhanHe
Kukulkan
Silver I
Level 125
God Stats
12W - 13L
1,529 SR
Queue Stats
291W - 337L
1,182 MMR
Solo
Sol
Sol
Silver III
hllfix
Sol
Silver III
Level 80
God Stats
1W - 3L
1,326 SR
Queue Stats
273W - 262L
1,097 MMR
Solo
Yemoja
Yemoja
Silver I
ottomanslap34
Yemoja
Silver I
Level 149
God Stats
29W - 28L
1,710 SR
Queue Stats
432W - 434L
1,085 MMR
Solo
Izanami
Izanami
Silver II
несфератус
Izanami
Silver II
Level 125
God Stats
2W - 2L
1,335 SR
Queue Stats
54W - 54L
1,088 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,484 SR
1,127 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,520 SR
1,271 MMR
Amaterasu
Amaterasu
Bronze III
Padel253
Amaterasu
Bronze III
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 241L
1,131 MMR
Solo
Ravana
Ravana
Silver I
ZaLunaTiCo
Ravana
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver III
caKiBaticaSRB
Cupid
Silver III
Level 158
God Stats
2W - 3L
1,598 SR
Queue Stats
158W - 153L
1,062 MMR
Solo
Geb
Geb
Silver I
rubiol
Geb
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver IV
yikesbrother
Merlin
Silver IV
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
86W - 54L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
11,541
481
7,878
12,066
4,354
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
KhanHe
Kukulkan
18
2 / 7 / 2
12,209
509
13,483
13,658
5,053
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
hllfix
Sol
19
1 / 5 / 0
12,344
514
12,103
16,232
5,180
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 7 / 3
11,043
460
5,152
18,413
18,383
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 8 / 3
10,941
456
11,249
15,768
5,371
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BakasuraNemesisTsukuyomiArachneCthulhu

VS

Bans
FreyaAnubisRamaChronosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Padel253
Amaterasu
20
8 / 0 / 6
15,997
667
13,065
23,206
23,238
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
ZaLunaTiCo
Ravana
20
8 / 1 / 8
15,089
629
12,257
12,061
5,938
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 3 / 7
14,031
585
6,463
13,925
6,363
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
rubiol
Geb
17
4 / 3 / 15
13,985
583
9,598
24,068
31,713
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
20
7 / 0 / 11
15,746
656
17,460
11,041
4,690
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
7
Kills
29
29
Deaths
7
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Kukulkan
KhanHe
Kukulkan
2
7
2
0.43
W
Amaterasu
Padel253
Amaterasu
8
0
6
11
W
Ravana
ZaLunaTiCo
Ravana
8
1
8
12
W
2
3
7
1.83
L
Sol
hllfix
Sol
1
5
0
0.2
L
0
7
3
0.21
W
Geb
rubiol
Geb
4
3
15
3.83
W
Merlin
7
0
11
12.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,865
Damage
58,843
76,137
Taken
84,301
38,341
Mitigated
71,942
15,857
Healing
30,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,878
1,632
0
4,839
12,066
4,354
0
2,659
9,382
0
69,405
L
Kukulkan
KhanHe
Kukulkan
13,483
376
0
0
13,658
5,053
0
6,411
7,222
92,750
0
W
Amaterasu
Padel253
Amaterasu
13,065
5,322
0
13,180
23,206
23,238
2,774
11,964
11,242
719
92,849
W
Ravana
ZaLunaTiCo
Ravana
12,257
4,051
0
5,422
12,061
5,938
3,104
4,573
7,488
0
111,135
W
6,463
3,250
1,575
3,506
13,925
6,363
6,472
3,563
10,362
0
101,210
L
Sol
hllfix
Sol
12,103
6,159
0
8,210
16,232
5,180
2,764
2,175
13,651
91,818
0
L
5,152
533
982
1,099
18,413
18,383
0
9,650
8,738
31,195
0
W
Geb
rubiol
Geb
9,598
682
0
3,112
24,068
31,713
66
6,439
17,629
32,109
0
W
Merlin
17,460
1,971
425
3,482
11,041
4,690
4,315
5,279
5,762
141,344
0
L
11,249
7,222
0
727
15,768
5,371
2,802
6,731
8,912
0
80,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,078
Gold Earned
74,848
664
Minions Killed
719
0
Camps Cleared
0
2,080,883
Distance Traveled
2,480,600
43
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,541
481
97
4
0
435,492
7
L
Kukulkan
12,209
509
174
7
0
434,008
11
W
Amaterasu
15,997
667
154
6
0
537,482
4
W
Ravana
15,089
629
138
6
0
547,295
8
W
Cupid
14,031
585
159
7
0
418,308
4
L
Sol
12,344
514
169
7
0
399,485
8
L
Yemoja
11,043
460
61
3
0
432,000
13
W
Geb
13,985
583
36
2
0
490,887
9
W
Merlin
15,746
656
232
10
0
486,628
10
L
Izanami
10,941
456
163
7
0
379,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role