Player Matchup

Ymir
Ymir
Silver II
Gargamel_YeYo
Ymir
Silver II
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,656 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 64
1,500 SR
1,656 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,694 SR
1,572 MMR
Chang'e
Chang'e
Silver III
HotBlob
Chang'e
Silver III
Level 145
God Stats
1W - 1L
1,694 SR
Queue Stats
14W - 10L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 0
15,773
789
18,819
23,939
18,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BakasuraCamazotzUllrSkadiHades

VS

Bans
He BoHeimdallrKaliChronosKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HotBlob
Chang'e
20
1 / 4 / 0
13,599
680
15,373
25,065
16,477
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Chang'e
HotBlob
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,819
Damage
15,373
23,939
Taken
25,065
18,952
Mitigated
16,477
9,865
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,819
8,589
0
9,865
23,939
18,952
2,976
15,595
8,344
150,354
0
L
Chang'e
HotBlob
Chang'e
15,373
1,539
0
11,270
25,065
16,477
0
18,897
6,168
113,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,773
Gold Earned
13,599
206
Minions Killed
164
0
Camps Cleared
0
375,993
Distance Traveled
347,387
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,773
789
206
10
0
375,993
5
L
Chang'e
13,599
680
164
8
0
347,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role