Player Matchup

Mercury
Mercury
Behrami
Mercury
Level 21
God Stats
9W - 6L
1,682 SR
Queue Stats
100W - 111L
1,362 Elo+
Solo
Bacchus
Bacchus
Hebert2558
Bacchus
Level 29
God Stats
3W - 6L
1,230 SR
Queue Stats
257W - 289L
1,380 Elo+
Solo
Nemesis
Nemesis
JAVIERK1
Nemesis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Nicah12
Neith
Level 24
God Stats
10W - 7L
1,547 SR
Queue Stats
21W - 30L
1,238 Elo+
Solo
Pele
Pele
SouljjaBoyTellEm
Pele
Level 19
God Stats
17W - 16L
1,428 SR
Queue Stats
133W - 153L
1,248 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,346 Elo+

VS

Team Averages
Level 15
1,312 SR
1,240 Elo+
Cthulhu
Cthulhu
FireKing898
Cthulhu
Level 21
God Stats
27W - 34L
1,381 SR
Queue Stats
52W - 66L
1,257 Elo+
Solo
Pele
Pele
GodlyDeviant
Pele
Level 18
God Stats
3W - 11L
1,247 SR
Queue Stats
24W - 29L
1,280 Elo+
Party 1
Ra
Ra
crspears
Ra
Level 8
God Stats
18W - 25L
1,360 SR
Queue Stats
21W - 27L
1,328 Elo+
Party 1
Anhur
Anhur
iampony2
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 102L
1,276 Elo+
Solo
Hel
Hel
joaco0904
Hel
Level 9
God Stats
0W - 5L
1,072 SR
Queue Stats
10W - 31L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Behrami
Mercury
20
15 / 3 / 12
19,260
1,070
31,891
19,379
9,255
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Hebert2558
Bacchus
20
5 / 10 / 23
17,642
980
24,818
43,057
67,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
JAVIERK1
Nemesis
20
2 / 9 / 20
15,722
873
19,119
31,780
16,588
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Nicah12
Neith
20
8 / 3 / 14
17,753
986
31,037
14,195
6,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 6 / 14
15,433
857
8,377
24,012
14,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FireKing898
Cthulhu
20
0 / 4 / 24
15,443
858
23,655
31,715
53,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 11 / 13
17,279
960
27,661
34,800
16,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 8 / 13
19,209
1,067
44,522
24,531
13,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
iampony2
Anhur
20
7 / 5 / 23
17,793
989
25,781
24,542
11,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 4 / 3
12,818
712
475
6,492
1,909

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
107
32
Kills
31
31
Deaths
32
83
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Mercury
Behrami
Mercury
15
3
12
7
L
Cthulhu
FireKing898
Cthulhu
0
4
24
3
L
10
11
13
1.5
W
Bacchus
Hebert2558
Bacchus
5
10
23
1.65
W
Nemesis
JAVIERK1
Nemesis
2
9
20
1.33
W
Neith
Nicah12
Neith
8
3
14
5
W
2
6
14
1.5
L
14
8
13
2.56
L
Anhur
iampony2
Anhur
7
5
23
3.7
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,242
Damage
122,094
132,423
Taken
122,080
114,250
Mitigated
97,192
8,772
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Behrami
Mercury
31,891
13,322
0
1,256
19,379
9,255
0
7,047
12,332
0
53,132
L
Cthulhu
FireKing898
Cthulhu
23,655
1,763
1,233
0
31,715
53,675
0
4,406
27,309
43,806
0
L
27,661
11,938
0
736
34,800
16,903
0
6,364
28,436
0
57,788
W
Bacchus
Hebert2558
Bacchus
24,818
2,819
0
2,224
43,057
67,429
0
24,464
18,593
56,401
0
W
Nemesis
JAVIERK1
Nemesis
19,119
7,307
0
1,112
31,780
16,588
0
15,607
16,173
0
34,156
W
Neith
Nicah12
Neith
31,037
15,479
0
2,265
14,195
6,822
0
9,494
4,701
0
64,916
W
8,377
1,755
0
1,915
24,012
14,156
0
12,040
11,972
0
46,766
L
44,522
8,764
3,489
6,270
24,531
13,427
0
7,728
16,803
81,374
0
L
Anhur
iampony2
Anhur
25,781
14,745
0
2,804
24,542
11,278
0
5,478
19,064
0
60,699
L
475
294
62
377
6,492
1,909
0
842
5,650
2,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,810
Gold Earned
82,542
307
Minions Killed
314
9
Camps Cleared
4
1,614,993
Distance Traveled
1,311,665
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
19,260
1,070
54
3
6
415,835
0
L
Cthulhu
15,443
858
58
3
0
255,582
1
L
Pele
17,279
960
74
4
0
336,413
1
W
Bacchus
17,642
980
57
3
0
292,577
0
W
Nemesis
15,722
873
36
2
1
358,314
1
W
Neith
17,753
986
83
5
1
261,150
0
W
Pele
15,433
857
77
4
1
287,117
2
L
Ra
19,209
1,067
94
5
0
287,208
2
L
Anhur
17,793
989
85
5
3
294,685
0
L
Hel
12,818
712
3
0
1
137,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role